Player Matchup

Thoth
Thoth
Bronze III
DerGunz
Thoth
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
GagaPP23
Sun Wukong
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,500 MMR
Party 1
Neith
Neith
Bronze III
TheGaymer_GG
Neith
Bronze III
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,614 SR
1,500 MMR
Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Bronze III
Brokenjeep22
Sobek
Bronze III
Level 112
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Lancelot
Lancelot
Bronze III
TwеntyOyster6
Lancelot
Bronze III
Level 126
God Stats
2W - 2L
1,626 SR
Queue Stats
51W - 33L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DerGunz
Thoth
12
0 / 3 / 1
7,633
636
5,745
7,754
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GagaPP23
Sun Wukong
12
1 / 4 / 0
7,333
611
8,345
13,592
13,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 1 / 1
7,824
652
6,735
7,541
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesBake KujiraJanusPersephoneKuzenbo

VS

Bans
Ne ZhaAh Muzen CabXbalanqueCharybdisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 0 / 4
9,392
783
10,183
6,887
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 7
7,663
639
3,034
10,899
11,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
15
4 / 0 / 4
8,958
747
11,687
8,822
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
4
6
W
0
1
7
3.5
L
Thoth
DerGunz
Thoth
0
3
1
0.17
L
Sun Wukong
GagaPP23
Sun Wukong
1
4
0
0.25
L
0
1
1
0.5
W
Lancelot
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,825
Damage
24,904
28,887
Taken
26,608
20,096
Mitigated
23,715
4,358
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,183
1,373
0
2,944
6,887
2,944
189
1,331
5,544
54,868
0
W
3,034
324
0
2,559
10,899
11,862
0
2,520
8,379
11,389
1,223
L
Thoth
DerGunz
Thoth
5,745
339
0
500
7,754
3,066
0
3,891
3,463
31,008
0
L
Sun Wukong
GagaPP23
Sun Wukong
8,345
1,410
0
1,504
13,592
13,637
0
5,580
7,296
0
18,147
L
6,735
2,119
0
2,354
7,541
3,393
0
3,436
3,964
0
34,627
W
Lancelot
11,687
2,134
0
1,737
8,822
8,909
31
1,937
6,879
0
33,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,790
Gold Earned
26,013
142
Minions Killed
161
0
Camps Cleared
0
682,330
Distance Traveled
702,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,392
783
102
9
0
232,333
0
W
Sobek
7,663
639
16
1
0
212,455
0
L
Thoth
7,633
636
58
5
0
219,769
0
L
Sun Wukong
7,333
611
22
2
0
230,780
0
L
Neith
7,824
652
62
5
0
231,781
0
W
Lancelot
8,958
747
43
4
0
257,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role