Player Matchup

Chiron
Chiron
Clapdaddy13
Chiron
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,212 Elo+
Party 2
Athena
Athena
LeJunk-Charles
Athena
Level 29
God Stats
1W - 3L
1,747 SR
Queue Stats
1W - 7L
1,212 Elo+
Party 2
Sun Wukong
Sun Wukong
Loading_R2
Sun Wukong
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 32L
1,375 Elo+
Solo
Thoth
Thoth
ProfessoDepresso
Thoth
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,212 Elo+
Party 2
Arachne
Arachne
Thee_MarZ
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,212 Elo+
Party 2
Team Averages
Level 47
1,549 SR
1,245 Elo+

VS

Team Averages
Level 46
1,550 SR
1,496 Elo+
Kukulkan
Kukulkan
CantTouchLoki
Kukulkan
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 106L
1,437 Elo+
Solo
Bellona
Bellona
FGVA2009
Bellona
Level 28
God Stats
1W - 4L
1,493 SR
Queue Stats
2W - 7L
1,229 Elo+
Party 1
Neith
Neith
Tater1104
Neith
Level 47
God Stats
9W - 12L
1,759 SR
Queue Stats
33W - 42L
1,722 Elo+
Party 3
Kumbhakarna
Kumbhakarna
kdkillamcskrilla
Kumbhakarna
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 41L
1,722 Elo+
Party 3
Surtr
Surtr
persii978lol
Surtr
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 8L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 5 / 2
7,606
447
10,739
10,976
4,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 6 / 3
7,612
448
4,509
16,525
15,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Loading_R2
Sun Wukong
14
2 / 2 / 1
8,620
507
10,248
21,029
19,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 2
7,788
458
7,737
8,052
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Thee_MarZ
Arachne
11
2 / 5 / 2
7,364
433
6,030
14,097
6,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CantTouchLoki
Kukulkan
14
3 / 2 / 7
8,866
522
9,364
8,198
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
FGVA2009
Bellona
14
1 / 0 / 3
8,015
471
4,093
12,256
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Neith
Tater1104
Neith
16
12 / 1 / 6
10,226
602
13,837
9,096
3,860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
kdkillamcskrilla
Kumbhakarna
13
1 / 2 / 12
8,820
519
8,950
15,722
18,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 1 / 4
9,888
582
15,437
18,227
18,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
6
Kills
21
23
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CantTouchLoki
Kukulkan
3
2
7
3.25
L
Chiron
1
5
2
0.4
W
Bellona
FGVA2009
Bellona
1
0
3
2.5
L
0
6
3
0.25
L
Sun Wukong
Loading_R2
Sun Wukong
2
2
1
1.25
L
1
5
2
0.4
W
Neith
Tater1104
Neith
12
1
6
15
L
Arachne
Thee_MarZ
Arachne
2
5
2
0.6
W
Kumbhakarna
kdkillamcskrilla
Kumbhakarna
1
2
12
3.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,263
Damage
51,681
70,679
Taken
63,499
49,052
Mitigated
51,315
9,941
Healing
14,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CantTouchLoki
Kukulkan
9,364
694
0
1,058
8,198
3,952
0
1,187
7,011
66,795
1,061
L
Chiron
10,739
3,099
464
1,978
10,976
4,314
81
2,504
8,472
0
63,247
W
Bellona
FGVA2009
Bellona
4,093
1,074
0
3,396
12,256
7,288
234
2,403
9,853
0
63,141
L
4,509
1,172
0
906
16,525
15,210
26
4,769
11,601
27,124
2,816
L
Sun Wukong
Loading_R2
Sun Wukong
10,248
988
0
4,381
21,029
19,495
0
3,199
16,746
0
69,970
L
7,737
138
0
500
8,052
3,644
24
4,065
3,987
50,738
1,875
W
Neith
Tater1104
Neith
13,837
6,735
0
2,959
9,096
3,860
4,546
1,603
7,493
0
78,001
L
Arachne
Thee_MarZ
Arachne
6,030
4,653
0
1,712
14,097
6,389
0
4,855
9,149
0
30,060
W
Kumbhakarna
kdkillamcskrilla
Kumbhakarna
8,950
881
405
2,700
15,722
18,128
254
3,232
12,490
36,976
0
W
15,437
5,040
0
3,569
18,227
18,087
275
3,498
14,729
1,587
73,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,990
Gold Earned
45,815
383
Minions Killed
467
0
Camps Cleared
0
1,610,243
Distance Traveled
1,595,993
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,866
522
97
6
0
279,842
0
L
Chiron
7,606
447
95
6
0
302,333
0
W
Bellona
8,015
471
91
5
0
336,199
0
L
Athena
7,612
448
37
2
0
323,521
0
L
Sun Wukong
8,620
507
113
7
0
342,373
0
L
Thoth
7,788
458
90
5
0
287,804
0
W
Neith
10,226
602
126
7
0
314,270
0
L
Arachne
7,364
433
48
3
0
354,212
0
W
Kumbhakarna
8,820
519
43
3
0
318,324
2
W
Surtr
9,888
582
110
6
0
347,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role