Player Matchup

Fenrir
Fenrir
FINDMEMATT
Fenrir
Level 109
God Stats
7W - 3L
1,824 SR
Queue Stats
16W - 19L
1,373 Elo+
Party 2
Ishtar
Ishtar
Lludeain
Ishtar
Level 108
God Stats
0W - 2L
1,282 SR
Queue Stats
6W - 12L
1,373 Elo+
Party 2
Hera
Hera
NIVISON
Hera
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 36L
1,399 Elo+
Party 2
Tiamat
Tiamat
xVIPx DRAMA
Tiamat
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
xVIPxCHINCED
Kumbhakarna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 122
1,521 SR
1,429 Elo+

VS

Team Averages
Level 107
1,536 SR
1,719 Elo+
Charybdis
Charybdis
Chugwump
Charybdis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 95L
1,617 Elo+
Party 1
Achilles
Achilles
DylanFPS
Achilles
Level 127
God Stats
20W - 7L
1,680 SR
Queue Stats
209W - 145L
1,728 Elo+
Party 1
Ne Zha
Ne Zha
JackTheWhiteKid
Ne Zha
Level 158
God Stats
19W - 4L
1,500 SR
Queue Stats
247W - 165L
1,728 Elo+
Party 1
Scylla
Scylla
ProfoundDreams
Scylla
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 25L
1,718 Elo+
Solo
Charon
Charon
squidbean
Charon
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 15L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FINDMEMATT
Fenrir
13
0 / 1 / 1
7,262
726
2,258
10,756
4,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
Lludeain
Ishtar
14
0 / 3 / 0
7,580
758
4,169
7,619
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
NIVISON
Hera
13
1 / 5 / 0
7,480
748
5,915
8,039
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
15
0 / 3 / 0
8,067
807
3,971
7,292
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
xVIPxCHINCED
Kumbhakarna
13
0 / 1 / 1
7,636
764
2,520
10,829
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chugwump
Charybdis
15
2 / 1 / 5
8,156
816
5,774
5,197
2,428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
DylanFPS
Achilles
15
3 / 0 / 6
8,325
833
9,669
8,049
9,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 0 / 6
8,825
883
8,907
6,897
5,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 0 / 3
9,185
919
10,145
4,639
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
squidbean
Charon
14
1 / 0 / 7
8,681
868
4,452
4,650
4,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
13
13
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Chugwump
Charybdis
2
1
5
4.5
W
Achilles
DylanFPS
Achilles
3
0
6
6
L
Fenrir
FINDMEMATT
Fenrir
0
1
1
0.5
W
3
0
6
6
L
Ishtar
Lludeain
Ishtar
0
3
0
0
L
Hera
NIVISON
Hera
1
5
0
0.2
W
4
0
3
5.5
W
Charon
squidbean
Charon
1
0
7
4.5
L
Tiamat
0
3
0
0
L
Kumbhakarna
xVIPxCHINCED
Kumbhakarna
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,833
Damage
38,947
44,535
Taken
29,432
25,781
Mitigated
24,388
7,456
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Chugwump
Charybdis
5,774
3,118
0
1,571
5,197
2,428
1,541
3,188
2,009
0
24,585
W
Achilles
DylanFPS
Achilles
9,669
665
0
2,088
8,049
9,730
0
2,852
5,197
0
18,672
L
Fenrir
FINDMEMATT
Fenrir
2,258
223
0
1,694
10,756
4,569
0
4,865
5,751
0
8,839
W
8,907
515
0
1,998
6,897
5,485
514
1,269
5,628
0
35,315
L
Ishtar
Lludeain
Ishtar
4,169
1,548
0
1,538
7,619
3,059
0
1,351
5,996
0
28,144
L
Hera
NIVISON
Hera
5,915
965
0
744
8,039
2,853
0
2,145
5,723
19,232
0
W
10,145
780
0
410
4,639
2,236
0
2,934
1,705
38,902
0
W
Charon
squidbean
Charon
4,452
889
0
2,172
4,650
4,509
456
2,163
2,487
13,555
0
L
Tiamat
3,971
72
0
806
7,292
4,304
117
2,754
4,279
32,296
0
L
Kumbhakarna
xVIPxCHINCED
Kumbhakarna
2,520
94
0
2,674
10,829
10,996
0
3,482
7,152
9,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,025
Gold Earned
43,172
184
Minions Killed
217
0
Camps Cleared
0
1,017,424
Distance Traveled
1,115,000
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,156
816
41
4
0
208,676
0
W
Achilles
8,325
833
21
2
0
235,114
0
L
Fenrir
7,262
726
13
1
0
214,065
0
W
Ne Zha
8,825
883
63
6
0
241,332
0
L
Ishtar
7,580
758
48
5
0
180,844
0
L
Hera
7,480
748
34
3
0
204,260
0
W
Scylla
9,185
919
74
7
0
225,647
4
W
Charon
8,681
868
18
2
0
204,231
0
L
Tiamat
8,067
807
77
8
0
192,012
0
L
Kumbhakarna
7,636
764
12
1
0
226,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role