Player Matchup

Anubis
Anubis
 
Anubis
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
LetterKennys
Ullr
Level 44
God Stats
3W - 3L
1,623 SR
Queue Stats
28W - 38L
1,351 Elo+
Party 1
Athena
Athena
Montime
Athena
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 102L
1,416 Elo+
Party 1
Chaac
Chaac
NotOso
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,115 Elo+
Party 1
Team Averages
Level 135
1,525 SR
1,377 Elo+

VS

Team Averages
Level 91
1,531 SR
1,499 Elo+
Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
BatmanManbat
Charon
Level 99
God Stats
13W - 12L
1,512 SR
Queue Stats
107W - 94L
1,520 Elo+
Party 2
Medusa
Medusa
KWSchnizel
Medusa
Level 37
God Stats
7W - 6L
1,645 SR
Queue Stats
68W - 68L
1,627 Elo+
Party 2
Bellona
Bellona
KernPaps
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,351 Elo+
Party 2
Janus
Janus
vipdanny
Janus
Level 84
God Stats
4W - 4L
1,500 SR
Queue Stats
68W - 44L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 0 / 1
6,486
649
3,875
4,351
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
 
Ra
9
1 / 1 / 3
5,342
534
4,891
4,365
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 1
6,729
673
4,990
4,465
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Montime
Athena
8
2 / 0 / 4
5,343
534
2,378
5,234
3,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
NotOso
Chaac
10
1 / 1 / 1
5,914
591
4,191
5,962
3,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 2 / 0
5,272
527
2,953
7,591
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
6
0 / 2 / 0
4,571
457
3,079
7,794
4,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
KWSchnizel
Medusa
8
0 / 4 / 0
4,638
464
1,126
6,928
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
KernPaps
Bellona
9
0 / 1 / 1
5,154
515
1,667
5,451
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
vipdanny
Janus
8
0 / 3 / 1
4,591
459
2,158
4,998
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
2
2
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
1
4.5
W
Ra
 
Ra
1
1
3
2.5
L
Arachne
 
Arachne
2
2
0
1
L
Charon
0
2
0
0
L
Medusa
KWSchnizel
Medusa
0
4
0
0
L
Bellona
KernPaps
Bellona
0
1
1
0.5
W
4
0
1
4.5
W
Athena
Montime
Athena
2
0
4
4
W
Chaac
NotOso
Chaac
1
1
1
1.5
L
Janus
vipdanny
Janus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,325
Damage
10,983
24,377
Taken
32,762
12,488
Mitigated
14,512
10,489
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,875
149
0
3,536
4,351
2,144
0
402
3,949
52,845
910
W
Ra
 
Ra
4,891
412
216
1,189
4,365
1,611
0
1,671
2,654
35,113
815
L
Arachne
 
Arachne
2,953
1,827
0
2,816
7,591
2,326
0
2,544
5,047
0
36,748
L
Charon
3,079
925
0
1,573
7,794
4,340
0
3,593
4,121
9,139
0
L
Medusa
KWSchnizel
Medusa
1,126
284
0
700
6,928
1,893
0
1,704
5,224
0
26,321
L
Bellona
KernPaps
Bellona
1,667
677
0
2,024
5,451
4,273
0
96
4,984
0
28,301
W
4,990
1,844
0
1,285
4,465
1,816
653
169
4,296
0
54,392
W
Athena
Montime
Athena
2,378
829
0
1,390
5,234
3,453
0
2,414
2,712
7,947
0
W
Chaac
NotOso
Chaac
4,191
1,147
0
2,873
5,962
3,464
0
433
5,529
0
38,695
L
Janus
vipdanny
Janus
2,158
42
0
420
4,998
1,680
0
2,975
1,981
22,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,814
Gold Earned
24,226
332
Minions Killed
231
0
Camps Cleared
0
1,079,591
Distance Traveled
946,835
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,486
649
88
9
0
239,726
0
W
Ra
5,342
534
63
6
0
201,463
2
L
Arachne
5,272
527
65
7
0
215,828
0
L
Charon
4,571
457
8
1
0
191,132
3
L
Medusa
4,638
464
51
5
0
181,577
0
L
Bellona
5,154
515
63
6
0
199,090
0
W
Ullr
6,729
673
94
9
0
218,494
0
W
Athena
5,343
534
13
1
0
193,368
1
W
Chaac
5,914
591
74
7
0
226,540
1
L
Janus
4,591
459
44
4
0
159,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role