Player Matchup

Hou Yi
Hou Yi
Chyllrend
Hou Yi
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ITheMonkeyManI
Sylvanus
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 31L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Sigmaxmellow
Kukulkan
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
Zob02
Chaac
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 46L
1,500 Elo+
Party 2
Surtr
Surtr
kvalax147
Surtr
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 64L
1,500 Elo+
Party 2
Team Averages
Level 136
1,500 SR
1,500 Elo+

VS

Team Averages
Level 171
1,527 SR
1,491 Elo+
Hachiman
Hachiman
Pandasintherain
Hachiman
Level 217
God Stats
5W - 1L
1,306 SR
Queue Stats
84W - 48L
1,359 Elo+
Party 1
Hercules
Hercules
TheSAXE1
Hercules
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 63L
1,479 Elo+
Solo
Cliodhna
Cliodhna
donfrijolito
Cliodhna
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,500 Elo+
Solo
Bacchus
Bacchus
understarr
Bacchus
Level 182
God Stats
2W - 0L
1,829 SR
Queue Stats
6W - 9L
1,359 Elo+
Party 1
Merlin
Merlin
zfang360
Merlin
Level 141
God Stats
5W - 3L
1,500 SR
Queue Stats
106W - 86L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chyllrend
Hou Yi
13
0 / 2 / 2
7,366
491
5,194
9,407
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
10
0 / 4 / 4
6,476
432
4,771
15,264
12,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Sigmaxmellow
Kukulkan
13
0 / 2 / 1
7,286
486
3,713
5,683
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Zob02
Chaac
14
1 / 2 / 1
7,753
517
8,211
14,577
18,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
kvalax147
Surtr
13
4 / 4 / 1
7,173
478
7,374
17,263
10,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
7 / 1 / 0
10,752
717
13,583
11,089
5,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
TheSAXE1
Hercules
16
1 / 0 / 2
10,000
667
10,985
12,641
14,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
donfrijolito
Cliodhna
15
3 / 1 / 6
8,651
577
9,353
13,093
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
understarr
Bacchus
10
0 / 3 / 5
7,343
490
6,412
12,609
13,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
zfang360
Merlin
15
3 / 0 / 1
9,247
616
5,122
4,121
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
14
14
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Chyllrend
Hou Yi
0
2
2
0.5
L
Sylvanus
0
4
4
0.5
W
Hachiman
7
1
0
7
L
Kukulkan
Sigmaxmellow
Kukulkan
0
2
1
0.25
W
Hercules
TheSAXE1
Hercules
1
0
2
2
L
Chaac
Zob02
Chaac
1
2
1
0.75
W
Cliodhna
donfrijolito
Cliodhna
3
1
6
6
L
Surtr
kvalax147
Surtr
4
4
1
1.13
W
Bacchus
understarr
Bacchus
0
3
5
0.83
W
Merlin
zfang360
Merlin
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,263
Damage
45,455
62,194
Taken
53,553
48,385
Mitigated
40,699
14,247
Healing
24,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Chyllrend
Hou Yi
5,194
3,289
0
1,571
9,407
4,034
0
713
8,694
0
52,613
L
Sylvanus
4,771
1,600
798
3,541
15,264
12,577
0
5,988
9,276
15,833
0
W
Hachiman
13,583
8,851
0
7,512
11,089
5,137
50
1,879
9,210
0
115,751
L
Kukulkan
Sigmaxmellow
Kukulkan
3,713
217
0
427
5,683
2,628
0
2,684
2,999
59,849
0
W
Hercules
TheSAXE1
Hercules
10,985
3,099
0
3,353
12,641
14,846
0
630
11,137
772
84,632
L
Chaac
Zob02
Chaac
8,211
1,197
0
6,262
14,577
18,968
0
478
14,099
0
62,030
W
Cliodhna
donfrijolito
Cliodhna
9,353
641
0
8,822
13,093
5,715
0
1,443
11,515
0
83,018
L
Surtr
kvalax147
Surtr
7,374
3,110
0
1,648
17,263
10,178
0
1,740
15,523
1,633
56,472
W
Bacchus
understarr
Bacchus
6,412
1,210
0
2,932
12,609
13,423
0
5,025
7,584
22,354
927
W
Merlin
zfang360
Merlin
5,122
531
0
1,917
4,121
1,578
43
1,128
2,993
75,029
1,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,054
Gold Earned
45,993
455
Minions Killed
627
0
Camps Cleared
0
1,530,527
Distance Traveled
1,562,070
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,366
491
102
7
0
270,937
2
L
Sylvanus
6,476
432
15
1
0
325,277
2
W
Hachiman
10,752
717
178
12
0
288,918
1
L
Kukulkan
7,286
486
136
9
0
296,703
2
W
Hercules
10,000
667
163
11
0
274,013
2
L
Chaac
7,753
517
111
7
0
312,729
0
W
Cliodhna
8,651
577
112
7
0
383,366
0
L
Surtr
7,173
478
91
6
0
324,881
2
W
Bacchus
7,343
490
24
2
0
311,997
1
W
Merlin
9,247
616
150
10
0
303,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role