Player Matchup

Thor
Thor
Im0nPoint
Thor
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,177 Elo+
Party 2
Baron Samedi
Baron Samedi
MR2Talented
Baron Samedi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Freya
Freya
encrypt_mateo
Freya
Level 140
God Stats
6W - 10L
1,500 SR
Queue Stats
570W - 590L
1,784 Elo+
Solo
Susano
Susano
michaelpb80
Susano
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
265W - 267L
1,334 Elo+
Solo
Danzaburou
Danzaburou
xISSA_DRAGONx
Danzaburou
Level 89
God Stats
8W - 6L
1,500 SR
Queue Stats
168W - 165L
1,735 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,506 Elo+

VS

Team Averages
Level 68
1,500 SR
1,515 Elo+
Chaac
Chaac
An8InchAsian
Chaac
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,443 Elo+
Solo
Charon
Charon
HeADLezZ_ViPER
Charon
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
303W - 325L
1,630 Elo+
Solo
Olorun
Olorun
HearMeTicToc
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,500 Elo+
Party 1
Set
Set
OG Boohk
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Pele
Pele
Zae509
Pele
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 26L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 2 / 12
7,901
718
5,878
7,655
3,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
MR2Talented
Baron Samedi
17
4 / 0 / 20
8,842
804
8,442
6,437
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 3 / 12
9,595
872
13,150
10,781
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Susano
15
4 / 2 / 18
9,006
819
9,254
10,544
5,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
xISSA_DRAGONx
Danzaburou
17
6 / 2 / 19
9,829
894
15,114
9,039
4,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 8
8,353
759
13,191
14,240
16,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 3 / 3
9,550
868
14,497
12,332
15,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
11
0 / 5 / 4
6,682
607
1,905
8,715
3,954
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 8 / 3
6,997
636
2,154
11,986
7,674
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Zae509
Pele
11
1 / 8 / 2
6,770
615
3,508
11,951
10,545
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
27
Kills
8
9
Deaths
27
81
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
8
1.67
L
6
3
3
2.5
L
Olorun
0
5
4
0.4
W
Thor
4
2
12
5
W
Baron Samedi
MR2Talented
Baron Samedi
4
0
20
14
L
0
8
3
0.19
L
Pele
Zae509
Pele
1
8
2
0.25
W
9
3
12
5
W
Susano
4
2
18
6.5
W
Danzaburou
xISSA_DRAGONx
Danzaburou
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,838
Damage
35,255
44,456
Taken
59,224
23,288
Mitigated
53,443
18,204
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,191
963
664
6,374
14,240
16,066
0
4,619
9,621
0
24,505
L
14,497
1,328
345
2,051
12,332
15,204
0
5,513
6,819
29,736
1,082
L
Olorun
1,905
792
592
882
8,715
3,954
0
3,797
4,918
5,977
0
W
Thor
5,878
1,029
747
1,112
7,655
3,778
0
2,937
4,718
0
10,145
W
Baron Samedi
MR2Talented
Baron Samedi
8,442
304
3,361
3,241
6,437
4,119
174
2,704
3,733
15,345
0
L
2,154
702
198
516
11,986
7,674
0
3,451
8,535
0
7,346
L
Pele
Zae509
Pele
3,508
959
0
247
11,951
10,545
26
4,212
7,739
0
8,090
W
13,150
3,753
0
2,889
10,781
5,593
175
3,966
6,815
27,269
0
W
Susano
9,254
225
1,889
1,549
10,544
5,154
74
3,443
7,101
0
15,150
W
Danzaburou
xISSA_DRAGONx
Danzaburou
15,114
6,801
1,415
2,001
9,039
4,644
1,057
2,746
6,293
0
34,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,173
Gold Earned
38,352
125
Minions Killed
80
0
Camps Cleared
0
997,973
Distance Traveled
913,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,353
759
21
2
0
201,171
0
L
Charon
9,550
868
17
2
0
192,508
0
L
Olorun
6,682
607
12
1
0
174,394
0
W
Thor
7,901
718
7
1
0
195,153
0
W
Baron Samedi
8,842
804
17
2
0
218,371
0
L
Set
6,997
636
21
2
0
170,604
0
L
Pele
6,770
615
9
1
0
174,597
0
W
Freya
9,595
872
37
3
0
177,622
0
W
Susano
9,006
819
22
2
0
227,336
0
W
Danzaburou
9,829
894
42
4
0
179,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role