Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DevilxGoblin
Janus
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 15L
1,230 Elo+
Party 2
Sylvanus
Sylvanus
Ian0196
Sylvanus
Level 188
God Stats
35W - 25L
1,500 SR
Queue Stats
251W - 249L
1,770 Elo+
Solo
Skadi
Skadi
VenomAlien
Skadi
Level 125
God Stats
20W - 8L
1,576 SR
Queue Stats
58W - 54L
1,649 Elo+
Party 2
Amaterasu
Amaterasu
XxZEPPAxX
Amaterasu
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
541W - 513L
1,616 Elo+
Solo
Team Averages
Level 142
1,515 SR
1,553 Elo+

VS

Team Averages
Level 125
1,484 SR
1,584 Elo+
Izanami
Izanami
CRASHIVEY
Izanami
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 1
Chaac
Chaac
Jacob365
Chaac
Level 109
God Stats
7W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
JeffD4KillerYT
Sun Wukong
Level 157
God Stats
1W - 0L
1,182 SR
Queue Stats
54W - 50L
1,729 Elo+
Solo
Bacchus
Bacchus
KiAT1
Bacchus
Level 118
God Stats
10W - 3L
1,500 SR
Queue Stats
57W - 50L
1,500 Elo+
Solo
Awilix
Awilix
NutNuttt
Awilix
Level 114
God Stats
4W - 2L
1,740 SR
Queue Stats
21W - 14L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 4 / 0
4,993
499
2,900
9,125
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
4,609
461
5,424
6,307
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Ian0196
Sylvanus
9
0 / 1 / 1
4,933
493
3,238
6,910
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
10
0 / 1 / 0
5,093
509
2,313
6,895
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
XxZEPPAxX
Amaterasu
9
0 / 2 / 0
5,087
509
2,236
8,850
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CRASHIVEY
Izanami
11
3 / 0 / 0
6,045
605
4,818
4,651
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Jacob365
Chaac
11
2 / 0 / 0
6,300
630
5,648
5,845
4,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
JeffD4KillerYT
Sun Wukong
10
4 / 1 / 1
6,430
643
7,558
10,564
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
KiAT1
Bacchus
9
2 / 0 / 3
5,711
571
4,441
5,262
4,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
NutNuttt
Awilix
10
0 / 0 / 4
5,529
553
3,218
8,261
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
11
11
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
0
0.25
W
Izanami
CRASHIVEY
Izanami
3
0
0
3
L
0
3
0
0
L
Sylvanus
Ian0196
Sylvanus
0
1
1
0.5
W
Chaac
Jacob365
Chaac
2
0
0
2
W
Sun Wukong
JeffD4KillerYT
Sun Wukong
4
1
1
4.5
W
Bacchus
KiAT1
Bacchus
2
0
3
3.5
W
Awilix
NutNuttt
Awilix
0
0
4
2
L
Skadi
0
1
0
0
L
Amaterasu
XxZEPPAxX
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,111
Damage
25,683
38,087
Taken
34,583
16,761
Mitigated
19,384
10,734
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,900
558
0
1,360
9,125
3,922
0
1,428
7,697
0
24,360
W
Izanami
CRASHIVEY
Izanami
4,818
3,426
0
2,823
4,651
1,500
668
892
3,759
0
51,775
L
5,424
315
0
1,246
6,307
1,677
0
0
6,307
32,302
585
L
Sylvanus
Ian0196
Sylvanus
3,238
1,180
1,162
2,169
6,910
4,231
0
1,285
5,625
21,525
9,906
W
Chaac
Jacob365
Chaac
5,648
1,469
0
2,176
5,845
4,826
0
0
5,845
0
43,227
W
Sun Wukong
JeffD4KillerYT
Sun Wukong
7,558
1,164
0
1,523
10,564
5,042
155
4,643
5,599
0
40,932
W
Bacchus
KiAT1
Bacchus
4,441
283
0
1,496
5,262
4,693
0
1,593
3,627
18,020
399
W
Awilix
NutNuttt
Awilix
3,218
1,281
0
1,210
8,261
3,323
0
703
7,508
0
41,651
L
Skadi
2,313
962
0
1,210
6,895
2,627
0
1,527
5,368
0
37,390
L
Amaterasu
XxZEPPAxX
Amaterasu
2,236
710
0
3,587
8,850
4,304
0
108
8,742
0
34,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,715
Gold Earned
30,015
277
Minions Killed
326
0
Camps Cleared
0
948,202
Distance Traveled
1,034,480
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,993
499
42
4
0
209,493
3
W
Izanami
6,045
605
101
10
0
163,372
2
L
Janus
4,609
461
59
6
0
199,479
2
L
Sylvanus
4,933
493
61
6
0
182,053
4
W
Chaac
6,300
630
67
7
0
179,423
1
W
Sun Wukong
6,430
643
74
7
0
213,109
0
W
Bacchus
5,711
571
16
2
0
239,931
2
W
Awilix
5,529
553
68
7
0
238,645
0
L
Skadi
5,093
509
60
6
0
185,668
2
L
Amaterasu
5,087
509
55
6
0
171,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role