Player Matchup

Scylla
Scylla
Hiraethisgone
Scylla
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,345 Elo+
Party 1
Hel
Hel
Lyattonline_381
Hel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,345 Elo+
Party 1
Cernunnos
Cernunnos
StuffeddTwinkie
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,671 Elo+
Party 1
Team Averages
Level 39
1,572 SR
1,454 Elo+

VS

Team Averages
Level 69
1,610 SR
1,631 Elo+
Eset
Eset
Ivydw3
Eset
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ZedSlayer9415
Arachne
Level 56
God Stats
2W - 0L
1,753 SR
Queue Stats
57W - 42L
1,718 Elo+
Party 2
Charybdis
Charybdis
worthy-glimmer
Charybdis
Level 65
God Stats
55W - 49L
1,578 SR
Queue Stats
75W - 77L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,736
561
3,126
8,581
3,202
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 1
6,998
583
3,976
10,993
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
StuffeddTwinkie
Cernunnos
11
1 / 8 / 0
7,385
615
6,257
15,050
6,064
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ivydw3
Eset
14
3 / 0 / 12
9,056
755
9,021
5,841
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Arachne
14
7 / 1 / 6
9,553
796
6,810
6,191
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
worthy-glimmer
Charybdis
15
8 / 0 / 10
10,336
861
14,817
7,791
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
18
18
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Eset
Ivydw3
Eset
3
0
12
9
L
0
6
1
0.08
L
Cernunnos
StuffeddTwinkie
Cernunnos
1
8
0
0.13
W
Arachne
7
1
6
10
W
Charybdis
worthy-glimmer
Charybdis
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,359
Damage
30,648
34,624
Taken
19,823
13,627
Mitigated
8,515
6,271
Healing
4,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,126
638
0
0
8,581
3,202
0
1,364
7,178
7,316
0
W
Eset
Ivydw3
Eset
9,021
346
365
1,071
5,841
2,199
842
1,644
4,197
31,746
0
L
3,976
0
1,916
3,194
10,993
4,361
0
2,999
7,949
30,086
0
L
Cernunnos
StuffeddTwinkie
Cernunnos
6,257
3,599
0
1,161
15,050
6,064
0
4,702
10,275
0
33,873
W
Arachne
6,810
5,250
0
805
6,191
3,087
915
1,751
4,440
0
19,253
W
Charybdis
worthy-glimmer
Charybdis
14,817
5,698
0
2,177
7,791
3,229
731
3,728
4,063
0
42,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,119
Gold Earned
28,945
109
Minions Killed
132
0
Camps Cleared
0
482,199
Distance Traveled
625,486
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,736
561
12
1
0
142,275
0
W
Eset
9,056
755
41
3
0
200,690
3
L
Hel
6,998
583
41
3
0
191,008
0
L
Cernunnos
7,385
615
56
5
0
148,916
0
W
Arachne
9,553
796
31
3
0
228,070
2
W
Charybdis
10,336
861
60
5
0
196,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role