Player Matchup

Bastet
Bastet
JB NOTES
Bastet
Level 52
God Stats
24W - 17L
1,846 SR
Queue Stats
92W - 98L
1,917 Elo+
Party 1
Anubis
Anubis
Mrcrepe6738
Anubis
Level 24
God Stats
3W - 1L
1,453 SR
Queue Stats
7W - 2L
1,699 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yo-hohohoYo-hoho
Cu Chulainn
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 31L
1,500 Elo+
Solo
Team Averages
Level 48
1,600 SR
1,705 Elo+

VS

Team Averages
Level 51
1,653 SR
1,445 Elo+
Sobek
Sobek
 
Sobek
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RICHIPAUL
Sun Wukong
Level 49
God Stats
45W - 32L
1,958 SR
Queue Stats
63W - 63L
1,627 Elo+
Solo
Sol
Sol
ßlaziken
Sol
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JB NOTES
Bastet
17
7 / 1 / 11
11,564
771
17,036
14,339
6,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
18
7 / 3 / 11
11,761
784
17,355
11,649
6,337
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Yo-hohohoYo-hoho
Cu Chulainn
16
5 / 1 / 14
11,054
737
20,227
15,041
12,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 7 / 4
8,718
581
8,233
25,132
21,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
RICHIPAUL
Sun Wukong
16
2 / 4 / 2
9,727
648
9,306
20,740
21,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 8 / 0
10,509
701
9,661
15,309
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
19
Kills
5
5
Deaths
19
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
7
4
0.29
W
Bastet
JB NOTES
Bastet
7
1
11
12.5
W
Anubis
7
3
11
4.17
L
Sun Wukong
RICHIPAUL
Sun Wukong
2
4
2
0.75
W
Cu Chulainn
Yo-hohohoYo-hoho
Cu Chulainn
5
1
14
12
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,618
Damage
27,200
41,029
Taken
61,181
24,868
Mitigated
47,875
14,043
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,233
622
277
3,260
25,132
21,345
0
6,316
18,052
15,751
1,736
W
Bastet
JB NOTES
Bastet
17,036
4,593
0
4,368
14,339
6,437
0
5,980
8,357
0
33,692
W
Anubis
17,355
1,131
0
5,714
11,649
6,337
346
3,746
7,898
55,839
1,867
L
Sun Wukong
RICHIPAUL
Sun Wukong
9,306
703
0
2,383
20,740
21,834
0
6,313
13,590
0
40,316
W
Cu Chulainn
Yo-hohohoYo-hoho
Cu Chulainn
20,227
4,277
17
3,944
15,041
12,094
504
6,523
8,514
0
38,627
L
9,661
2,674
0
3,669
15,309
4,696
0
3,825
11,118
40,940
7,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,379
Gold Earned
28,954
161
Minions Killed
150
0
Camps Cleared
0
840,223
Distance Traveled
742,715
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,718
581
15
1
0
242,018
8
W
Bastet
11,564
771
28
2
0
307,404
1
W
Anubis
11,761
784
77
5
0
237,021
0
L
Sun Wukong
9,727
648
57
4
0
288,148
0
W
Cu Chulainn
11,054
737
56
4
0
295,798
0
L
Sol
10,509
701
78
5
0
212,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role