Player Matchup

Cerberus
Cerberus
NineBloom134094
Cerberus
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,321 Elo+
Party 2
Chronos
Chronos
Nineteen Seals
Chronos
Level 64
God Stats
7W - 7L
1,500 SR
Queue Stats
145W - 120L
1,525 Elo+
Party 2
Thor
Thor
NineteenWhales
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 64L
1,692 Elo+
Party 2
Izanami
Izanami
NochillCaleb02
Izanami
Level 69
God Stats
5W - 7L
1,776 SR
Queue Stats
195W - 199L
1,525 Elo+
Party 2
King Arthur
King Arthur
quepasapuessss
King Arthur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 145L
1,657 Elo+
Solo
Team Averages
Level 90
1,555 SR
1,544 Elo+

VS

Team Averages
Level 128
1,553 SR
1,672 Elo+
Poseidon
Poseidon
AlexRFLestrange
Poseidon
Level 156
God Stats
6W - 4L
1,500 SR
Queue Stats
256W - 240L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ithsana
Tsukuyomi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,707 Elo+
Party 1
Sylvanus
Sylvanus
MrStickiy
Sylvanus
Level 126
God Stats
2W - 0L
1,765 SR
Queue Stats
18W - 8L
1,707 Elo+
Party 1
Izanami
Izanami
SongOfTheFallen
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,707 Elo+
Party 1
Mulan
Mulan
bestshorty
Mulan
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 40L
1,832 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 4 / 2
6,297
420
3,520
14,839
10,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 4 / 4
7,219
481
4,637
11,672
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 3 / 1
8,673
578
10,348
12,177
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 4 / 0
6,017
401
6,048
8,613
2,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
quepasapuessss
King Arthur
12
0 / 2 / 1
6,963
464
10,027
16,066
16,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
3 / 5 / 5
8,792
586
7,958
9,616
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Ithsana
Tsukuyomi
14
5 / 2 / 5
8,808
587
9,822
12,480
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
MrStickiy
Sylvanus
12
4 / 1 / 4
7,807
520
6,897
12,295
8,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 2 / 3
8,339
556
6,692
9,392
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
15
2 / 1 / 1
9,273
618
11,996
15,419
15,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
11
Kills
17
17
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
3
5
5
1.1
W
Tsukuyomi
Ithsana
Tsukuyomi
5
2
5
3.75
W
Sylvanus
MrStickiy
Sylvanus
4
1
4
6
L
Cerberus
0
4
2
0.25
L
2
4
4
1
L
8
3
1
2.83
L
1
4
0
0.25
W
3
2
3
2.25
W
Mulan
2
1
1
2.5
L
King Arthur
quepasapuessss
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,580
Damage
43,365
63,367
Taken
59,202
37,769
Mitigated
35,552
15,269
Healing
18,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
7,958
1,243
0
1,000
9,616
2,946
172
2,491
7,125
66,221
219
W
Tsukuyomi
Ithsana
Tsukuyomi
9,822
2,574
0
5,583
12,480
5,074
0
1,467
11,013
0
66,851
W
Sylvanus
MrStickiy
Sylvanus
6,897
2,694
759
3,195
12,295
8,796
395
3,086
9,209
23,712
7,040
L
Cerberus
3,520
256
0
4,832
14,839
10,016
0
4,956
9,883
21,907
327
L
4,637
1,316
0
2,675
11,672
4,271
0
2,340
9,332
44,148
1,471
L
10,348
2,891
0
3,371
12,177
4,807
0
3,315
8,862
0
60,260
L
6,048
3,858
0
805
8,613
2,578
0
3,795
4,818
0
28,170
W
6,692
4,501
0
2,459
9,392
3,614
2,216
1,488
7,904
0
63,147
W
Mulan
11,996
1,370
0
5,034
15,419
15,122
64
512
13,907
420
64,989
L
King Arthur
quepasapuessss
King Arthur
10,027
1,694
0
3,586
16,066
16,097
0
187
15,879
0
56,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,169
Gold Earned
43,019
344
Minions Killed
440
0
Camps Cleared
0
1,296,218
Distance Traveled
1,384,876
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,792
586
99
7
0
249,689
0
W
Tsukuyomi
8,808
587
97
6
0
340,712
0
W
Sylvanus
7,807
520
42
3
0
281,426
7
L
Cerberus
6,297
420
51
3
0
255,818
0
L
Chronos
7,219
481
73
5
0
261,071
0
L
Thor
8,673
578
103
7
0
292,110
0
L
Izanami
6,017
401
33
2
0
222,932
0
W
Izanami
8,339
556
94
6
0
250,496
0
W
Mulan
9,273
618
108
7
0
262,553
0
L
King Arthur
6,963
464
84
6
0
264,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role