Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
BobtheHob
Anhur
Bronze III
Level 144
God Stats
1W - 5L
1,500 SR
Queue Stats
89W - 161L
1,446 MMR
Solo
Bacchus
Bacchus
Bronze III
TheKingKous
Bacchus
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,489 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 141
1,500 SR
1,479 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 147
1,505 SR
1,431 MMR
Discordia
Discordia
Bronze III
BilboBigBaggins
Discordia
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 MMR
Party 1
Achilles
Achilles
Bronze III
KeavyY
Achilles
Bronze III
Level 144
God Stats
5W - 3L
1,500 SR
Queue Stats
26W - 23L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
MrRedBeard269
Xbalanque
Bronze III
Level 147
God Stats
47W - 35L
1,516 SR
Queue Stats
392W - 452L
1,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
0 / 5 / 3
12,024
668
9,743
17,394
7,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
BobtheHob
Anhur
16
2 / 7 / 0
11,349
631
7,454
27,241
11,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
TheKingKous
Bacchus
18
2 / 3 / 1
11,479
638
13,324
22,363
33,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
KuzenboThothBaron SamediNe ZhaAh Muzen Cab

VS

Bans
PersephoneAresHou YiCabrakanHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BilboBigBaggins
Discordia
20
4 / 1 / 8
13,840
769
25,916
10,789
5,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
KeavyY
Achilles
20
7 / 0 / 5
13,285
738
18,477
19,600
34,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
MrRedBeard269
Xbalanque
18
4 / 3 / 6
12,905
717
16,742
16,731
8,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
15
15
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
3
0.3
W
Discordia
BilboBigBaggins
Discordia
4
1
8
8
L
Anhur
BobtheHob
Anhur
2
7
0
0.29
W
Achilles
KeavyY
Achilles
7
0
5
9.5
W
Xbalanque
MrRedBeard269
Xbalanque
4
3
6
2.33
L
Bacchus
TheKingKous
Bacchus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,521
Damage
61,135
66,998
Taken
47,120
52,756
Mitigated
49,191
3,820
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,743
68
0
250
17,394
7,661
156
8,404
8,363
68,158
0
W
Discordia
BilboBigBaggins
Discordia
25,916
666
0
1,112
10,789
5,829
499
5,135
5,596
85,473
3,698
L
Anhur
BobtheHob
Anhur
7,454
3,684
0
2,092
27,241
11,747
0
11,111
14,976
0
37,287
W
Achilles
KeavyY
Achilles
18,477
3,148
0
5,062
19,600
34,637
421
5,986
13,376
0
31,778
W
Xbalanque
MrRedBeard269
Xbalanque
16,742
8,132
0
3,789
16,731
8,725
2,811
10,432
5,999
0
85,294
L
Bacchus
TheKingKous
Bacchus
13,324
2,365
0
1,478
22,363
33,348
68
5,867
15,686
33,623
2,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,852
Gold Earned
40,030
217
Minions Killed
254
0
Camps Cleared
0
927,672
Distance Traveled
1,063,612
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,024
668
110
6
0
298,498
0
W
Discordia
13,840
769
116
6
0
361,534
5
L
Anhur
11,349
631
67
4
0
294,353
0
W
Achilles
13,285
738
27
2
0
375,574
0
W
Xbalanque
12,905
717
111
6
0
326,504
4
L
Bacchus
11,479
638
40
2
0
334,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role