Player Matchup

Cthulhu
Cthulhu
GodlyGarza
Cthulhu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,966 Elo+
Party 1
Discordia
Discordia
SwSEvolution
Discordia
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,966 Elo+
Party 1
Nemesis
Nemesis
SwSRevolution
Nemesis
Level 82
God Stats
2W - 0L
1,756 SR
Queue Stats
13W - 15L
1,977 Elo+
Party 1
Team Averages
Level 75
1,585 SR
1,969 Elo+

VS

Team Averages
Level 60
1,500 SR
1,500 Elo+
Janus
Janus
ShinyGumbo
Janus
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 115L
1,500 Elo+
Solo
Da Ji
Da Ji
Slickybie
Da Ji
Level 69
God Stats
8W - 5L
1,500 SR
Queue Stats
46W - 47L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Smokesheep
Gilgamesh
Level 61
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 32L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GodlyGarza
Cthulhu
15
2 / 2 / 3
10,043
717
10,400
12,530
10,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Discordia
SwSEvolution
Discordia
15
4 / 2 / 1
10,753
768
10,237
6,216
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
13
0 / 2 / 3
9,297
664
3,813
10,320
9,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
6
0 / 3 / 0
7,056
504
314
3,102
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Slickybie
Da Ji
15
4 / 2 / 2
9,816
701
7,941
10,991
7,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Smokesheep
Gilgamesh
16
2 / 1 / 4
10,691
764
10,614
16,045
10,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
6
Kills
6
6
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GodlyGarza
Cthulhu
2
2
3
1.75
L
Janus
0
3
0
0
L
Da Ji
Slickybie
Da Ji
4
2
2
2.5
L
Gilgamesh
Smokesheep
Gilgamesh
2
1
4
4
W
Discordia
SwSEvolution
Discordia
4
2
1
2.25
W
Nemesis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,450
Damage
18,869
29,066
Taken
30,138
22,201
Mitigated
19,137
5,234
Healing
5,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GodlyGarza
Cthulhu
10,400
1,185
361
2,767
12,530
10,261
496
657
11,345
32,597
1,754
L
Janus
314
113
0
250
3,102
1,071
0
2,122
901
7,061
115
L
Da Ji
Slickybie
Da Ji
7,941
1,818
0
785
10,991
7,319
680
6,301
4,270
0
34,110
L
Gilgamesh
Smokesheep
Gilgamesh
10,614
2,566
0
4,961
16,045
10,747
684
10,474
5,033
0
49,715
W
Discordia
SwSEvolution
Discordia
10,237
1,384
0
455
6,216
2,821
265
41
5,811
52,564
1,516
W
Nemesis
3,813
1,320
0
1,651
10,320
9,119
285
115
9,643
0
30,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
27,563
159
Minions Killed
142
0
Camps Cleared
0
720,728
Distance Traveled
552,996
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,043
717
31
2
0
234,434
7
L
Janus
7,056
504
16
1
0
47,367
0
L
Da Ji
9,816
701
58
4
0
243,343
0
L
Gilgamesh
10,691
764
68
5
0
262,286
1
W
Discordia
10,753
768
85
6
0
237,828
0
W
Nemesis
9,297
664
43
3
0
248,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role