Player Matchup

Camazotz
Camazotz
ElGordoCheChe
Camazotz
Level 197
God Stats
1W - 1L
1,500 SR
Queue Stats
314W - 312L
1,710 Elo+
Party 1
Baron Samedi
Baron Samedi
ElGordoOpeth
Baron Samedi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 27L
2,030 Elo+
Party 1
Ra
Ra
ElGordoPedazo
Ra
Level 304
God Stats
13W - 16L
1,500 SR
Queue Stats
874W - 790L
1,726 Elo+
Party 1
Hou Yi
Hou Yi
Loyde14
Hou Yi
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 138L
1,100 Elo+
Solo
Surtr
Surtr
ShinobuAkira
Surtr
Level 67
God Stats
2W - 3L
1,267 SR
Queue Stats
25W - 29L
1,435 Elo+
Solo
Team Averages
Level 154
1,453 SR
1,600 Elo+

VS

Team Averages
Level 149
1,535 SR
1,589 Elo+
Ganesha
Ganesha
ARC4NISTER
Ganesha
Level 201
God Stats
3W - 7L
1,500 SR
Queue Stats
46W - 42L
1,596 Elo+
Party 2
Kukulkan
Kukulkan
MOMERYS
Kukulkan
Level 143
God Stats
4W - 3L
1,677 SR
Queue Stats
31W - 25L
1,489 Elo+
Solo
Hachiman
Hachiman
Saatnam
Hachiman
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 194L
1,628 Elo+
Party 2
Ao Kuang
Ao Kuang
Senssen
Ao Kuang
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
200W - 190L
1,500 Elo+
Solo
Achilles
Achilles
byclandr0
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ElGordoCheChe
Camazotz
13
6 / 1 / 4
7,654
589
13,793
18,586
8,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
ElGordoOpeth
Baron Samedi
9
1 / 3 / 3
5,991
461
5,425
10,799
8,774
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 0 / 1
7,301
562
6,456
4,291
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Loyde14
Hou Yi
12
0 / 2 / 5
6,647
511
6,464
9,464
3,772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 4
8,134
626
9,156
12,902
7,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ARC4NISTER
Ganesha
10
0 / 1 / 5
6,552
504
7,520
11,501
9,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
MOMERYS
Kukulkan
12
0 / 3 / 1
6,592
507
2,628
8,623
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hachiman
Saatnam
Hachiman
13
5 / 2 / 0
7,534
580
11,882
9,006
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Senssen
Ao Kuang
11
1 / 4 / 0
6,142
472
6,361
14,763
6,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
byclandr0
Achilles
11
0 / 3 / 0
5,809
447
6,959
14,048
11,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
6
6
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ARC4NISTER
Ganesha
0
1
5
2.5
W
Camazotz
ElGordoCheChe
Camazotz
6
1
4
8
W
Baron Samedi
ElGordoOpeth
Baron Samedi
1
3
3
0.83
W
3
0
1
3.5
W
Hou Yi
Loyde14
Hou Yi
0
2
5
1.25
L
Kukulkan
MOMERYS
Kukulkan
0
3
1
0.17
L
Hachiman
Saatnam
Hachiman
5
2
0
2.5
L
Ao Kuang
Senssen
Ao Kuang
1
4
0
0.25
W
3
0
4
5
L
Achilles
byclandr0
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,294
Damage
35,350
56,042
Taken
57,941
31,056
Mitigated
34,858
26,351
Healing
14,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ARC4NISTER
Ganesha
7,520
955
0
2,161
11,501
9,989
0
3,357
7,938
21,168
967
W
Camazotz
ElGordoCheChe
Camazotz
13,793
5,126
0
8,637
18,586
8,757
0
5,910
12,500
0
79,092
W
Baron Samedi
ElGordoOpeth
Baron Samedi
5,425
1,181
1,227
4,492
10,799
8,774
0
4,124
6,632
19,379
0
W
6,456
740
1,293
2,662
4,291
1,961
0
2,458
1,833
51,324
0
W
Hou Yi
Loyde14
Hou Yi
6,464
3,875
0
3,425
9,464
3,772
0
1,693
7,771
0
51,873
L
Kukulkan
MOMERYS
Kukulkan
2,628
382
0
1,926
8,623
3,211
0
1,995
6,356
58,195
0
L
Hachiman
Saatnam
Hachiman
11,882
6,483
0
3,304
9,006
3,855
260
1,760
7,180
0
70,035
L
Ao Kuang
Senssen
Ao Kuang
6,361
2,001
0
2,652
14,763
6,271
0
2,666
11,969
41,051
0
W
9,156
3,855
0
4,615
12,902
7,792
608
2,092
10,223
1,041
58,855
L
Achilles
byclandr0
Achilles
6,959
1,551
0
4,829
14,048
11,532
0
1,684
12,350
0
39,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,727
Gold Earned
32,629
398
Minions Killed
376
0
Camps Cleared
0
1,379,773
Distance Traveled
1,337,047
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,552
504
3
0
0
294,374
2
W
Camazotz
7,654
589
107
8
0
326,652
0
W
Baron Samedi
5,991
461
14
1
0
235,429
0
W
Ra
7,301
562
88
7
0
305,075
4
W
Hou Yi
6,647
511
99
8
0
251,858
0
L
Kukulkan
6,592
507
121
9
0
263,111
3
L
Hachiman
7,534
580
125
10
0
254,627
4
L
Ao Kuang
6,142
472
63
5
0
269,869
0
W
Surtr
8,134
626
90
7
0
260,759
0
L
Achilles
5,809
447
64
5
0
255,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role