Player Matchup

Anhur
Anhur
Cell and Molec
Anhur
Level 109
God Stats
1W - 1L
1,499 SR
Queue Stats
2W - 2L
1,383 Elo+
Party 1
Achilles
Achilles
JMSpald
Achilles
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,243 Elo+
Party 1
Baron Samedi
Baron Samedi
Ker3
Baron Samedi
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,243 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,290 Elo+

VS

Team Averages
Level 92
1,500 SR
1,455 Elo+
Scylla
Scylla
TheMarioX2810
Scylla
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Shiva
Shiva
XStinkyCheeseX
Shiva
Level 138
God Stats
2W - 4L
1,500 SR
Queue Stats
167W - 163L
1,365 Elo+
Party 2
Loki
Loki
onlycare
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,311
846
9,972
10,333
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
JMSpald
Achilles
15
5 / 0 / 5
9,009
819
7,647
9,431
11,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Ker3
Baron Samedi
13
1 / 1 / 8
8,320
756
8,338
7,685
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,306
755
5,830
6,885
2,708
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 3 / 2
7,495
681
11,227
14,928
13,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
11
0 / 6 / 0
6,918
629
5,127
10,191
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
2
2
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Achilles
JMSpald
Achilles
5
0
5
7.5
W
Baron Samedi
Ker3
Baron Samedi
1
1
8
5
L
2
1
0
2
L
0
3
2
0.33
L
Loki
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,957
Damage
22,184
27,449
Taken
32,004
19,622
Mitigated
19,476
11,930
Healing
3,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,972
5,494
0
3,832
10,333
4,293
1,086
2,909
7,116
0
46,037
W
Achilles
JMSpald
Achilles
7,647
1,642
0
2,980
9,431
11,540
28
2,212
6,902
0
18,607
W
Baron Samedi
Ker3
Baron Samedi
8,338
446
2,493
2,625
7,685
3,789
360
1,356
5,947
36,806
1,425
L
5,830
831
0
625
6,885
2,708
0
1,629
5,196
45,229
0
L
11,227
841
566
1,796
14,928
13,154
0
4,118
10,731
1,067
23,653
L
Loki
5,127
1,172
0
270
10,191
3,614
0
2,210
7,915
0
15,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
22,719
163
Minions Killed
141
0
Camps Cleared
0
654,820
Distance Traveled
670,177
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,311
846
84
8
0
200,654
3
W
Achilles
9,009
819
22
2
0
238,675
0
W
Baron Samedi
8,320
756
57
5
0
215,491
0
L
Scylla
8,306
755
84
8
0
210,513
0
L
Shiva
7,495
681
33
3
0
242,043
0
L
Loki
6,918
629
24
2
0
217,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role