Player Matchup

Izanami
Izanami
ArsenalCake
Izanami
Level 89
God Stats
39W - 32L
1,321 SR
Queue Stats
360W - 346L
1,500 Elo+
Party 2
Surtr
Surtr
Bam_Bam_Cuhz
Surtr
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
224W - 225L
1,500 Elo+
Solo
Fenrir
Fenrir
EternalTransient
Fenrir
Level 88
God Stats
8W - 8L
1,500 SR
Queue Stats
110W - 97L
1,500 Elo+
Party 2
Scylla
Scylla
GarnetRed
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,309 Elo+
Solo
Athena
Athena
MaxedLVL
Athena
Level 84
God Stats
37W - 28L
1,500 SR
Queue Stats
230W - 229L
1,500 Elo+
Party 2
Team Averages
Level 99
1,464 SR
1,462 Elo+

VS

Team Averages
Level 103
1,543 SR
1,533 Elo+
Awilix
Awilix
BeardedAngel315
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
375W - 355L
1,500 Elo+
Party 1
Merlin
Merlin
BigBoy_Shep
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 203L
1,500 Elo+
Solo
Ishtar
Ishtar
DanKatou
Ishtar
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Tyr
Tyr
ELFULA
Tyr
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1
Yemoja
Yemoja
Garuda_Germs
Yemoja
Level 68
God Stats
4W - 3L
1,715 SR
Queue Stats
143W - 143L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArsenalCake
Izanami
12
3 / 2 / 1
7,371
614
4,139
5,819
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 1 / 3
6,925
577
6,200
7,453
6,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
4 / 0 / 2
7,247
604
7,142
10,976
5,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
GarnetRed
Scylla
11
0 / 1 / 1
6,648
554
3,179
4,263
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
MaxedLVL
Athena
11
0 / 2 / 3
6,815
568
1,993
11,435
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
5,860
488
4,128
10,081
4,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
11
1 / 1 / 0
5,920
493
3,957
6,941
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
DanKatou
Ishtar
9
2 / 3 / 1
5,496
458
4,953
7,219
2,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
ELFULA
Tyr
11
1 / 2 / 2
6,512
543
8,855
12,712
8,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
9
1 / 0 / 3
6,458
538
2,145
7,076
4,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
9
Kills
6
6
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
ArsenalCake
Izanami
3
2
1
1.75
W
2
1
3
3.5
L
1
3
2
0.67
L
Merlin
1
1
0
1
L
Ishtar
DanKatou
Ishtar
2
3
1
0.83
L
Tyr
ELFULA
Tyr
1
2
2
1
W
4
0
2
5
W
Scylla
GarnetRed
Scylla
0
1
1
0.5
L
Yemoja
1
0
3
2.5
W
Athena
MaxedLVL
Athena
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,653
Damage
24,038
39,946
Taken
44,029
23,872
Mitigated
22,816
7,958
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ArsenalCake
Izanami
4,139
2,520
0
219
5,819
2,237
1,980
306
5,513
0
62,755
W
6,200
2,381
0
1,933
7,453
6,085
0
528
6,925
383
28,634
L
4,128
1,513
0
375
10,081
4,732
15
392
9,632
0
36,855
L
Merlin
3,957
418
0
829
6,941
2,379
0
2,550
4,391
33,986
0
L
Ishtar
DanKatou
Ishtar
4,953
2,139
0
1,073
7,219
2,751
0
692
6,480
0
30,705
L
Tyr
ELFULA
Tyr
8,855
2,496
0
4,135
12,712
8,609
0
847
11,469
0
47,365
W
7,142
827
0
2,211
10,976
5,141
0
939
10,037
0
58,911
W
Scylla
GarnetRed
Scylla
3,179
171
0
660
4,263
1,557
585
2,679
1,584
38,980
1,937
L
Yemoja
2,145
528
2,423
1,703
7,076
4,345
0
782
6,294
22,348
0
W
Athena
MaxedLVL
Athena
1,993
759
0
2,935
11,435
8,852
312
1,650
9,785
18,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,006
Gold Earned
30,246
329
Minions Killed
285
0
Camps Cleared
0
1,178,729
Distance Traveled
1,183,284
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,371
614
107
9
0
220,297
0
W
Surtr
6,925
577
44
4
0
195,763
0
L
Awilix
5,860
488
61
5
0
285,076
2
L
Merlin
5,920
493
67
6
0
224,470
0
L
Ishtar
5,496
458
52
4
0
195,228
1
L
Tyr
6,512
543
81
7
0
235,458
1
W
Fenrir
7,247
604
87
7
0
276,065
0
W
Scylla
6,648
554
76
6
0
237,375
0
L
Yemoja
6,458
538
24
2
0
243,052
4
W
Athena
6,815
568
15
1
0
249,229
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role