Player Matchup

Bellona
Bellona
 
Bellona
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Delightbroo
Jing Wei
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
107W - 104L
1,500 Elo+
Solo
Janus
Janus
GittenFinger
Janus
Level 24
God Stats
1W - 1L
1,300 SR
Queue Stats
81W - 80L
1,222 Elo+
Party 1
Awilix
Awilix
howiedoin
Awilix
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,263 Elo+
Party 1
Ymir
Ymir
random1039
Ymir
Level 89
God Stats
61W - 56L
1,737 SR
Queue Stats
215W - 186L
1,222 Elo+
Party 1
Team Averages
Level 71
1,507 SR
1,341 Elo+

VS

Team Averages
Level 87
1,628 SR
1,475 Elo+
King Arthur
King Arthur
 
King Arthur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
KillingPros
Izanami
Level 28
God Stats
16W - 7L
1,721 SR
Queue Stats
50W - 47L
1,292 Elo+
Party 2
Kukulkan
Kukulkan
SlipMcOkiner
Kukulkan
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 117L
1,448 Elo+
Party 3
Yemoja
Yemoja
Zaboomafoot
Yemoja
Level 49
God Stats
11W - 5L
1,702 SR
Queue Stats
215W - 193L
1,609 Elo+
Party 3
Thanatos
Thanatos
sawbdawg
Thanatos
Level 103
God Stats
6W - 6L
1,715 SR
Queue Stats
76W - 86L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
5 / 0 / 4
7,089
709
8,965
8,033
8,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Delightbroo
Jing Wei
9
0 / 1 / 2
4,598
460
2,055
3,729
1,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 0 / 2
5,376
538
843
2,418
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
howiedoin
Awilix
12
6 / 0 / 0
6,326
633
3,902
5,489
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
1 / 0 / 2
5,278
528
2,263
7,388
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 7 / 0
4,835
484
3,988
13,912
6,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
KillingPros
Izanami
9
1 / 2 / 0
4,956
496
3,642
4,250
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
SlipMcOkiner
Kukulkan
11
0 / 1 / 0
6,054
605
1,217
3,571
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
9
0 / 1 / 1
5,284
528
2,990
5,430
3,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
sawbdawg
Thanatos
9
0 / 1 / 0
4,533
453
1,675
5,984
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
4
7
L
King Arthur
 
King Arthur
0
7
0
0
W
Jing Wei
Delightbroo
Jing Wei
0
1
2
1
W
0
0
2
1
L
Izanami
KillingPros
Izanami
1
2
0
0.5
L
Kukulkan
SlipMcOkiner
Kukulkan
0
1
0
0
L
Yemoja
0
1
1
0.5
W
Awilix
howiedoin
Awilix
6
0
0
6
W
1
0
2
2
L
Thanatos
sawbdawg
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,028
Damage
13,512
27,057
Taken
33,147
17,708
Mitigated
15,252
7,233
Healing
7,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,965
2,408
0
2,607
8,033
8,733
0
149
7,884
0
46,396
L
King Arthur
 
King Arthur
3,988
765
0
1,382
13,912
6,321
0
0
13,265
0
27,132
W
Jing Wei
Delightbroo
Jing Wei
2,055
1,064
0
1,131
3,729
1,017
0
858
2,871
0
23,375
W
843
150
0
445
2,418
818
0
1,019
1,399
30,379
996
L
Izanami
KillingPros
Izanami
3,642
2,603
0
91
4,250
1,522
0
1,037
3,168
0
37,098
L
Kukulkan
SlipMcOkiner
Kukulkan
1,217
44
0
185
3,571
1,414
0
472
3,063
53,571
240
L
Yemoja
2,990
673
1,331
1,364
5,430
3,547
0
1,336
4,054
15,562
2,805
W
Awilix
howiedoin
Awilix
3,902
1,489
0
570
5,489
2,484
0
152
5,337
0
46,635
W
2,263
354
248
2,232
7,388
4,656
0
1,252
6,136
19,834
0
L
Thanatos
sawbdawg
Thanatos
1,675
168
0
3,435
5,984
2,448
0
185
5,799
0
30,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,667
Gold Earned
25,662
306
Minions Killed
302
0
Camps Cleared
0
1,025,370
Distance Traveled
966,914
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,089
709
86
9
0
179,685
0
L
King Arthur
4,835
484
45
5
0
179,224
0
W
Jing Wei
4,598
460
45
5
0
190,072
0
W
Janus
5,376
538
68
7
0
198,163
2
L
Izanami
4,956
496
76
8
0
165,855
0
L
Kukulkan
6,054
605
112
11
0
190,534
1
L
Yemoja
5,284
528
20
2
0
198,148
4
W
Awilix
6,326
633
72
7
0
260,644
0
W
Ymir
5,278
528
35
4
0
196,806
0
L
Thanatos
4,533
453
49
5
0
233,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role