Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Enmebaraghesi
Kukulkan
Level 27
God Stats
9W - 1L
1,489 SR
Queue Stats
14W - 5L
1,503 Elo+
Party 1
Bellona
Bellona
Kevinyyyyy
Bellona
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 170L
1,660 Elo+
Solo
Medusa
Medusa
WallyKrack
Medusa
Level 102
God Stats
20W - 15L
1,701 SR
Queue Stats
256W - 226L
1,581 Elo+
Party 1
Achilles
Achilles
powpowlini99
Achilles
Level 123
God Stats
14W - 15L
1,552 SR
Queue Stats
146W - 124L
1,588 Elo+
Party 1
Team Averages
Level 97
1,549 SR
1,566 Elo+

VS

Team Averages
Level 86
1,537 SR
1,507 Elo+
Fafnir
Fafnir
Cookiesssss
Fafnir
Level 37
God Stats
1W - 1L
1,715 SR
Queue Stats
35W - 30L
1,582 Elo+
Party 2
Baron Samedi
Baron Samedi
Kevinator974
Baron Samedi
Level 109
God Stats
0W - 1L
1,254 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TheAndreh720
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
TheTurtless
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
blackpistachio
Hou Yi
Level 49
God Stats
1W - 3L
1,715 SR
Queue Stats
25W - 21L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 1 / 3
7,279
560
6,757
10,166
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Enmebaraghesi
Kukulkan
13
1 / 1 / 0
7,695
592
563
3,488
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Kevinyyyyy
Bellona
12
1 / 1 / 7
7,501
577
8,291
13,013
12,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
WallyKrack
Medusa
14
8 / 0 / 2
9,111
701
11,563
8,916
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
powpowlini99
Achilles
11
3 / 2 / 6
7,233
556
5,606
7,142
5,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
2 / 4 / 0
6,186
476
3,921
13,180
13,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Kevinator974
Baron Samedi
12
1 / 1 / 0
6,335
487
3,637
4,691
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Guan Yu
TheAndreh720
Guan Yu
10
0 / 4 / 0
5,884
453
6,325
13,356
13,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
TheTurtless
Thanatos
11
1 / 5 / 1
6,045
465
6,010
14,256
6,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 1
5,999
461
3,872
8,128
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
5
5
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
3
5.5
L
Fafnir
2
4
0
0.5
W
Kukulkan
Enmebaraghesi
Kukulkan
1
1
0
1
L
Baron Samedi
Kevinator974
Baron Samedi
1
1
0
1
W
Bellona
Kevinyyyyy
Bellona
1
1
7
4.5
L
Guan Yu
TheAndreh720
Guan Yu
0
4
0
0
L
Thanatos
TheTurtless
Thanatos
1
5
1
0.3
W
Medusa
WallyKrack
Medusa
8
0
2
9
L
1
3
1
0.5
W
Achilles
powpowlini99
Achilles
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,780
Damage
23,765
42,725
Taken
53,611
27,741
Mitigated
39,369
15,927
Healing
18,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,757
2,540
0
3,731
10,166
4,885
0
722
9,444
0
59,142
L
Fafnir
3,921
1,382
135
2,825
13,180
13,314
0
0
13,180
23,499
0
W
Kukulkan
Enmebaraghesi
Kukulkan
563
0
0
115
3,488
1,410
0
2,052
1,436
57,015
261
L
Baron Samedi
Kevinator974
Baron Samedi
3,637
59
0
1,493
4,691
2,541
0
499
4,192
42,001
443
W
Bellona
Kevinyyyyy
Bellona
8,291
4,624
0
5,401
13,013
12,173
180
874
12,139
0
46,565
L
Guan Yu
TheAndreh720
Guan Yu
6,325
1,293
151
3,316
13,356
13,658
0
191
13,165
0
42,043
L
Thanatos
TheTurtless
Thanatos
6,010
2,409
0
7,750
14,256
6,616
0
0
14,256
0
48,917
W
Medusa
WallyKrack
Medusa
11,563
6,360
0
4,535
8,916
4,038
1,005
1,951
6,965
0
72,663
L
3,872
1,989
0
2,332
8,128
3,240
0
0
8,128
0
49,099
W
Achilles
powpowlini99
Achilles
5,606
1,569
0
2,145
7,142
5,235
0
1,708
5,434
1,458
18,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,819
Gold Earned
30,449
408
Minions Killed
296
0
Camps Cleared
0
1,347,024
Distance Traveled
1,221,156
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,279
560
87
7
0
301,160
0
L
Fafnir
6,186
476
25
2
0
244,642
3
W
Kukulkan
7,695
592
115
9
0
258,380
0
L
Baron Samedi
6,335
487
69
5
0
263,175
0
W
Bellona
7,501
577
81
6
0
238,527
0
L
Guan Yu
5,884
453
50
4
0
249,126
0
L
Thanatos
6,045
465
74
6
0
238,249
2
W
Medusa
9,111
701
109
8
0
239,851
0
L
Hou Yi
5,999
461
78
6
0
225,964
0
W
Achilles
7,233
556
16
1
0
309,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role