Player Matchup

Sobek
Sobek
Bronze III
BAYLORbam
Sobek
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,444 MMR
Party 2
Xbalanque
Xbalanque
Bronze III
Zaequan
Xbalanque
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,444 MMR
Party 2
Janus
Janus
Bronze IV
wAV3RYs
Janus
Bronze IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,333 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,500 SR
1,407 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,539 SR
1,404 MMR
Susano
Susano
Silver IV
Thegoldenflame
Susano
Silver IV
Level 109
God Stats
1W - 2L
1,823 SR
Queue Stats
333W - 359L
1,317 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
charlesgambit
Gilgamesh
Silver I
Level 70
God Stats
2W - 5L
1,510 SR
Queue Stats
312W - 324L
1,496 MMR
Party 1
Nox
Nox
Bronze III
sevensins90
Nox
Bronze III
Level 148
God Stats
26W - 24L
1,285 SR
Queue Stats
295W - 342L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BAYLORbam
Sobek
14
0 / 2 / 2
7,843
560
5,472
13,090
14,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Zaequan
Xbalanque
12
0 / 7 / 2
8,123
580
4,525
13,482
5,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
wAV3RYs
Janus
14
2 / 4 / 0
8,730
624
6,915
9,401
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesMulanAtlasThothAthena

VS

Bans
AnubisAh Muzen CabDiscordiaBastetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
10,447
746
7,926
9,030
3,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
charlesgambit
Gilgamesh
16
7 / 0 / 6
10,928
781
13,878
14,140
12,452
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 0 / 10
11,102
793
9,039
5,710
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
13
13
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
BAYLORbam
Sobek
0
2
2
0.5
W
4
2
5
3.25
L
Xbalanque
Zaequan
Xbalanque
0
7
2
0.14
W
Gilgamesh
charlesgambit
Gilgamesh
7
0
6
10
W
2
0
10
7
L
Janus
wAV3RYs
Janus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,912
Damage
30,843
35,973
Taken
28,880
23,631
Mitigated
18,519
5,204
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BAYLORbam
Sobek
5,472
291
0
2,189
13,090
14,294
0
4,696
7,720
14,096
0
W
7,926
1,225
0
1,567
9,030
3,549
752
4,754
4,004
0
43,376
L
Xbalanque
Zaequan
Xbalanque
4,525
2,224
0
1,621
13,482
5,296
0
2,588
10,345
0
31,362
W
Gilgamesh
charlesgambit
Gilgamesh
13,878
3,353
0
3,151
14,140
12,452
401
4,085
9,766
0
29,540
W
9,039
759
147
2,042
5,710
2,518
494
2,744
2,636
62,323
2,949
L
Janus
wAV3RYs
Janus
6,915
35
0
1,394
9,401
4,041
0
1,176
7,999
30,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,696
Gold Earned
32,477
120
Minions Killed
198
0
Camps Cleared
0
682,703
Distance Traveled
848,137
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,843
560
16
1
0
247,441
1
W
Susano
10,447
746
60
4
0
268,556
0
L
Xbalanque
8,123
580
59
4
0
220,569
0
W
Gilgamesh
10,928
781
32
2
0
319,289
4
W
Nox
11,102
793
106
8
0
260,292
0
L
Janus
8,730
624
45
3
0
214,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role