Player Matchup

Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ItsLidh
Chernobog
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,783 Elo+
Party 1
Nu Wa
Nu Wa
The Leachador
Nu Wa
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,783 Elo+
Party 1
Geb
Geb
Tizfit
Geb
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,783 Elo+
Party 1
Loki
Loki
kakob123
Loki
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,783 Elo+
Party 1
Team Averages
Level 125
1,500 SR
1,726 Elo+

VS

Team Averages
Level 125
1,501 SR
1,505 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Calivetro6160
Scylla
Level 129
God Stats
18W - 10L
1,500 SR
Queue Stats
376W - 350L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
coastcoastcoast
Baron Samedi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
cruugo
Erlang Shen
Level 104
God Stats
5W - 5L
1,503 SR
Queue Stats
293W - 274L
1,592 Elo+
Solo
Kumbhakarna
Kumbhakarna
suuupamonkey
Kumbhakarna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 61L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
2 / 3 / 0
5,695
438
5,469
9,715
7,837
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
ItsLidh
Chernobog
10
2 / 3 / 2
6,376
490
6,296
7,318
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 0 / 0
6,113
470
2,567
4,358
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Tizfit
Geb
10
1 / 2 / 1
6,073
467
5,116
10,278
6,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
12
1 / 3 / 2
6,092
469
2,719
9,752
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 2 / 3
6,575
506
5,737
8,096
3,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 1
7,055
543
5,522
5,004
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
coastcoastcoast
Baron Samedi
12
1 / 2 / 4
7,214
555
4,557
7,031
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
cruugo
Erlang Shen
14
7 / 0 / 2
7,627
587
6,399
11,394
6,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
suuupamonkey
Kumbhakarna
10
1 / 2 / 4
5,968
459
4,193
10,089
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
11
11
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
3
0
0.67
W
Jing Wei
 
Jing Wei
1
2
3
1.25
W
1
0
1
1.5
L
Chernobog
ItsLidh
Chernobog
2
3
2
1
L
0
0
0
0
L
Geb
Tizfit
Geb
1
2
1
0.75
W
Baron Samedi
coastcoastcoast
Baron Samedi
1
2
4
1.5
W
Erlang Shen
cruugo
Erlang Shen
7
0
2
8
L
Loki
1
3
2
0.67
W
Kumbhakarna
suuupamonkey
Kumbhakarna
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,167
Damage
26,408
41,421
Taken
41,614
22,793
Mitigated
20,931
10,334
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,469
714
0
1,576
9,715
7,837
0
3,999
5,716
27,237
1,429
W
Jing Wei
 
Jing Wei
5,737
4,056
0
1,742
8,096
3,050
528
1,947
6,139
0
45,079
W
5,522
261
0
1,144
5,004
1,562
0
2,291
2,559
58,754
1,532
L
Chernobog
ItsLidh
Chernobog
6,296
4,048
0
1,385
7,318
2,812
0
2,250
5,068
0
45,913
L
2,567
818
0
0
4,358
1,531
0
3,449
909
37,450
1,696
L
Geb
Tizfit
Geb
5,116
369
1,401
2,031
10,278
6,429
0
2,892
7,386
17,931
2,189
W
Baron Samedi
coastcoastcoast
Baron Samedi
4,557
1,010
474
2,698
7,031
3,528
156
4,180
2,841
42,665
495
W
Erlang Shen
cruugo
Erlang Shen
6,399
4,065
0
4,132
11,394
6,325
433
2,109
9,235
0
64,598
L
Loki
2,719
597
0
3,941
9,752
4,184
0
1,464
8,288
0
42,666
W
Kumbhakarna
suuupamonkey
Kumbhakarna
4,193
585
38
2,860
10,089
6,466
0
1,870
8,209
15,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,349
Gold Earned
34,439
283
Minions Killed
360
0
Camps Cleared
0
1,143,030
Distance Traveled
1,254,460
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,695
438
39
3
0
168,334
2
W
Jing Wei
6,575
506
69
5
0
232,243
0
W
Scylla
7,055
543
105
8
0
248,777
3
L
Chernobog
6,376
490
74
6
0
211,636
0
L
Nu Wa
6,113
470
80
6
0
228,045
4
L
Geb
6,073
467
17
1
0
275,133
1
W
Baron Samedi
7,214
555
78
6
0
217,082
1
W
Erlang Shen
7,627
587
94
7
0
279,960
2
L
Loki
6,092
469
73
6
0
259,882
0
W
Kumbhakarna
5,968
459
14
1
0
276,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role