Player Matchup

Janus
Janus
 
Janus
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
Jake72104
Charon
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 44L
1,590 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Oven911
Cu Chulainn
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,703 Elo+
Party 2
Surtr
Surtr
SnipezIz
Surtr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,673 Elo+
Party 2
Danzaburou
Danzaburou
warlord2178
Danzaburou
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,703 Elo+
Party 2
Team Averages
Level 142
1,500 SR
1,634 Elo+

VS

Team Averages
Level 139
1,468 SR
1,567 Elo+
Ix Chel
Ix Chel
Gabthedon
Ix Chel
Level 149
God Stats
7W - 5L
1,515 SR
Queue Stats
77W - 74L
1,699 Elo+
Party 3
Khepri
Khepri
GridFreelancer9
Khepri
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 73L
1,429 Elo+
Party 1
Cernunnos
Cernunnos
HeatwaveS13
Cernunnos
Level 138
God Stats
5W - 4L
1,323 SR
Queue Stats
69W - 83L
1,583 Elo+
Party 1
Cabrakan
Cabrakan
WesternNutria39
Cabrakan
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 168L
1,699 Elo+
Party 3
Osiris
Osiris
kwasno
Osiris
Level 152
God Stats
1W - 7L
1,500 SR
Queue Stats
74W - 88L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 1 / 3
7,971
613
5,892
3,359
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Jake72104
Charon
11
1 / 1 / 3
6,856
527
6,008
7,056
6,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Oven911
Cu Chulainn
12
0 / 6 / 0
6,950
535
5,228
14,098
6,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
SnipezIz
Surtr
12
2 / 3 / 4
7,078
544
7,108
11,275
6,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
warlord2178
Danzaburou
11
2 / 4 / 0
7,030
541
5,098
7,810
3,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Gabthedon
Ix Chel
9
0 / 1 / 1
5,661
435
1,691
4,273
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

8
0 / 4 / 2
5,452
419
1,469
12,550
6,531
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Cernunnos
HeatwaveS13
Cernunnos
12
5 / 1 / 1
7,337
564
6,022
8,718
3,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
13
3 / 1 / 4
6,819
525
5,747
8,816
6,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
kwasno
Osiris
13
7 / 1 / 4
8,138
626
11,794
14,616
14,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
15
15
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
3
4.5
W
Ix Chel
Gabthedon
Ix Chel
0
1
1
0.5
W
0
4
2
0.25
W
Cernunnos
HeatwaveS13
Cernunnos
5
1
1
5.5
L
Charon
Jake72104
Charon
1
1
3
2.5
L
Cu Chulainn
Oven911
Cu Chulainn
0
6
0
0
L
Surtr
SnipezIz
Surtr
2
3
4
1.33
W
Cabrakan
3
1
4
5
W
Osiris
kwasno
Osiris
7
1
4
9
L
Danzaburou
warlord2178
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,334
Damage
26,723
43,598
Taken
48,973
24,092
Mitigated
32,078
11,586
Healing
16,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,892
247
0
431
3,359
1,146
210
1,605
1,754
51,682
3,610
W
Ix Chel
Gabthedon
Ix Chel
1,691
81
578
2,082
4,273
1,309
67
1,843
2,356
34,106
0
W
1,469
390
1,134
2,497
12,550
6,531
0
4,161
8,283
13,478
0
W
Cernunnos
HeatwaveS13
Cernunnos
6,022
2,684
0
3,741
8,718
3,606
420
2,079
6,617
0
56,937
L
Charon
Jake72104
Charon
6,008
1,458
0
1,492
7,056
6,386
230
1,753
5,303
21,027
2,921
L
Cu Chulainn
Oven911
Cu Chulainn
5,228
1,247
0
3,100
14,098
6,593
0
2,267
11,831
0
45,590
L
Surtr
SnipezIz
Surtr
7,108
2,696
0
5,123
11,275
6,945
7
1,988
9,287
2,147
46,863
W
Cabrakan
5,747
455
0
557
8,816
6,407
0
1,374
7,393
48,365
751
W
Osiris
kwasno
Osiris
11,794
5,946
0
6,006
14,616
14,225
322
2,092
12,467
0
56,260
L
Danzaburou
warlord2178
Danzaburou
5,098
2,765
0
1,440
7,810
3,022
577
1,127
6,683
0
49,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
33,407
385
Minions Killed
355
0
Camps Cleared
0
1,271,539
Distance Traveled
1,127,918
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,971
613
109
8
0
281,162
0
W
Ix Chel
5,661
435
68
5
0
161,635
0
W
Khepri
5,452
419
16
1
0
242,986
5
W
Cernunnos
7,337
564
104
8
0
241,010
2
L
Charon
6,856
527
33
3
0
240,800
0
L
Cu Chulainn
6,950
535
84
6
0
251,495
0
L
Surtr
7,078
544
80
6
0
278,223
0
W
Cabrakan
6,819
525
76
6
0
252,176
0
W
Osiris
8,138
626
91
7
0
230,111
1
L
Danzaburou
7,030
541
79
6
0
219,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role