Player Matchup

Thanatos
Thanatos
Borrisk
Thanatos
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 20L
1,758 Elo+
Party 1
Kukulkan
Kukulkan
Diego RPD117
Kukulkan
Level 136
God Stats
4W - 2L
1,500 SR
Queue Stats
208W - 185L
1,500 Elo+
Solo
Bellona
Bellona
JayTrain
Bellona
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,500 Elo+
Party 1
Sol
Sol
Nattypatty51
Sol
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 56L
1,758 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ProbablyFunny
Kumbhakarna
Level 201
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,563 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,616 Elo+

VS

Team Averages
Level 127
1,546 SR
1,645 Elo+
Cthulhu
Cthulhu
CosmeFulanito01
Cthulhu
Level 128
God Stats
12W - 4L
1,500 SR
Queue Stats
229W - 212L
1,510 Elo+
Solo
The Morrigan
The Morrigan
Dusty66
The Morrigan
Level 126
God Stats
4W - 7L
1,500 SR
Queue Stats
205W - 186L
1,991 Elo+
Party 2
Loki
Loki
ItzExoticz
Loki
Level 129
God Stats
4W - 3L
1,457 SR
Queue Stats
23W - 23L
1,506 Elo+
Party 2
Sol
Sol
ShootaCam
Sol
Level 127
God Stats
6W - 3L
1,976 SR
Queue Stats
109W - 110L
1,957 Elo+
Party 2
Ishtar
Ishtar
sayrid
Ishtar
Level 124
God Stats
1W - 2L
1,298 SR
Queue Stats
150W - 129L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Borrisk
Thanatos
12
2 / 3 / 1
6,225
519
5,567
10,433
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Diego RPD117
Kukulkan
12
0 / 0 / 0
6,810
568
2,442
3,257
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
JayTrain
Bellona
14
4 / 1 / 1
8,231
686
8,270
10,673
10,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 4 / 1
5,757
480
7,116
6,930
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
ProbablyFunny
Kumbhakarna
9
0 / 0 / 2
5,817
485
2,760
10,379
7,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,286
524
4,923
10,198
5,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Dusty66
The Morrigan
12
2 / 0 / 1
7,124
594
2,278
4,943
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 0 / 2
7,123
594
8,467
8,414
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 2
5,873
489
3,152
7,853
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
sayrid
Ishtar
11
2 / 1 / 2
6,349
529
6,156
8,521
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
8
8
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Borrisk
Thanatos
2
3
1
0.83
L
1
1
2
2
W
Kukulkan
Diego RPD117
Kukulkan
0
0
0
0
L
The Morrigan
Dusty66
The Morrigan
2
0
1
2.5
L
3
0
2
4
W
Bellona
JayTrain
Bellona
4
1
1
4.5
W
1
4
1
0.38
W
Kumbhakarna
ProbablyFunny
Kumbhakarna
0
0
2
1
L
0
5
2
0.2
L
Ishtar
sayrid
Ishtar
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,155
Damage
24,976
41,672
Taken
39,929
25,520
Mitigated
15,687
16,379
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Borrisk
Thanatos
5,567
1,789
0
7,114
10,433
4,533
0
916
9,449
0
56,544
L
4,923
251
1,965
2,995
10,198
5,494
0
5,862
4,336
21,968
0
W
Kukulkan
Diego RPD117
Kukulkan
2,442
130
0
500
3,257
1,299
0
847
2,378
62,140
1,118
L
The Morrigan
Dusty66
The Morrigan
2,278
185
0
500
4,943
1,799
0
1,343
3,600
38,549
2,523
L
8,467
2,712
0
4,198
8,414
3,163
0
603
7,811
0
60,080
W
Bellona
JayTrain
Bellona
8,270
1,648
0
4,290
10,673
10,162
0
3,416
7,177
0
63,364
W
7,116
3,414
0
1,541
6,930
1,885
234
1,109
5,821
40,041
8,772
W
Kumbhakarna
ProbablyFunny
Kumbhakarna
2,760
525
0
2,934
10,379
7,641
0
2,983
7,396
9,190
0
L
3,152
1,285
0
1,574
7,853
2,172
0
0
7,853
27,206
8,479
L
Ishtar
sayrid
Ishtar
6,156
3,622
0
1,730
8,521
3,059
162
3,986
4,535
0
48,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,840
Gold Earned
32,755
362
Minions Killed
374
0
Camps Cleared
0
1,246,039
Distance Traveled
1,233,276
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,225
519
78
7
0
278,209
2
L
Cthulhu
6,286
524
21
2
0
258,812
6
W
Kukulkan
6,810
568
122
10
0
265,294
0
L
The Morrigan
7,124
594
97
8
0
255,673
3
L
Loki
7,123
594
108
9
0
310,287
1
W
Bellona
8,231
686
102
9
0
230,829
2
W
Sol
5,757
480
52
4
0
222,161
0
W
Kumbhakarna
5,817
485
8
1
0
249,546
3
L
Sol
5,873
489
59
5
0
183,231
0
L
Ishtar
6,349
529
89
7
0
225,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role