Player Matchup

Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
EluizD
Xbalanque
Bronze III
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 63L
1,546 MMR
Party 3
Merlin
Merlin
Silver I
Nÿves
Merlin
Silver I
Level 152
God Stats
0W - 1L
1,262 SR
Queue Stats
35W - 26L
1,640 MMR
Solo
Kukulkan
Kukulkan
Bronze III
dadismiter
Kukulkan
Bronze III
Level 158
God Stats
3W - 4L
1,698 SR
Queue Stats
147W - 156L
1,546 MMR
Party 3
Artio
Artio
Bronze III
xXFedeXx841
Artio
Bronze III
Level 162
God Stats
5W - 4L
1,728 SR
Queue Stats
111W - 112L
1,570 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 170
1,538 SR
1,560 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,574 SR
1,567 MMR
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
 
Morgan Le Fay
Gold V
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Silver I
Gkjaw
Thor
Silver I
Level 83
God Stats
2W - 1L
1,310 SR
Queue Stats
72W - 62L
1,554 MMR
Solo
Izanami
Izanami
Silver I
Maradoniano
Izanami
Silver I
Level 146
God Stats
2W - 0L
1,715 SR
Queue Stats
25W - 24L
1,639 MMR
Party 4
Sylvanus
Sylvanus
Silver I
nnamrekcAiveL
Sylvanus
Silver I
Level 48
God Stats
20W - 10L
1,844 SR
Queue Stats
66W - 53L
1,639 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 3 / 1
5,278
528
1,986
9,652
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
EluizD
Xbalanque
10
1 / 2 / 0
5,387
539
3,960
5,799
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Nÿves
Merlin
10
0 / 3 / 0
5,330
533
4,128
5,982
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
dadismiter
Kukulkan
10
0 / 3 / 0
5,392
539
2,314
6,042
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 5 / 0
4,496
450
1,849
9,589
6,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Bake KujiraCliodhnaJanusSerqetZhong Kui

VS

Bans
Ao KuangGilgameshMercuryAthenaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 0 / 1
7,205
721
5,024
8,171
6,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
 
Morgan Le Fay
12
2 / 0 / 5
6,605
661
5,552
4,416
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Gkjaw
Thor
12
7 / 1 / 0
6,633
663
5,330
8,026
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Maradoniano
Izanami
12
2 / 0 / 4
6,566
657
5,910
6,278
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
nnamrekcAiveL
Sylvanus
11
1 / 0 / 6
6,737
674
3,533
7,778
6,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
15
16
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
1
0.17
W
Achilles
 
Achilles
3
0
1
3.5
W
Morgan Le Fay
 
Morgan Le Fay
2
0
5
4.5
L
Xbalanque
EluizD
Xbalanque
1
2
0
0.5
W
Thor
Gkjaw
Thor
7
1
0
7
W
Izanami
Maradoniano
Izanami
2
0
4
4
L
Merlin
Nÿves
Merlin
0
3
0
0
L
Kukulkan
dadismiter
Kukulkan
0
3
0
0
W
Sylvanus
nnamrekcAiveL
Sylvanus
1
0
6
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,237
Damage
25,349
37,064
Taken
34,669
16,618
Mitigated
20,134
11,118
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,986
1,147
0
4,477
9,652
4,201
0
1,765
7,787
0
40,737
W
Achilles
 
Achilles
5,024
1,051
0
3,434
8,171
6,037
0
1,888
6,277
0
44,247
W
Morgan Le Fay
 
Morgan Le Fay
5,552
950
0
583
4,416
1,839
0
1,828
2,488
43,845
861
L
Xbalanque
EluizD
Xbalanque
3,960
1,876
0
1,952
5,799
1,900
0
792
5,007
0
38,761
W
Thor
Gkjaw
Thor
5,330
2,556
0
620
8,026
3,394
0
1,367
6,589
0
50,245
W
Izanami
Maradoniano
Izanami
5,910
4,004
0
1,665
6,278
2,622
320
1,577
4,633
0
67,440
L
Merlin
Nÿves
Merlin
4,128
267
0
1,130
5,982
2,077
0
2,930
2,836
38,267
383
L
Kukulkan
dadismiter
Kukulkan
2,314
229
0
770
6,042
2,355
0
0
5,700
30,667
608
W
Sylvanus
nnamrekcAiveL
Sylvanus
3,533
1,149
3,003
4,681
7,778
6,242
81
1,666
6,054
20,902
2,900
L
1,849
102
278
2,511
9,589
6,085
0
3,149
6,254
11,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,883
Gold Earned
33,746
309
Minions Killed
388
0
Camps Cleared
0
989,997
Distance Traveled
1,099,106
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,278
528
75
8
0
226,883
1
W
Achilles
7,205
721
89
9
0
207,471
0
W
Morgan Le Fay
6,605
661
87
9
0
224,152
0
L
Xbalanque
5,387
539
66
7
0
181,828
1
W
Thor
6,633
663
69
7
0
240,735
0
W
Izanami
6,566
657
110
11
0
197,145
0
L
Merlin
5,330
533
83
8
0
195,061
2
L
Kukulkan
5,392
539
75
8
0
198,106
2
W
Sylvanus
6,737
674
33
3
0
229,603
1
L
Artio
4,496
450
10
1
0
188,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role