Player Matchup

Vamana
Vamana
DryKrull
Vamana
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 132L
1,827 Elo+
Party 1
Izanami
Izanami
Enriv23
Izanami
Level 88
God Stats
5W - 2L
1,285 SR
Queue Stats
222W - 225L
1,427 Elo+
Solo
Janus
Janus
YagoFodão
Janus
Level 108
God Stats
2W - 3L
1,689 SR
Queue Stats
130W - 132L
1,668 Elo+
Party 1
Gilgamesh
Gilgamesh
lolzinEmelhor
Gilgamesh
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 11L
1,746 Elo+
Party 1
Thanatos
Thanatos
ytallogca
Thanatos
Level 117
God Stats
4W - 5L
1,500 SR
Queue Stats
175W - 178L
1,668 Elo+
Party 1
Team Averages
Level 99
1,495 SR
1,667 Elo+

VS

Team Averages
Level 127
1,506 SR
1,646 Elo+
Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GamesElmo
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Scylla
Scylla
JKaitto
Scylla
Level 159
God Stats
2W - 3L
1,532 SR
Queue Stats
135W - 141L
1,808 Elo+
Party 2
Osiris
Osiris
salotarus
Osiris
Level 83
God Stats
10W - 5L
1,500 SR
Queue Stats
115W - 99L
1,944 Elo+
Party 2
Medusa
Medusa
werpelking
Medusa
Level 197
God Stats
6W - 9L
1,500 SR
Queue Stats
414W - 418L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DryKrull
Vamana
11
3 / 2 / 2
6,537
545
6,157
9,629
4,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Enriv23
Izanami
10
0 / 0 / 2
6,040
503
4,038
6,110
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
11
3 / 3 / 4
6,774
565
5,523
5,938
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
lolzinEmelhor
Gilgamesh
10
2 / 2 / 3
6,163
514
6,209
11,103
10,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
ytallogca
Thanatos
11
5 / 3 / 3
6,590
549
5,886
9,847
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 4 / 2
5,596
466
3,214
8,410
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
GamesElmo
Chaac
10
3 / 2 / 4
6,418
535
3,823
10,064
8,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
JKaitto
Scylla
11
1 / 3 / 2
6,252
521
2,928
6,441
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
salotarus
Osiris
12
1 / 2 / 1
7,027
586
6,646
10,608
9,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Medusa
werpelking
Medusa
12
3 / 2 / 1
6,756
563
6,779
7,730
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
13
Kills
10
10
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
2
0.75
W
Vamana
DryKrull
Vamana
3
2
2
2
W
Izanami
Enriv23
Izanami
0
0
2
1
L
Chaac
GamesElmo
Chaac
3
2
4
2.5
L
Scylla
JKaitto
Scylla
1
3
2
0.67
W
Janus
3
3
4
1.67
W
Gilgamesh
lolzinEmelhor
Gilgamesh
2
2
3
1.75
L
Osiris
salotarus
Osiris
1
2
1
0.75
L
Medusa
werpelking
Medusa
3
2
1
1.75
W
Thanatos
ytallogca
Thanatos
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,813
Damage
23,390
42,627
Taken
43,253
23,022
Mitigated
25,932
11,993
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,214
1,853
0
365
8,410
3,004
0
1,194
7,085
0
24,632
W
Vamana
DryKrull
Vamana
6,157
3,388
115
917
9,629
4,893
0
1,307
8,322
0
42,863
W
Izanami
Enriv23
Izanami
4,038
2,842
0
1,624
6,110
2,137
554
0
6,110
0
44,827
L
Chaac
GamesElmo
Chaac
3,823
868
0
3,192
10,064
8,528
0
1,755
8,191
0
19,988
L
Scylla
JKaitto
Scylla
2,928
501
0
465
6,441
1,850
0
1,401
4,794
41,015
671
W
Janus
5,523
255
0
625
5,938
2,096
0
1,238
4,700
44,073
0
W
Gilgamesh
lolzinEmelhor
Gilgamesh
6,209
2,115
0
1,806
11,103
10,105
14
0
11,103
0
26,772
L
Osiris
salotarus
Osiris
6,646
2,826
0
2,095
10,608
9,722
0
291
9,723
0
52,854
L
Medusa
werpelking
Medusa
6,779
2,512
0
1,655
7,730
2,828
0
532
7,184
0
47,665
W
Thanatos
ytallogca
Thanatos
5,886
859
0
6,906
9,847
3,791
0
299
9,548
0
35,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,104
Gold Earned
32,049
335
Minions Killed
290
0
Camps Cleared
0
1,191,845
Distance Traveled
1,209,498
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,596
466
38
3
0
260,073
0
W
Vamana
6,537
545
62
5
0
250,633
0
W
Izanami
6,040
503
84
7
0
217,341
0
L
Chaac
6,418
535
17
1
0
271,550
7
L
Scylla
6,252
521
76
6
0
219,103
0
W
Janus
6,774
565
84
7
0
249,004
0
W
Gilgamesh
6,163
514
54
5
0
213,278
0
L
Osiris
7,027
586
86
7
0
236,893
2
L
Medusa
6,756
563
73
6
0
221,879
0
W
Thanatos
6,590
549
51
4
0
261,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role