Player Matchup

Neith
Neith
FrozenxBananaz
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,224 Elo+
Party 2
Mulan
Mulan
HabibiAntoun
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,224 Elo+
Party 2
Thor
Thor
KindJoey1912361
Thor
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 2
Bacchus
Bacchus
habibijoe100
Bacchus
Level 21
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 5L
1,224 Elo+
Party 2
Ra
Ra
realdongwater
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,224 Elo+
Party 2
Team Averages
Level 30
1,457 SR
1,224 Elo+

VS

Team Averages
Level 62
1,419 SR
1,428 Elo+
Baron Samedi
Baron Samedi
GodGreedy
Baron Samedi
Level 118
God Stats
1W - 0L
1,295 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ares
Ares
Merduze
Ares
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
RedFlares
Medusa
Level 48
God Stats
24W - 17L
1,615 SR
Queue Stats
109W - 88L
1,447 Elo+
Party 3
Sun Wukong
Sun Wukong
XPOWER30
Sun Wukong
Level 49
God Stats
1W - 1L
1,374 SR
Queue Stats
20W - 26L
1,215 Elo+
Solo
Nemesis
Nemesis
sansashark
Nemesis
Level 45
God Stats
2W - 3L
1,311 SR
Queue Stats
90W - 85L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,632
390
11,080
12,447
4,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 2 / 0
6,438
379
1,915
8,013
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
5 / 2 / 0
8,261
486
3,590
15,597
7,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
habibijoe100
Bacchus
10
0 / 2 / 1
6,313
371
5,080
13,443
14,737
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
0 / 4 / 2
7,372
434
5,175
12,323
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GodGreedy
Baron Samedi
15
5 / 2 / 4
10,056
592
15,831
12,048
7,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Merduze
Ares
13
3 / 1 / 5
9,384
552
5,231
11,754
13,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
RedFlares
Medusa
15
2 / 1 / 2
8,903
524
8,880
10,428
4,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
XPOWER30
Sun Wukong
17
2 / 0 / 3
10,429
613
4,829
9,384
8,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
sansashark
Nemesis
14
2 / 1 / 4
8,446
497
9,817
13,479
6,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
14
14
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Baron Samedi
GodGreedy
Baron Samedi
5
2
4
3.5
L
0
2
0
0
L
5
2
0
2.5
W
Ares
Merduze
Ares
3
1
5
5.5
W
Medusa
RedFlares
Medusa
2
1
2
3
W
Sun Wukong
XPOWER30
Sun Wukong
2
0
3
3.5
L
Bacchus
habibijoe100
Bacchus
0
2
1
0.25
L
0
4
2
0.25
W
Nemesis
sansashark
Nemesis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,840
Damage
44,588
61,823
Taken
57,093
36,561
Mitigated
40,701
13,957
Healing
16,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,080
3,549
0
3,222
12,447
4,669
0
3,897
8,496
0
57,862
W
Baron Samedi
GodGreedy
Baron Samedi
15,831
587
1,582
4,245
12,048
7,208
711
2,903
8,821
73,664
2,160
L
1,915
187
0
212
8,013
4,789
0
1,906
5,642
0
27,517
L
3,590
142
0
4,038
15,597
7,239
0
2,670
12,927
0
55,976
W
Ares
Merduze
Ares
5,231
300
0
2,361
11,754
13,785
247
2,342
9,279
12,169
0
W
Medusa
RedFlares
Medusa
8,880
3,486
0
4,768
10,428
4,408
2,899
1,480
8,948
0
97,020
W
Sun Wukong
XPOWER30
Sun Wukong
4,829
845
0
1,848
9,384
8,655
1,085
803
8,515
0
83,660
L
Bacchus
habibijoe100
Bacchus
5,080
229
0
1,444
13,443
14,737
0
3,523
9,871
14,018
490
L
5,175
127
420
4,621
12,323
5,127
112
9,040
3,173
46,213
0
W
Nemesis
sansashark
Nemesis
9,817
3,584
0
1,745
13,479
6,645
409
2,093
11,310
0
65,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,016
Gold Earned
47,218
339
Minions Killed
524
0
Camps Cleared
0
1,559,836
Distance Traveled
1,574,950
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,632
390
96
6
0
296,970
1
W
Baron Samedi
10,056
592
120
7
0
275,108
1
L
Mulan
6,438
379
45
3
0
248,371
0
L
Thor
8,261
486
84
5
0
338,910
0
W
Ares
9,384
552
23
1
0
281,586
2
W
Medusa
8,903
524
130
8
0
293,939
0
W
Sun Wukong
10,429
613
147
9
0
337,040
1
L
Bacchus
6,313
371
17
1
0
324,775
1
L
Ra
7,372
434
97
6
0
350,810
0
W
Nemesis
8,446
497
104
6
0
387,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role