Player Matchup

Kuzenbo
Kuzenbo
Boriszn
Kuzenbo
Level 57
God Stats
1W - 1L
1,723 SR
Queue Stats
5W - 2L
1,798 Elo+
Party 1
Janus
Janus
TBchillingout
Janus
Level 60
God Stats
2W - 3L
1,776 SR
Queue Stats
36W - 28L
2,000 Elo+
Party 1
Medusa
Medusa
warrenf11
Medusa
Level 69
God Stats
15W - 2L
2,023 SR
Queue Stats
48W - 30L
2,000 Elo+
Party 1
Team Averages
Level 62
1,841 SR
1,933 Elo+

VS

Team Averages
Level 65
1,507 SR
1,617 Elo+
Chang'e
Chang'e
CDuzzy
Chang'e
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,773 Elo+
Party 2
Horus
Horus
Miamiphins13
Horus
Level 88
God Stats
2W - 1L
1,521 SR
Queue Stats
5W - 8L
1,539 Elo+
Party 2
Ra
Ra
imkingsloth
Ra
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 8L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Boriszn
Kuzenbo
16
3 / 5 / 9
11,661
648
12,817
19,233
28,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 5 / 12
12,179
677
15,788
12,682
5,952
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
warrenf11
Medusa
18
10 / 4 / 4
13,487
749
25,604
20,351
9,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CDuzzy
Chang'e
18
4 / 5 / 8
12,667
704
18,137
26,191
16,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 3 / 8
13,418
745
11,751
27,148
35,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 6 / 9
13,171
732
12,893
15,042
7,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
14
Kills
12
14
Deaths
14
25
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Boriszn
Kuzenbo
3
5
9
1.5
W
Chang'e
CDuzzy
Chang'e
4
5
8
1.6
W
5
3
8
3
L
1
5
12
1.4
W
3
6
9
1.25
L
Medusa
warrenf11
Medusa
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,209
Damage
42,781
52,266
Taken
68,381
44,159
Mitigated
59,930
4,425
Healing
35,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Boriszn
Kuzenbo
12,817
3,468
0
250
19,233
28,593
541
11,441
7,250
21,647
1,617
W
Chang'e
CDuzzy
Chang'e
18,137
1,005
5,332
10,430
26,191
16,097
669
11,874
14,186
61,862
1,722
W
11,751
3,788
4,331
8,118
27,148
35,871
463
10,998
15,997
0
32,053
L
15,788
2,225
0
799
12,682
5,952
0
7,822
4,558
42,606
314
W
12,893
1,290
4,658
2,943
15,042
7,962
616
5,542
9,401
63,222
0
L
Medusa
warrenf11
Medusa
25,604
9,803
0
3,376
20,351
9,614
1,437
10,394
9,838
0
93,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,327
Gold Earned
39,256
197
Minions Killed
202
0
Camps Cleared
0
855,526
Distance Traveled
956,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,661
648
18
1
0
288,121
0
W
Chang'e
12,667
704
72
4
0
312,890
0
W
Horus
13,418
745
28
2
0
348,723
0
L
Janus
12,179
677
71
4
0
287,597
0
W
Ra
13,171
732
102
6
0
294,787
0
L
Medusa
13,487
749
108
6
0
279,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role