Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BullyMaguire07
Neith
Level 88
God Stats
2W - 1L
1,285 SR
Queue Stats
49W - 43L
1,282 Elo+
Party 2
Athena
Athena
DigOleBicks69
Athena
Level 66
God Stats
1W - 3L
1,285 SR
Queue Stats
16W - 15L
1,452 Elo+
Party 2
Achilles
Achilles
HuntGodOxosi
Achilles
Level 89
God Stats
7W - 8L
1,274 SR
Queue Stats
50W - 52L
1,254 Elo+
Solo
Nu Wa
Nu Wa
LordLugs
Nu Wa
Level 68
God Stats
21W - 13L
1,268 SR
Queue Stats
566W - 552L
1,253 Elo+
Solo
Team Averages
Level 78
1,322 SR
1,348 Elo+

VS

Team Averages
Level 74
1,552 SR
1,535 Elo+
Anubis
Anubis
 
Anubis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GodGreedy
King Arthur
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,626 Elo+
Party 1
Izanami
Izanami
Merduze
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,626 Elo+
Party 1
Ares
Ares
Nestl3e
Ares
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,179 Elo+
Solo
Maman Brigitte
Maman Brigitte
onyxadonis
Maman Brigitte
Level 100
God Stats
14W - 12L
1,758 SR
Queue Stats
78W - 68L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 0 / 1
4,137
591
2,534
3,844
1,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
3 / 0 / 0
5,033
719
2,685
2,290
758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
0 / 1 / 3
4,399
628
1,617
5,191
2,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
HuntGodOxosi
Achilles
9
0 / 1 / 0
4,464
638
2,772
6,459
5,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
LordLugs
Nu Wa
7
0 / 1 / 0
4,034
576
1,941
2,350
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 0 / 0
4,748
678
1,747
2,598
1,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
GodGreedy
King Arthur
9
2 / 0 / 0
4,749
678
3,397
7,789
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
Merduze
Izanami
7
0 / 1 / 0
3,921
560
1,176
4,193
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
Nestl3e
Ares
2
0 / 1 / 0
3,009
430
161
1,940
835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maman Brigitte
onyxadonis
Maman Brigitte
8
0 / 1 / 0
4,151
593
1,664
6,624
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
3
3
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
1
0.5
L
Anubis
 
Anubis
1
0
0
1
W
3
0
0
3
W
0
1
3
1.5
L
King Arthur
GodGreedy
King Arthur
2
0
0
2
W
Achilles
HuntGodOxosi
Achilles
0
1
0
0
W
Nu Wa
LordLugs
Nu Wa
0
1
0
0
L
Izanami
Merduze
Izanami
0
1
0
0
L
Ares
Nestl3e
Ares
0
1
0
0
L
Maman Brigitte
onyxadonis
Maman Brigitte
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,549
Damage
8,145
20,134
Taken
23,144
9,736
Mitigated
10,008
5,232
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,534
1,279
0
312
3,844
1,354
0
1,313
2,531
0
27,754
L
Anubis
 
Anubis
1,747
196
0
998
2,598
1,173
0
1,141
1,457
39,247
1,481
W
2,685
918
0
520
2,290
758
0
750
1,540
0
29,854
W
1,617
837
638
1,594
5,191
2,168
0
199
4,992
11,764
0
L
King Arthur
GodGreedy
King Arthur
3,397
404
0
2,015
7,789
4,638
0
821
6,536
0
26,104
W
Achilles
HuntGodOxosi
Achilles
2,772
779
0
2,007
6,459
5,054
0
0
6,459
0
23,937
W
Nu Wa
LordLugs
Nu Wa
1,941
413
0
161
2,350
402
0
1,296
1,054
20,411
0
L
Izanami
Merduze
Izanami
1,176
577
0
1,784
4,193
1,263
0
858
3,335
0
20,425
L
Ares
Nestl3e
Ares
161
39
0
136
1,940
835
0
507
1,433
982
49
L
Maman Brigitte
onyxadonis
Maman Brigitte
1,664
142
0
3,237
6,624
2,099
0
231
6,393
26,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,067
Gold Earned
20,578
201
Minions Killed
206
0
Camps Cleared
0
724,770
Distance Traveled
574,945
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,137
591
49
7
0
180,025
0
L
Anubis
4,748
678
63
9
0
129,964
0
W
Neith
5,033
719
48
7
0
128,346
3
W
Athena
4,399
628
17
2
0
149,535
5
L
King Arthur
4,749
678
50
7
0
149,177
0
W
Achilles
4,464
638
45
6
0
136,053
0
W
Nu Wa
4,034
576
42
6
0
130,811
2
L
Izanami
3,921
560
34
5
0
132,477
2
L
Ares
3,009
430
2
0
0
26,548
0
L
Maman Brigitte
4,151
593
57
8
0
136,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role