Player Matchup

Sobek
Sobek
KillerKitty999
Sobek
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 8L
1,923 Elo+
Party 1
Baron Samedi
Baron Samedi
SecondSole
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,923 Elo+
Party 1
Ratatoskr
Ratatoskr
WhoLetYouSpeak
Ratatoskr
Level 26
God Stats
4W - 2L
1,300 SR
Queue Stats
23W - 14L
1,191 Elo+
Solo
Osiris
Osiris
iIwillCarry
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,923 Elo+
Party 1
Hou Yi
Hou Yi
liljimmybrah
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,923 Elo+
Party 1
Team Averages
Level 21
1,460 SR
1,776 Elo+

VS

Team Averages
Level 20
1,542 SR
1,583 Elo+
Chernobog
Chernobog
Beanpot
Chernobog
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 2
Maui
Maui
Fanta_Stick69
Maui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 77L
1,618 Elo+
Solo
Ix Chel
Ix Chel
Rjoaovt
Ix Chel
Level 17
God Stats
10W - 7L
1,712 SR
Queue Stats
12W - 8L
1,797 Elo+
Solo
Thanatos
Thanatos
SoggyBauble
Thanatos
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Mulan
Mulan
Vrabski
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 8
8,442
844
3,398
8,337
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
SecondSole
Baron Samedi
14
3 / 1 / 7
7,925
793
4,898
6,458
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
WhoLetYouSpeak
Ratatoskr
14
3 / 2 / 5
7,800
780
5,482
9,028
3,624
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
15
1 / 1 / 4
8,059
806
7,109
9,489
10,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hou Yi
16
6 / 0 / 5
9,346
935
13,722
7,386
3,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Beanpot
Chernobog
12
0 / 3 / 2
6,976
698
7,503
9,053
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 3
7,621
762
4,605
8,006
8,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
Rjoaovt
Ix Chel
15
1 / 1 / 1
8,133
813
4,514
5,930
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SoggyBauble
Thanatos
13
2 / 5 / 1
7,222
722
4,518
7,208
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Vrabski
Mulan
13
1 / 5 / 3
7,387
739
8,220
11,934
11,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
15
Kills
4
4
Deaths
15
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Beanpot
Chernobog
0
3
2
0.33
L
0
1
3
1.5
W
2
0
8
6
L
Ix Chel
Rjoaovt
Ix Chel
1
1
1
1.5
W
Baron Samedi
SecondSole
Baron Samedi
3
1
7
6.5
L
Thanatos
SoggyBauble
Thanatos
2
5
1
0.5
L
Mulan
Vrabski
Mulan
1
5
3
0.5
W
Ratatoskr
WhoLetYouSpeak
Ratatoskr
3
2
5
2.75
W
Osiris
1
1
4
3
W
Hou Yi
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,609
Damage
29,360
40,698
Taken
42,131
29,415
Mitigated
31,029
8,899
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Beanpot
Chernobog
7,503
5,012
0
1,403
9,053
4,330
0
1,918
6,991
0
22,269
L
4,605
731
0
368
8,006
8,253
0
2,201
5,687
12,390
692
W
3,398
423
0
2,667
8,337
8,169
0
1,666
6,589
10,398
0
L
Ix Chel
Rjoaovt
Ix Chel
4,514
1,027
1,076
1,831
5,930
2,956
0
75
5,825
34,175
0
W
Baron Samedi
SecondSole
Baron Samedi
4,898
923
395
1,442
6,458
3,706
275
962
5,329
11,017
706
L
Thanatos
SoggyBauble
Thanatos
4,518
464
0
1,512
7,208
4,007
0
1,208
5,904
0
7,853
L
Mulan
Vrabski
Mulan
8,220
1,572
198
2,045
11,934
11,483
0
2,472
9,266
0
16,116
W
Ratatoskr
WhoLetYouSpeak
Ratatoskr
5,482
1,136
0
1,011
9,028
3,624
124
1,936
6,957
0
21,273
W
Osiris
7,109
2,063
0
876
9,489
10,058
90
2,801
6,549
193
29,774
W
Hou Yi
13,722
8,264
0
2,508
7,386
3,858
967
1,442
5,778
0
45,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,572
Gold Earned
37,339
201
Minions Killed
157
0
Camps Cleared
0
1,067,899
Distance Traveled
924,929
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,976
698
33
3
0
189,348
0
L
Maui
7,621
762
28
3
0
180,532
0
W
Sobek
8,442
844
10
1
0
215,887
0
L
Ix Chel
8,133
813
80
8
0
191,925
6
W
Baron Samedi
7,925
793
17
2
0
197,000
0
L
Thanatos
7,222
722
4
0
0
170,104
0
L
Mulan
7,387
739
12
1
0
193,020
0
W
Ratatoskr
7,800
780
30
3
0
235,103
0
W
Osiris
8,059
806
54
5
0
228,881
0
W
Hou Yi
9,346
935
90
9
0
191,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role