Player Matchup

Geb
Geb
Bronze III
ItsBumbleBree
Geb
Bronze III
Level 222
God Stats
4W - 6L
1,500 SR
Queue Stats
114W - 121L
1,548 MMR
Party 2
Merlin
Merlin
Bronze III
KidBooPK
Merlin
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,548 MMR
Solo
Set
Set
Bronze III
NeixXP
Set
Bronze III
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 91L
1,548 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
TheGaymer_GG
Cernunnos
Bronze III
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 18L
1,548 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
benandlola
Gilgamesh
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,546 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 162
1,500 SR
1,548 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 154
1,543 SR
1,554 MMR
Arachne
Arachne
Bronze III
Claytrix
Arachne
Bronze III
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 119L
1,546 MMR
Solo
Vulcan
Vulcan
Silver I
Ellesmira
Vulcan
Silver I
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 23L
1,546 MMR
Solo
Charybdis
Charybdis
Bronze III
SaladBarSaturday
Charybdis
Bronze III
Level 174
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 113L
1,546 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
mVMany
Cu Chulainn
Silver I
Level 192
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 19L
1,630 MMR
Party 1
Ymir
Ymir
Bronze III
ÏYMrz
Ymir
Bronze III
Level 163
God Stats
7W - 5L
1,715 SR
Queue Stats
20W - 13L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,057
448
5,631
13,052
11,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
KidBooPK
Merlin
14
2 / 1 / 0
8,618
479
7,079
8,447
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Set
NeixXP
Set
15
1 / 7 / 1
8,128
452
5,137
20,214
11,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cernunnos
TheGaymer_GG
Cernunnos
17
0 / 2 / 1
9,156
509
3,579
13,121
5,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
benandlola
Gilgamesh
17
5 / 1 / 1
11,251
625
19,810
24,112
27,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
HadesJanusBake KujiraAthena

VS

Bans
Maman BrigitteAh Muzen CabSerqetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Claytrix
Arachne
18
8 / 0 / 4
10,480
582
14,026
18,238
9,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Ellesmira
Vulcan
17
4 / 3 / 4
10,388
577
10,248
9,940
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
20
1 / 1 / 2
11,454
636
10,820
8,098
4,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
mVMany
Cu Chulainn
17
1 / 4 / 2
10,259
570
13,482
21,766
24,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
ÏYMrz
Ymir
15
0 / 0 / 7
9,693
539
4,096
10,755
13,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
8
Kills
14
14
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
Claytrix
Arachne
8
0
4
10
W
Vulcan
Ellesmira
Vulcan
4
3
4
2
L
0
3
1
0.17
L
Merlin
KidBooPK
Merlin
2
1
0
2
L
Set
NeixXP
Set
1
7
1
0.21
W
Charybdis
1
1
2
2
L
Cernunnos
TheGaymer_GG
Cernunnos
0
2
1
0.25
L
Gilgamesh
benandlola
Gilgamesh
5
1
1
5.5
W
Cu Chulainn
mVMany
Cu Chulainn
1
4
2
0.5
W
Ymir
ÏYMrz
Ymir
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,236
Damage
52,672
78,946
Taken
68,797
58,922
Mitigated
56,528
23,092
Healing
26,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Claytrix
Arachne
14,026
10,104
0
11,771
18,238
9,215
0
3,264
14,844
0
108,396
W
Vulcan
Ellesmira
Vulcan
10,248
2,150
0
1,839
9,940
4,762
0
4,409
5,399
81,751
506
L
5,631
194
2,391
2,726
13,052
11,206
0
4,897
8,155
30,120
0
L
Merlin
KidBooPK
Merlin
7,079
176
0
1,635
8,447
3,622
0
4,610
3,671
62,545
637
L
Set
NeixXP
Set
5,137
1,528
0
4,288
20,214
11,240
610
1,919
18,241
0
79,770
W
Charybdis
10,820
6,893
0
4,550
8,098
4,253
3,162
429
7,669
0
129,964
L
Cernunnos
TheGaymer_GG
Cernunnos
3,579
1,763
0
5,298
13,121
5,721
0
591
12,530
0
84,115
L
Gilgamesh
benandlola
Gilgamesh
19,810
6,483
0
6,754
24,112
27,133
0
2,064
20,672
156
109,667
W
Cu Chulainn
mVMany
Cu Chulainn
13,482
2,524
0
6,226
21,766
24,726
0
403
20,136
0
91,569
W
Ymir
ÏYMrz
Ymir
4,096
1,065
0
2,456
10,755
13,572
0
4,098
6,387
28,325
429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,210
Gold Earned
52,274
587
Minions Killed
648
0
Camps Cleared
0
1,802,039
Distance Traveled
1,864,518
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,480
582
125
7
0
415,383
3
W
Vulcan
10,388
577
148
8
0
372,995
4
L
Geb
8,057
448
28
2
0
383,027
5
L
Merlin
8,618
479
123
7
0
372,540
2
L
Set
8,128
452
113
6
0
362,861
3
W
Charybdis
11,454
636
214
12
0
355,934
1
L
Cernunnos
9,156
509
151
8
0
330,691
0
L
Gilgamesh
11,251
625
172
10
0
352,920
4
W
Cu Chulainn
10,259
570
126
7
0
361,905
4
W
Ymir
9,693
539
35
2
0
358,301
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role