Player Matchup

Izanami
Izanami
Bronze III
BabyMudFish
Izanami
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,500 MMR
Party 1
Athena
Athena
Bronze III
DatSugarCooky
Athena
Bronze III
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 20L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
Deandre1
King Arthur
Bronze III
Level 126
God Stats
2W - 6L
1,715 SR
Queue Stats
25W - 34L
1,500 MMR
Party 1
Ravana
Ravana
Bronze III
GJohnson482
Ravana
Bronze III
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
WickedZomb1e
Nu Wa
Bronze III
Level 209
God Stats
1W - 2L
1,500 SR
Queue Stats
390W - 394L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 159
1,543 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,461 SR
1,500 MMR
Baron Samedi
Baron Samedi
Bronze III
DaBoosy
Baron Samedi
Bronze III
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
329W - 312L
1,500 MMR
Solo
Loki
Loki
Bronze III
DiscountLeague
Loki
Bronze III
Level 78
God Stats
2W - 1L
1,306 SR
Queue Stats
30W - 11L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
GobbleMyToes
Morgan Le Fay
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
StalkerVI
Gilgamesh
Bronze III
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
68W - 63L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
TickleMeWet
Charybdis
Bronze III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabyMudFish
Izanami
17
2 / 5 / 2
10,528
526
8,125
17,001
6,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 4 / 2
8,285
414
5,032
17,347
15,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Deandre1
King Arthur
16
0 / 4 / 0
10,129
506
8,175
21,400
19,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
14
2 / 7 / 0
8,871
444
6,756
14,884
7,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 11 / 2
9,039
452
10,776
19,200
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AresAo KuangMaman BrigitteAchilles

VS

Bans
ArachneCharonThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaBoosy
Baron Samedi
15
4 / 0 / 13
11,331
567
6,059
13,367
11,262
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
16 / 2 / 9
15,322
766
24,351
24,325
10,904
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
GobbleMyToes
Morgan Le Fay
19
8 / 1 / 14
13,026
651
19,993
9,679
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
StalkerVI
Gilgamesh
18
2 / 0 / 4
12,637
632
11,193
23,287
33,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
TickleMeWet
Charybdis
17
1 / 3 / 6
11,799
590
10,058
16,871
7,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
5
Kills
31
31
Deaths
6
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
BabyMudFish
Izanami
2
5
2
0.6
W
Baron Samedi
DaBoosy
Baron Samedi
4
0
13
10.5
L
0
4
2
0.25
L
King Arthur
Deandre1
King Arthur
0
4
0
0
W
16
2
9
10.25
L
Ravana
2
7
0
0.29
W
Morgan Le Fay
GobbleMyToes
Morgan Le Fay
8
1
14
15
W
Gilgamesh
StalkerVI
Gilgamesh
2
0
4
4
W
Charybdis
TickleMeWet
Charybdis
1
3
6
1.33
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,864
Damage
71,654
89,832
Taken
87,529
55,050
Mitigated
66,686
18,512
Healing
35,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BabyMudFish
Izanami
8,125
6,099
0
6,098
17,001
6,811
0
3,345
13,599
0
104,037
W
Baron Samedi
DaBoosy
Baron Samedi
6,059
713
559
4,353
13,367
11,262
371
5,804
7,514
35,093
0
L
5,032
1,255
0
2,092
17,347
15,929
0
6,253
11,038
21,992
0
L
King Arthur
Deandre1
King Arthur
8,175
359
0
6,440
21,400
19,331
0
4,270
15,831
0
88,705
W
24,351
10,057
0
15,648
24,325
10,904
5,749
6,182
18,089
0
165,981
L
Ravana
6,756
2,291
0
1,145
14,884
7,094
0
5,852
8,930
0
71,532
W
Morgan Le Fay
GobbleMyToes
Morgan Le Fay
19,993
1,992
0
3,104
9,679
4,223
2,298
3,432
6,193
109,594
0
W
Gilgamesh
StalkerVI
Gilgamesh
11,193
3,138
0
6,170
23,287
33,176
1,941
2,874
19,536
0
101,923
W
Charybdis
TickleMeWet
Charybdis
10,058
6,441
0
6,103
16,871
7,121
5,813
1,885
14,932
0
103,514
L
10,776
3,189
0
2,737
19,200
5,885
802
6,332
12,673
67,644
728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,852
Gold Earned
64,115
568
Minions Killed
684
0
Camps Cleared
0
1,833,628
Distance Traveled
1,977,916
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,528
526
182
9
0
355,229
4
W
Baron Samedi
11,331
567
35
2
0
396,236
5
L
Athena
8,285
414
36
2
0
384,080
6
L
King Arthur
10,129
506
152
8
0
373,476
0
W
Loki
15,322
766
213
11
0
462,750
0
L
Ravana
8,871
444
110
6
0
407,824
2
W
Morgan Le Fay
13,026
651
149
7
0
396,211
4
W
Gilgamesh
12,637
632
146
7
0
341,811
0
W
Charybdis
11,799
590
141
7
0
380,908
0
L
Nu Wa
9,039
452
88
4
0
313,019
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role