Player Matchup

Ao Kuang
Ao Kuang
Silver I
CryoVain
Ao Kuang
Silver I
Level 205
God Stats
3W - 3L
1,625 SR
Queue Stats
66W - 50L
1,590 MMR
Party 2
Scylla
Scylla
Silver I
IDaq OG
Scylla
Silver I
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 50L
1,629 MMR
Solo
Ganesha
Ganesha
Silver I
Thigma
Ganesha
Silver I
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,590 MMR
Party 2
Artemis
Artemis
Silver I
brillz
Artemis
Silver I
Level 118
God Stats
5W - 3L
1,498 SR
Queue Stats
31W - 34L
1,638 MMR
Solo
Chaac
Chaac
Silver I
Ángeℓ
Chaac
Silver I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 84L
1,636 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,524 SR
1,617 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,706 SR
1,670 MMR
Gilgamesh
Gilgamesh
Silver I
Angivell
Gilgamesh
Silver I
Level 140
God Stats
4W - 2L
1,841 SR
Queue Stats
35W - 22L
1,590 MMR
Party 3
Kukulkan
Kukulkan
Silver I
Extenstion
Kukulkan
Silver I
Level 143
God Stats
16W - 15L
1,500 SR
Queue Stats
99W - 96L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
Fucxkswithme
Hachiman
Silver I
Level 128
God Stats
9W - 5L
1,657 SR
Queue Stats
31W - 21L
1,590 MMR
Party 3
Arachne
Arachne
Gold III
IEatCatPoo
Arachne
Gold III
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 32L
1,811 MMR
Party 1
Geb
Geb
Gold II
xDuncanMcakiner
Geb
Gold II
Level 144
God Stats
19W - 10L
2,033 SR
Queue Stats
111W - 83L
1,856 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CryoVain
Ao Kuang
12
1 / 4 / 0
6,531
467
7,425
14,742
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
IDaq OG
Scylla
12
0 / 3 / 0
6,247
446
2,424
5,361
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Thigma
Ganesha
9
0 / 2 / 0
6,177
441
2,424
12,070
8,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
brillz
Artemis
12
0 / 3 / 0
6,653
475
6,596
8,461
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chaac
Ángeℓ
Chaac
14
1 / 1 / 0
7,559
540
8,184
15,997
14,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Maman BrigitteAthenaBake Kujira

VS

Bans
Sun WukongXbalanqueAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angivell
Gilgamesh
14
0 / 1 / 1
8,516
608
11,003
15,856
15,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Extenstion
Kukulkan
14
1 / 0 / 7
8,703
622
9,743
6,184
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Fucxkswithme
Hachiman
15
3 / 0 / 1
8,906
636
4,611
7,238
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
IEatCatPoo
Arachne
15
9 / 0 / 2
9,336
667
7,094
12,930
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 5
7,866
562
4,059
10,289
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
13
13
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Angivell
Gilgamesh
0
1
1
0.5
L
Ao Kuang
CryoVain
Ao Kuang
1
4
0
0.25
W
Kukulkan
Extenstion
Kukulkan
1
0
7
4.5
W
Hachiman
Fucxkswithme
Hachiman
3
0
1
3.5
L
Scylla
IDaq OG
Scylla
0
3
0
0
W
Arachne
IEatCatPoo
Arachne
9
0
2
10
L
Ganesha
Thigma
Ganesha
0
2
0
0
L
Artemis
brillz
Artemis
0
3
0
0
W
0
1
5
2.5
L
Chaac
Ángeℓ
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,053
Damage
36,510
56,631
Taken
52,497
33,705
Mitigated
34,595
15,416
Healing
18,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Angivell
Gilgamesh
11,003
3,921
0
3,958
15,856
15,743
0
2,124
13,732
0
70,456
L
Ao Kuang
CryoVain
Ao Kuang
7,425
1,728
0
6,122
14,742
5,984
0
2,062
12,552
54,898
902
W
Kukulkan
Extenstion
Kukulkan
9,743
254
0
391
6,184
2,700
114
2,367
3,817
79,957
546
W
Hachiman
Fucxkswithme
Hachiman
4,611
2,903
0
3,435
7,238
2,900
780
1,374
5,864
0
76,097
L
Scylla
IDaq OG
Scylla
2,424
204
0
500
5,361
2,069
0
3,197
2,164
40,567
568
W
Arachne
IEatCatPoo
Arachne
7,094
4,430
0
6,929
12,930
5,557
114
4,385
8,545
0
77,686
L
Ganesha
Thigma
Ganesha
2,424
533
0
1,996
12,070
8,427
0
4,656
7,414
13,632
0
L
Artemis
brillz
Artemis
6,596
3,052
0
1,687
8,461
3,037
0
2,593
5,868
0
60,636
W
4,059
639
0
3,391
10,289
7,695
58
2,110
8,179
33,801
2,485
L
Chaac
Ángeℓ
Chaac
8,184
1,741
0
5,111
15,997
14,188
0
1,014
14,027
0
65,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,167
Gold Earned
43,327
418
Minions Killed
524
0
Camps Cleared
0
1,360,052
Distance Traveled
1,478,566
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,516
608
114
8
0
280,175
1
L
Ao Kuang
6,531
467
106
8
0
299,917
0
W
Kukulkan
8,703
622
123
9
0
276,998
4
W
Hachiman
8,906
636
134
10
0
262,074
4
L
Scylla
6,247
446
74
5
0
247,474
4
W
Arachne
9,336
667
112
8
0
334,274
0
L
Ganesha
6,177
441
0
0
0
310,339
1
L
Artemis
6,653
475
131
9
0
246,322
0
W
Geb
7,866
562
41
3
0
325,045
0
L
Chaac
7,559
540
107
8
0
256,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role