Player Matchup

Neith
Neith
IMBAD2300
Neith
Level 66
God Stats
12W - 5L
1,641 SR
Queue Stats
17W - 18L
1,688 Elo+
Party 1
Merlin
Merlin
JediNole
Merlin
Level 95
God Stats
2W - 2L
1,517 SR
Queue Stats
11W - 14L
1,688 Elo+
Party 1
Shiva
Shiva
MemeryGlands
Shiva
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,688 Elo+
Party 1
Team Averages
Level 103
1,552 SR
1,688 Elo+

VS

Team Averages
Level 125
1,581 SR
1,710 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
HellWeT
Sol
Level 109
God Stats
1W - 1L
1,743 SR
Queue Stats
3W - 3L
1,792 Elo+
Party 2
Gilgamesh
Gilgamesh
Jacg1
Gilgamesh
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,838 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IMBAD2300
Neith
14
3 / 0 / 8
8,474
770
6,414
6,666
2,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
JediNole
Merlin
15
5 / 0 / 8
9,237
840
13,644
6,236
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
7 / 1 / 8
9,281
844
11,933
11,350
8,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 7 / 1
6,713
610
6,142
12,502
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sol
12
0 / 5 / 1
6,944
631
3,019
9,754
2,806
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Jacg1
Gilgamesh
11
0 / 3 / 1
6,716
611
4,680
15,318
11,715
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
15
Kills
0
1
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
7
1
0.07
L
Sol
0
5
1
0.1
W
Neith
IMBAD2300
Neith
3
0
8
7
L
Gilgamesh
Jacg1
Gilgamesh
0
3
1
0.17
W
Merlin
JediNole
Merlin
5
0
8
9
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,991
Damage
13,841
24,252
Taken
37,574
14,448
Mitigated
19,234
4,000
Healing
3,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,142
3,224
0
1,548
12,502
4,713
241
5,391
6,816
0
27,764
L
Sol
3,019
855
0
905
9,754
2,806
198
3,147
6,107
17,858
0
W
Neith
IMBAD2300
Neith
6,414
2,523
0
590
6,666
2,867
1,431
679
5,987
0
28,809
L
Gilgamesh
Jacg1
Gilgamesh
4,680
1,243
0
743
15,318
11,715
0
4,576
9,966
0
14,113
W
Merlin
JediNole
Merlin
13,644
1,148
0
0
6,236
2,847
580
955
5,281
41,154
833
W
11,933
1,982
232
3,178
11,350
8,734
272
1,415
9,935
0
33,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,992
Gold Earned
20,373
149
Minions Killed
101
0
Camps Cleared
0
631,506
Distance Traveled
540,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,713
610
42
4
0
155,086
0
L
Sol
6,944
631
37
3
0
163,906
0
W
Neith
8,474
770
45
4
0
209,752
0
L
Gilgamesh
6,716
611
22
2
0
221,689
0
W
Merlin
9,237
840
64
6
0
185,970
0
W
Shiva
9,281
844
40
4
0
235,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role