Player Matchup

Erlang Shen
Erlang Shen
Leo_theki
Erlang Shen
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,298 Elo+
Party 1
Odin
Odin
balugawhale94
Odin
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,298 Elo+
Party 1
Ra
Ra
klimallinav2
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,298 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,298 Elo+

VS

Team Averages
Level 24
1,388 SR
1,257 Elo+
Bellona
Bellona
MrMusher
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,308 Elo+
Party 2
Olorun
Olorun
PznTechs
Olorun
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 17L
1,154 Elo+
Party 2
Neith
Neith
q400
Neith
Level 5
God Stats
1W - 3L
1,164 SR
Queue Stats
1W - 4L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Leo_theki
Erlang Shen
13
0 / 1 / 7
9,302
664
7,499
13,947
13,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 5
9,861
704
10,093
12,658
13,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 2 / 3
10,466
748
12,365
6,640
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MrMusher
Bellona
15
3 / 3 / 2
9,682
692
9,249
15,112
15,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
PznTechs
Olorun
15
2 / 2 / 2
9,188
656
9,589
10,263
5,022
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
q400
Neith
13
0 / 3 / 3
8,378
598
2,883
9,276
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
8
Kills
5
5
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Leo_theki
Erlang Shen
0
1
7
3.5
L
Bellona
MrMusher
Bellona
3
3
2
1.33
L
Olorun
PznTechs
Olorun
2
2
2
1.5
W
3
2
5
2.75
W
5
2
3
3.25
L
Neith
q400
Neith
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,957
Damage
21,721
33,245
Taken
34,651
29,680
Mitigated
24,135
6,806
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Leo_theki
Erlang Shen
7,499
3,584
0
2,689
13,947
13,102
0
4,160
9,737
123
30,138
L
Bellona
MrMusher
Bellona
9,249
4,209
0
1,987
15,112
15,303
0
4,788
10,097
0
18,825
L
Olorun
PznTechs
Olorun
9,589
5,825
408
980
10,263
5,022
0
3,351
6,765
37,821
8,199
W
10,093
1,110
0
800
12,658
13,061
30
3,736
8,897
0
29,897
W
12,365
790
1,643
1,674
6,640
3,517
1,216
1,681
4,909
46,878
0
L
Neith
q400
Neith
2,883
1,219
0
1,120
9,276
3,810
0
4,093
5,183
0
22,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,629
Gold Earned
27,248
139
Minions Killed
114
0
Camps Cleared
0
791,617
Distance Traveled
709,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,302
664
37
3
0
269,758
0
L
Bellona
9,682
692
21
2
0
260,233
0
L
Olorun
9,188
656
51
4
0
221,451
0
W
Odin
9,861
704
27
2
0
279,298
0
W
Ra
10,466
748
75
5
0
242,561
0
L
Neith
8,378
598
42
3
0
228,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role