Player Matchup

Jormungandr
Jormungandr
Goregasms420
Jormungandr
Level 49
God Stats
66W - 60L
1,720 SR
Queue Stats
974W - 951L
1,567 Elo+
Party 4
Ymir
Ymir
Goregazms420
Ymir
Level 36
God Stats
5W - 7L
1,490 SR
Queue Stats
8W - 9L
1,567 Elo+
Party 4
Vulcan
Vulcan
I_PooPy_Myself
Vulcan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 111L
1,258 Elo+
Party 1
Bellona
Bellona
demonwolf501_2
Bellona
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 163L
1,258 Elo+
Party 1
Hachiman
Hachiman
spooky_Xtdm2
Hachiman
Level 27
God Stats
8W - 15L
1,500 SR
Queue Stats
192W - 189L
1,500 Elo+
Party 1
Team Averages
Level 41
1,542 SR
1,430 Elo+

VS

Team Averages
Level 42
1,561 SR
1,570 Elo+
Surtr
Surtr
Clutch_Powers_
Surtr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Thanatos
Thanatos
MeSoWhornii
Thanatos
Level 49
God Stats
14W - 2L
1,500 SR
Queue Stats
44W - 46L
1,480 Elo+
Party 2
Medusa
Medusa
SCARFACE7282
Medusa
Level 41
God Stats
112W - 98L
1,626 SR
Queue Stats
309W - 291L
1,673 Elo+
Solo
Kukulkan
Kukulkan
SLUMPEDFrogg
Kukulkan
Level 59
God Stats
9W - 1L
1,678 SR
Queue Stats
21W - 13L
1,695 Elo+
Party 2
Loki
Loki
SayNo_2_Crack
Loki
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Goregasms420
Jormungandr
10
2 / 3 / 2
6,263
482
5,740
10,728
8,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
4 / 0 / 1
6,902
531
3,747
7,551
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 2 / 0
7,139
549
1,334
6,083
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 3 / 2
5,775
444
2,608
7,328
4,254
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
spooky_Xtdm2
Hachiman
11
1 / 7 / 2
6,452
496
5,369
10,659
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
6,623
509
4,965
8,252
4,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
MeSoWhornii
Thanatos
13
5 / 2 / 0
7,529
579
5,042
9,066
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
13
4 / 2 / 2
7,744
596
8,926
9,051
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SLUMPEDFrogg
Kukulkan
14
0 / 0 / 2
7,901
608
2,606
2,555
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 4
6,561
505
5,167
6,034
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
14
15
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
L
Jormungandr
Goregasms420
Jormungandr
2
3
2
1
L
4
0
1
4.5
L
0
2
0
0
W
Thanatos
MeSoWhornii
Thanatos
5
2
0
2.5
W
Medusa
4
2
2
2.5
W
Kukulkan
SLUMPEDFrogg
Kukulkan
0
0
2
1
W
1
1
4
3
L
1
3
2
0.67
L
Hachiman
spooky_Xtdm2
Hachiman
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,798
Damage
26,706
42,349
Taken
34,958
22,786
Mitigated
15,789
8,213
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,965
2,630
0
1,038
8,252
4,820
1,310
3,422
4,291
155
34,490
L
Jormungandr
Goregasms420
Jormungandr
5,740
1,698
0
2,020
10,728
8,226
0
96
10,238
32,407
335
L
3,747
929
0
2,688
7,551
4,942
0
0
7,551
23,835
0
L
1,334
300
0
1,131
6,083
2,128
0
2,606
3,477
46,489
1,521
W
Thanatos
MeSoWhornii
Thanatos
5,042
1,189
0
6,095
9,066
3,928
0
2,160
6,737
0
43,214
W
Medusa
8,926
4,025
0
1,594
9,051
3,902
996
675
8,229
0
58,035
W
Kukulkan
SLUMPEDFrogg
Kukulkan
2,606
0
0
0
2,555
963
0
1,168
1,387
61,648
1,343
W
5,167
1,420
0
772
6,034
2,176
1,466
2,293
3,598
0
28,234
L
2,608
851
0
897
7,328
4,254
0
24
7,262
0
34,679
L
Hachiman
spooky_Xtdm2
Hachiman
5,369
3,425
0
1,477
10,659
3,236
0
0
10,659
0
33,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,531
Gold Earned
36,358
278
Minions Killed
376
0
Camps Cleared
0
1,190,961
Distance Traveled
1,334,186
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,623
509
50
4
0
268,207
0
L
Jormungandr
6,263
482
46
4
0
225,580
1
L
Ymir
6,902
531
30
2
0
243,719
3
L
Vulcan
7,139
549
95
7
0
253,964
3
W
Thanatos
7,529
579
67
5
0
280,191
0
W
Medusa
7,744
596
77
6
0
229,756
4
W
Kukulkan
7,901
608
134
10
0
262,279
0
W
Loki
6,561
505
48
4
0
293,753
0
L
Bellona
5,775
444
60
5
0
251,011
0
L
Hachiman
6,452
496
47
4
0
216,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role