Player Matchup

Sun Wukong
Sun Wukong
Bronze III
Carnoo
Sun Wukong
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,546 MMR
Party 3
Cabrakan
Cabrakan
Silver II
Nolcanx28
Cabrakan
Silver II
Level 96
God Stats
0W - 2L
1,308 SR
Queue Stats
27W - 30L
1,503 MMR
Solo
Janus
Janus
Bronze III
Squirt vD
Janus
Bronze III
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 108L
1,546 MMR
Party 4
Arachne
Arachne
Bronze III
Tx Felonz xT
Arachne
Bronze III
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,500 MMR
Party 4
Hou Yi
Hou Yi
Bronze III
iAngelBeats
Hou Yi
Bronze III
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 MMR
Party 3
Team Averages
Bronze II
Bronze II
Average Tier
Level 136
1,462 SR
1,519 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 168
1,500 SR
1,517 MMR
Rama
Rama
Silver II
 
Rama
Silver II
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Silver I
 
Loki
Silver I
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Silver I
Galaxy
Thoth
Silver I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,542 MMR
Party 1
Ne Zha
Ne Zha
Silver I
SentinelSlash
Ne Zha
Silver I
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
69W - 65L
1,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Carnoo
Sun Wukong
15
0 / 4 / 1
8,729
513
5,526
13,763
9,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
Nolcanx28
Cabrakan
11
0 / 5 / 5
7,535
443
6,421
17,421
24,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Janus
Squirt vD
Janus
14
3 / 5 / 2
8,473
498
5,811
10,946
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Tx Felonz xT
Arachne
12
3 / 2 / 2
8,161
480
2,930
15,170
6,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hou Yi
14
1 / 7 / 4
8,738
514
5,769
11,294
4,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Bans
ThanatosRavanaBake Kujira

VS

Bans
AthenaMaman BrigittePersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
7 / 1 / 5
11,808
695
11,395
7,872
3,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
 
Loki
16
4 / 1 / 4
10,252
603
12,674
10,996
4,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
 
Hercules
13
2 / 2 / 11
9,467
557
6,648
13,137
11,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Galaxy
Thoth
17
4 / 1 / 3
10,388
611
8,089
8,452
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

18
6 / 4 / 4
10,656
627
8,904
15,918
8,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
7
Kills
23
23
Deaths
9
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
1
5
9.5
W
Loki
 
Loki
4
1
4
6
W
Hercules
 
Hercules
2
2
11
3.75
L
Sun Wukong
Carnoo
Sun Wukong
0
4
1
0.13
W
Thoth
Galaxy
Thoth
4
1
3
5.5
L
Cabrakan
Nolcanx28
Cabrakan
0
5
5
0.5
W
6
4
4
2
L
Janus
Squirt vD
Janus
3
5
2
0.8
L
Arachne
Tx Felonz xT
Arachne
3
2
2
2
L
Hou Yi
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,457
Damage
47,710
68,594
Taken
56,375
48,508
Mitigated
31,462
11,029
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,395
9,783
0
2,768
7,872
3,552
891
866
7,006
0
126,583
W
Loki
 
Loki
12,674
3,906
0
1,214
10,996
4,563
0
1,608
9,336
0
81,259
W
Hercules
 
Hercules
6,648
1,314
0
3,585
13,137
11,516
0
3,602
9,503
0
23,061
L
Sun Wukong
Carnoo
Sun Wukong
5,526
934
0
4,836
13,763
9,350
0
0
13,763
0
74,622
W
Thoth
Galaxy
Thoth
8,089
121
0
934
8,452
3,152
0
3,202
5,038
88,781
633
L
Cabrakan
Nolcanx28
Cabrakan
6,421
674
150
2,167
17,421
24,501
0
2,475
14,946
22,019
0
W
8,904
2,163
0
3,485
15,918
8,679
0
4,137
11,709
0
108,401
L
Janus
Squirt vD
Janus
5,811
96
0
690
10,946
3,525
0
4,013
6,933
61,902
700
L
Arachne
Tx Felonz xT
Arachne
2,930
2,408
0
1,838
15,170
6,791
0
1,444
13,726
0
48,180
L
Hou Yi
5,769
2,226
0
1,348
11,294
4,341
912
119
11,175
0
58,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,636
Gold Earned
52,571
427
Minions Killed
628
0
Camps Cleared
0
1,661,891
Distance Traveled
1,843,751
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,808
695
188
11
0
344,619
4
W
Loki
10,252
603
115
7
0
374,838
0
W
Hercules
9,467
557
22
1
0
367,978
5
L
Sun Wukong
8,729
513
115
7
0
372,257
0
W
Thoth
10,388
611
149
9
0
364,022
3
L
Cabrakan
7,535
443
22
1
0
299,834
0
W
Ne Zha
10,656
627
154
9
0
392,294
3
L
Janus
8,473
498
124
7
0
310,116
6
L
Arachne
8,161
480
78
5
0
380,565
0
L
Hou Yi
8,738
514
88
5
0
299,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role