Player Matchup

Bastet
Bastet
Anime Legend
Bastet
Level 122
God Stats
5W - 6L
1,872 SR
Queue Stats
113W - 116L
1,846 Elo+
Party 1
Kukulkan
Kukulkan
DUIgoku
Kukulkan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Sol
Sol
P1pBoy-Panda
Sol
Level 84
God Stats
141W - 140L
1,175 SR
Queue Stats
704W - 696L
1,388 Elo+
Solo
Ymir
Ymir
lonelyhouseshark
Ymir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Rama
Rama
pickelback
Rama
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 72
1,509 SR
1,547 Elo+

VS

Team Averages
Level 89
1,500 SR
1,580 Elo+
Bellona
Bellona
CannonIsTheMan
Bellona
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Janus
Janus
MeSoSquirtles
Janus
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 67L
1,712 Elo+
Solo
Aphrodite
Aphrodite
ShortBoy2299
Aphrodite
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
THANOSWJT
Ao Kuang
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 33L
1,689 Elo+
Solo
Heimdallr
Heimdallr
zubara1
Heimdallr
Level 106
God Stats
32W - 20L
1,500 SR
Queue Stats
77W - 81L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
2 / 0 / 1
5,298
530
3,071
8,284
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
DUIgoku
Kukulkan
10
0 / 2 / 0
5,348
535
1,952
5,064
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 1 / 0
5,613
561
3,969
8,429
6,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 2 / 0
4,685
469
1,692
9,968
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
4,386
439
2,199
3,972
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,197
620
4,726
6,601
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
5,173
517
2,922
4,573
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
ShortBoy2299
Aphrodite
9
1 / 0 / 2
5,398
540
4,313
4,205
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
THANOSWJT
Ao Kuang
10
4 / 0 / 0
5,681
568
3,033
6,058
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
zubara1
Heimdallr
9
0 / 1 / 3
4,947
495
6,074
6,516
3,051
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
6
6
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
0
1
2.5
W
1
0
0
1
L
Kukulkan
DUIgoku
Kukulkan
0
2
0
0
W
0
2
1
0.25
L
0
1
0
0
W
Aphrodite
ShortBoy2299
Aphrodite
1
0
2
2
W
Ao Kuang
THANOSWJT
Ao Kuang
4
0
0
4
L
0
2
0
0
L
1
1
0
1
W
Heimdallr
zubara1
Heimdallr
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,883
Damage
21,068
35,717
Taken
27,953
17,794
Mitigated
14,265
13,703
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
3,071
702
0
6,002
8,284
2,780
0
1,143
7,103
0
37,158
W
4,726
1,584
0
3,341
6,601
4,920
218
2,694
3,907
0
43,735
L
Kukulkan
DUIgoku
Kukulkan
1,952
0
0
1,345
5,064
1,664
0
3,957
885
36,458
0
W
2,922
0
0
250
4,573
1,459
0
1,540
3,033
32,218
0
L
3,969
1,417
0
4,048
8,429
6,030
240
477
7,952
47,316
3,877
W
Aphrodite
ShortBoy2299
Aphrodite
4,313
1,445
1,750
2,124
4,205
2,422
0
847
3,358
20,610
0
W
Ao Kuang
THANOSWJT
Ao Kuang
3,033
886
0
1,688
6,058
2,413
0
447
5,611
31,334
2,356
L
1,692
166
0
1,374
9,968
6,041
0
2,849
7,119
14,611
1,496
L
2,199
1,815
0
934
3,972
1,279
0
1,533
2,439
0
16,470
W
Heimdallr
zubara1
Heimdallr
6,074
3,649
0
1,230
6,516
3,051
0
1,632
4,884
0
35,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,330
Gold Earned
27,396
261
Minions Killed
279
0
Camps Cleared
0
990,876
Distance Traveled
897,362
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,298
530
65
7
0
238,116
0
W
Bellona
6,197
620
73
7
0
158,335
0
L
Kukulkan
5,348
535
67
7
0
165,689
0
W
Janus
5,173
517
57
6
0
210,641
0
L
Sol
5,613
561
87
9
0
235,678
0
W
Aphrodite
5,398
540
38
4
0
171,515
2
W
Ao Kuang
5,681
568
52
5
0
209,075
0
L
Ymir
4,685
469
20
2
0
199,363
0
L
Rama
4,386
439
22
2
0
152,030
0
W
Heimdallr
4,947
495
59
6
0
147,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role