Player Matchup

Gilgamesh
Gilgamesh
Bronze III
 
Gilgamesh
Bronze III
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Bronze III
BrethilS
Ix Chel
Bronze III
Level 67
God Stats
1W - 1L
1,801 SR
Queue Stats
6W - 19L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
DirtSlug
Jormungandr
Bronze III
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 MMR
Party 2
Hachiman
Hachiman
Bronze III
Soccerkilla11
Hachiman
Bronze III
Level 140
God Stats
25W - 18L
1,473 SR
Queue Stats
65W - 49L
1,500 MMR
Party 3
Serqet
Serqet
Bronze III
YoKnees
Serqet
Bronze III
Level 145
God Stats
16W - 6L
1,500 SR
Queue Stats
54W - 39L
1,500 MMR
Party 3
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,555 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,543 SR
1,500 MMR
Sobek
Sobek
Bronze III
ADCorKillMe
Sobek
Bronze III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 MMR
Solo
Surtr
Surtr
Bronze III
DoodyDude
Surtr
Bronze III
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 MMR
Party 4
Maman Brigitte
Maman Brigitte
Bronze III
NEFWEEST2
Maman Brigitte
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,500 MMR
Party 1
Chang'e
Chang'e
Bronze III
ShonenBuxTTV
Chang'e
Bronze III
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 48L
1,500 MMR
Party 4
Ishtar
Ishtar
Bronze III
Valaak_wrath
Ishtar
Bronze III
Level 158
God Stats
5W - 7L
1,715 SR
Queue Stats
116W - 111L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 2 / 10
9,486
558
10,937
19,216
21,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
BrethilS
Ix Chel
14
3 / 5 / 3
8,306
489
8,880
11,966
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
DirtSlug
Jormungandr
14
2 / 0 / 4
8,528
502
5,972
10,911
11,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
Soccerkilla11
Hachiman
16
3 / 0 / 8
10,032
590
14,240
10,278
5,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serqet
YoKnees
Serqet
17
9 / 0 / 6
9,980
587
15,823
14,239
8,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Bake KujiraAthenaThorSusano

VS

Bans
AnubisThanatosJanusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,842
461
3,775
15,033
17,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
DoodyDude
Surtr
12
1 / 4 / 2
7,934
467
10,682
14,480
14,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maman Brigitte
NEFWEEST2
Maman Brigitte
14
3 / 7 / 2
8,028
472
8,109
18,837
6,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
ShonenBuxTTV
Chang'e
12
0 / 4 / 3
7,533
443
9,531
17,921
6,892
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
15
2 / 4 / 0
8,637
508
8,700
12,104
5,564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
22
Kills
7
7
Deaths
22
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
10
5
L
1
3
3
0.83
W
Ix Chel
BrethilS
Ix Chel
3
5
3
0.9
W
Jormungandr
DirtSlug
Jormungandr
2
0
4
4
L
Surtr
DoodyDude
Surtr
1
4
2
0.5
L
Maman Brigitte
NEFWEEST2
Maman Brigitte
3
7
2
0.57
L
Chang'e
ShonenBuxTTV
Chang'e
0
4
3
0.38
W
Hachiman
Soccerkilla11
Hachiman
3
0
8
7
L
Ishtar
2
4
0
0.5
W
Serqet
YoKnees
Serqet
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,852
Damage
40,797
66,610
Taken
78,375
52,280
Mitigated
52,155
17,146
Healing
24,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,937
3,309
0
3,621
19,216
21,221
86
6,994
12,035
0
30,596
L
3,775
241
0
3,282
15,033
17,878
0
2,118
12,915
20,263
3,914
W
Ix Chel
BrethilS
Ix Chel
8,880
1,509
721
2,144
11,966
5,960
249
5,885
5,940
58,581
1,391
W
Jormungandr
DirtSlug
Jormungandr
5,972
1,539
0
3,121
10,911
11,634
721
2,237
8,135
58,285
402
L
Surtr
DoodyDude
Surtr
10,682
3,117
0
2,757
14,480
14,850
0
5,720
8,430
896
56,028
L
Maman Brigitte
NEFWEEST2
Maman Brigitte
8,109
717
0
5,580
18,837
6,971
0
1,290
16,313
62,905
225
L
Chang'e
ShonenBuxTTV
Chang'e
9,531
789
2,064
8,614
17,921
6,892
0
4,739
13,005
58,958
3,733
W
Hachiman
Soccerkilla11
Hachiman
14,240
8,679
0
5,260
10,278
5,118
1,706
1,662
8,520
0
97,122
L
Ishtar
8,700
5,999
0
2,494
12,104
5,564
0
583
11,521
0
82,670
W
Serqet
YoKnees
Serqet
15,823
3,438
0
2,279
14,239
8,347
345
4,427
9,626
0
96,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,332
Gold Earned
39,974
509
Minions Killed
457
0
Camps Cleared
0
1,733,214
Distance Traveled
1,590,403
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,486
558
31
2
0
359,901
0
L
Sobek
7,842
461
37
2
0
331,083
0
W
Ix Chel
8,306
489
88
5
0
291,081
4
W
Jormungandr
8,528
502
110
6
0
314,287
5
L
Surtr
7,934
467
88
5
0
317,001
2
L
Maman Brigitte
8,028
472
92
5
0
339,768
0
L
Chang'e
7,533
443
93
5
0
302,776
0
W
Hachiman
10,032
590
145
9
0
340,903
4
L
Ishtar
8,637
508
147
9
0
299,775
0
W
Serqet
9,980
587
135
8
0
427,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role