Player Matchup

Kukulkan
Kukulkan
Aquat1cGamer
Kukulkan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,715 Elo+
Party 1
Ymir
Ymir
MicroKiller25
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,715 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NerdySaint
Ah Muzen Cab
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo
Team Averages
Level 39
1,500 SR
1,644 Elo+

VS

Team Averages
Level 63
1,432 SR
1,425 Elo+
Hades
Hades
BerserkAvenger
Hades
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 2
Surtr
Surtr
ELKAHOLIC_DKS
Surtr
Level 86
God Stats
6W - 9L
1,297 SR
Queue Stats
14W - 20L
1,112 Elo+
Solo
Yemoja
Yemoja
KlayTauras58
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aquat1cGamer
Kukulkan
15
3 / 3 / 6
10,499
700
12,776
6,843
2,858
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 1 / 9
11,237
749
10,489
13,804
15,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
NerdySaint
Ah Muzen Cab
18
7 / 0 / 7
11,811
787
21,157
14,212
6,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 3
8,598
573
9,602
19,975
9,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 2
9,138
609
8,167
18,347
17,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
14
2 / 1 / 2
8,911
594
10,511
14,094
14,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
4
4
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aquat1cGamer
Kukulkan
3
3
6
2
L
0
9
3
0.17
L
2
4
2
0.75
L
Yemoja
2
1
2
3
W
4
1
9
8.5
W
Ah Muzen Cab
NerdySaint
Ah Muzen Cab
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,422
Damage
28,280
34,859
Taken
52,416
24,823
Mitigated
40,815
5,128
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aquat1cGamer
Kukulkan
12,776
1,591
0
220
6,843
2,858
90
3,669
2,790
50,901
925
L
9,602
1,108
844
1,993
19,975
9,300
0
8,391
11,578
31,522
1,036
L
8,167
1,821
71
4,696
18,347
17,461
0
7,748
10,583
401
21,532
L
Yemoja
10,511
743
889
3,139
14,094
14,054
0
5,608
8,476
22,945
919
W
10,489
1,512
505
1,202
13,804
15,432
0
6,951
6,426
35,368
6,020
W
Ah Muzen Cab
NerdySaint
Ah Muzen Cab
21,157
9,293
0
3,201
14,212
6,533
2,032
8,279
5,359
0
63,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,547
Gold Earned
26,647
222
Minions Killed
126
0
Camps Cleared
0
754,149
Distance Traveled
636,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,499
700
76
5
0
246,891
0
L
Hades
8,598
573
53
4
0
195,023
0
L
Surtr
9,138
609
37
2
0
245,074
0
L
Yemoja
8,911
594
36
2
0
196,856
0
W
Ymir
11,237
749
52
3
0
256,417
0
W
Ah Muzen Cab
11,811
787
94
6
0
250,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role