Player Matchup

Chang'e
Chang'e
Gold IV
BodyblockPLZ
Chang'e
Gold IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 85L
1,729 MMR
Solo
Athena
Athena
Gold IV
DannTheDino
Athena
Gold IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 166L
1,720 MMR
Party 1
Bakasura
Bakasura
Gold IV
Mujtabaa
Bakasura
Gold IV
Level 193
God Stats
55W - 40L
1,860 SR
Queue Stats
312W - 281L
1,727 MMR
Solo
Odin
Odin
Gold IV
Sérênè
Odin
Gold IV
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 41L
1,720 MMR
Party 1
Poseidon
Poseidon
Gold V
djmehrer
Poseidon
Gold V
Level 231
God Stats
20W - 20L
1,733 SR
Queue Stats
319W - 333L
1,727 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 170
1,619 SR
1,725 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,579 SR
1,680 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ares
Ares
Gold IV
Giftie
Ares
Gold IV
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 104L
1,727 MMR
Solo
Cthulhu
Cthulhu
Gold IV
KingSäber
Cthulhu
Gold IV
Level 157
God Stats
38W - 16L
1,896 SR
Queue Stats
128W - 93L
1,736 MMR
Party 2
Rama
Rama
Gold V
ThePäcifier
Rama
Gold V
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 63L
1,705 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
Ésethh
Gilgamesh
Gold III
Level 230
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 93L
1,731 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BodyblockPLZ
Chang'e
13
0 / 3 / 1
6,775
484
6,369
14,217
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
11
2 / 4 / 0
6,660
476
4,144
16,960
14,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Mujtabaa
Bakasura
14
0 / 3 / 0
7,151
511
2,967
10,906
4,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
13
0 / 1 / 0
7,275
520
4,428
10,127
5,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
djmehrer
Poseidon
13
0 / 3 / 2
6,920
494
3,797
6,853
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AchillesMaman BrigitteKukulkan

VS

Bans
ThanatosBake KujiraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 1 / 6
8,181
584
6,273
6,228
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
Giftie
Ares
12
2 / 0 / 8
7,808
558
10,079
9,871
9,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
KingSäber
Cthulhu
15
1 / 0 / 2
9,193
657
7,594
10,158
10,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 0 / 2
8,919
637
6,622
2,267
927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Ésethh
Gilgamesh
15
6 / 1 / 3
8,142
582
7,338
10,906
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
14
14
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
6
5
L
Chang'e
BodyblockPLZ
Chang'e
0
3
1
0.17
L
Athena
2
4
0
0.5
W
Ares
Giftie
Ares
2
0
8
6
W
Cthulhu
KingSäber
Cthulhu
1
0
2
2
L
Bakasura
Mujtabaa
Bakasura
0
3
0
0
L
Odin
0
1
0
0
W
3
0
2
4
L
Poseidon
djmehrer
Poseidon
0
3
2
0.33
W
Gilgamesh
Ésethh
Gilgamesh
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,705
Damage
37,906
59,063
Taken
39,430
33,644
Mitigated
28,998
18,550
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,273
633
0
1,387
6,228
2,976
202
4,141
1,919
59,074
0
L
Chang'e
BodyblockPLZ
Chang'e
6,369
230
383
7,158
14,217
5,429
0
4,718
9,439
67,854
1,421
L
Athena
4,144
1,371
0
2,087
16,960
14,597
0
8,563
8,373
19,485
0
W
Ares
Giftie
Ares
10,079
2,151
0
2,827
9,871
9,561
182
4,168
5,190
20,997
0
W
Cthulhu
KingSäber
Cthulhu
7,594
863
0
3,574
10,158
10,109
0
1,641
7,786
64,386
2,714
L
Bakasura
Mujtabaa
Bakasura
2,967
2,269
0
3,708
10,906
4,907
0
1,982
8,924
0
49,617
L
Odin
4,428
998
0
3,539
10,127
5,863
0
4,254
5,579
0
60,162
W
6,622
5,228
0
1,376
2,267
927
501
878
1,249
0
80,673
L
Poseidon
djmehrer
Poseidon
3,797
375
0
1,675
6,853
2,848
0
3,596
3,257
59,078
1,363
W
Gilgamesh
Ésethh
Gilgamesh
7,338
2,944
0
4,696
10,906
5,425
0
3,491
7,285
0
66,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,781
Gold Earned
42,243
477
Minions Killed
518
0
Camps Cleared
0
1,436,093
Distance Traveled
1,486,668
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,181
584
112
8
0
279,093
4
L
Chang'e
6,775
484
112
8
0
269,357
0
L
Athena
6,660
476
20
1
0
296,176
0
W
Ares
7,808
558
15
1
0
310,792
5
W
Cthulhu
9,193
657
139
10
0
295,939
1
L
Bakasura
7,151
511
117
8
0
315,661
1
L
Odin
7,275
520
111
8
0
276,951
3
W
Rama
8,919
637
156
11
0
276,551
0
L
Poseidon
6,920
494
117
8
0
277,948
3
W
Gilgamesh
8,142
582
96
7
0
324,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role