Player Matchup

Anubis
Anubis
FartSniffer9000
Anubis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,662 Elo+
Party 2
Kuzenbo
Kuzenbo
GeorgeLucas20
Kuzenbo
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 64L
1,500 Elo+
Party 2
Bellona
Bellona
SwordSlasher
Bellona
Level 175
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 113L
1,340 Elo+
Solo
Medusa
Medusa
archmommy
Medusa
Level 69
God Stats
15W - 20L
1,500 SR
Queue Stats
31W - 38L
1,662 Elo+
Party 2
Tyr
Tyr
froop2
Tyr
Level 109
God Stats
10W - 10L
1,500 SR
Queue Stats
52W - 68L
1,662 Elo+
Party 2
Team Averages
Level 102
1,500 SR
1,565 Elo+

VS

Team Averages
Level 118
1,603 SR
1,435 Elo+
Serqet
Serqet
C0ca de Al1tr0
Serqet
Level 120
God Stats
1W - 2L
1,704 SR
Queue Stats
147W - 176L
1,421 Elo+
Party 1
Achilles
Achilles
Ugandan7Knucles
Achilles
Level 112
God Stats
1W - 4L
1,771 SR
Queue Stats
124W - 162L
1,539 Elo+
Party 1
Fafnir
Fafnir
XRG BACON4
Fafnir
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Anhur
Anhur
bu360
Anhur
Level 102
God Stats
3W - 5L
1,540 SR
Queue Stats
206W - 232L
1,384 Elo+
Party 1
Discordia
Discordia
pepelalo10
Discordia
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 75L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,606
538
8,389
10,911
5,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
13
3 / 0 / 8
9,019
564
7,797
13,897
21,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
SwordSlasher
Bellona
16
5 / 1 / 5
10,083
630
12,704
13,815
15,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
archmommy
Medusa
16
2 / 0 / 3
9,323
583
8,549
6,215
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tyr
froop2
Tyr
17
7 / 1 / 6
9,822
614
11,778
12,570
7,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
7,890
493
5,421
18,122
8,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
12
2 / 4 / 1
7,702
481
4,386
18,276
22,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
XRG BACON4
Fafnir
13
1 / 4 / 2
8,095
506
7,849
14,329
13,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
bu360
Anhur
14
0 / 3 / 0
7,781
486
2,669
8,596
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
pepelalo10
Discordia
13
0 / 2 / 3
7,483
468
10,932
8,586
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
4
5
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
1
3
3
0.83
W
Kuzenbo
3
0
8
7
W
Bellona
SwordSlasher
Bellona
5
1
5
7.5
L
Achilles
2
4
1
0.63
L
Fafnir
XRG BACON4
Fafnir
1
4
2
0.5
W
Medusa
archmommy
Medusa
2
0
3
3.5
L
Anhur
bu360
Anhur
0
3
0
0
W
Tyr
froop2
Tyr
7
1
6
10
L
Discordia
pepelalo10
Discordia
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,217
Damage
31,257
57,408
Taken
67,909
51,851
Mitigated
51,478
18,243
Healing
13,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,421
1,568
0
5,162
18,122
8,309
0
2,363
15,514
0
57,248
W
8,389
527
0
5,295
10,911
5,576
291
6,664
4,247
75,754
667
W
Kuzenbo
7,797
3,082
0
1,450
13,897
21,132
0
4,192
9,705
34,424
1,868
W
Bellona
SwordSlasher
Bellona
12,704
2,178
0
4,482
13,815
15,345
0
4,969
8,846
11,762
62,508
L
Achilles
4,386
786
0
2,446
18,276
22,612
0
6,607
11,617
0
23,088
L
Fafnir
XRG BACON4
Fafnir
7,849
2,058
0
3,378
14,329
13,714
0
2,756
10,733
46,086
1,024
W
Medusa
archmommy
Medusa
8,549
4,644
0
2,424
6,215
2,478
992
289
5,756
0
78,748
L
Anhur
bu360
Anhur
2,669
1,320
0
1,342
8,596
3,617
674
994
7,511
0
64,747
W
Tyr
froop2
Tyr
11,778
2,012
0
4,592
12,570
7,320
495
2,365
9,455
0
83,987
L
Discordia
pepelalo10
Discordia
10,932
622
0
699
8,586
3,226
0
5,101
3,384
71,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,853
Gold Earned
38,951
540
Minions Killed
450
0
Camps Cleared
0
1,650,546
Distance Traveled
1,510,518
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,890
493
97
6
0
355,142
0
W
Anubis
8,606
538
117
7
0
288,833
0
W
Kuzenbo
9,019
564
46
3
0
322,205
0
W
Bellona
10,083
630
122
8
0
324,573
0
L
Achilles
7,702
481
16
1
0
275,531
0
L
Fafnir
8,095
506
86
5
0
292,411
0
W
Medusa
9,323
583
133
8
0
322,676
3
L
Anhur
7,781
486
126
8
0
280,978
0
W
Tyr
9,822
614
122
8
0
392,259
0
L
Discordia
7,483
468
125
8
0
306,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role