Player Matchup

Ishtar
Ishtar
NoNeck J
Ishtar
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,450 Elo+
Solo
Ah Puch
Ah Puch
REYJHON
Ah Puch
Level 52
God Stats
0W - 2L
1,109 SR
Queue Stats
12W - 19L
1,462 Elo+
Solo
Arachne
Arachne
SSTinyT3rr0r
Arachne
Level 54
God Stats
3W - 2L
1,700 SR
Queue Stats
46W - 30L
1,781 Elo+
Party 3
Charon
Charon
klassik09
Charon
Level 89
God Stats
8W - 15L
1,500 SR
Queue Stats
28W - 45L
1,368 Elo+
Solo
Nike
Nike
sgtcpr
Nike
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 15L
1,781 Elo+
Party 3
Team Averages
Level 73
1,462 SR
1,568 Elo+

VS

Team Averages
Level 96
1,494 SR
1,594 Elo+
Charon
Charon
DeadlyZoroarkTTV
Charon
Level 65
God Stats
4W - 0L
1,493 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Du77ut1
Poseidon
Level 115
God Stats
8W - 6L
1,500 SR
Queue Stats
19W - 12L
1,500 Elo+
Solo
Surtr
Surtr
M4N0FST33L45
Surtr
Level 107
God Stats
5W - 3L
1,476 SR
Queue Stats
32W - 27L
1,618 Elo+
Party 1
Awilix
Awilix
sh4dowlurkerdc
Awilix
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 19L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
x2CoolxTae
Danzaburou
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
NoNeck J
Ishtar
8
0 / 3 / 0
5,535
369
2,957
7,756
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
REYJHON
Ah Puch
11
2 / 5 / 0
6,738
449
5,616
8,692
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
SSTinyT3rr0r
Arachne
14
5 / 2 / 3
8,121
541
6,476
13,668
5,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charon
klassik09
Charon
10
0 / 3 / 3
6,053
404
7,453
12,484
7,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
sgtcpr
Nike
14
5 / 2 / 2
8,531
569
11,050
12,302
8,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,989
533
6,306
11,318
10,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Du77ut1
Poseidon
11
0 / 4 / 0
6,972
465
1,955
6,796
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 4 / 3
8,717
581
6,393
13,367
11,021
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 2 / 0
8,535
569
8,374
12,194
6,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
x2CoolxTae
Danzaburou
14
3 / 1 / 6
8,806
587
10,986
10,966
5,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
12
Kills
15
15
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Poseidon
Du77ut1
Poseidon
0
4
0
0
W
4
4
3
1.38
L
Ishtar
NoNeck J
Ishtar
0
3
0
0
L
Ah Puch
REYJHON
Ah Puch
2
5
0
0.4
L
Arachne
SSTinyT3rr0r
Arachne
5
2
3
3.25
L
Charon
klassik09
Charon
0
3
3
0.5
L
Nike
sgtcpr
Nike
5
2
2
3
W
5
2
0
2.5
W
Danzaburou
x2CoolxTae
Danzaburou
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,552
Damage
34,014
54,902
Taken
54,641
27,014
Mitigated
34,288
15,888
Healing
13,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,306
1,863
1,831
2,751
11,318
10,005
606
4,406
6,814
25,890
0
W
Poseidon
Du77ut1
Poseidon
1,955
179
20
1,263
6,796
1,967
0
854
5,637
32,790
1,577
W
6,393
1,582
161
2,359
13,367
11,021
129
2,690
10,327
564
42,690
L
Ishtar
NoNeck J
Ishtar
2,957
2,035
0
1,664
7,756
2,678
0
1,825
5,931
0
23,960
L
Ah Puch
REYJHON
Ah Puch
5,616
154
66
939
8,692
3,134
190
953
7,452
34,390
0
L
Arachne
SSTinyT3rr0r
Arachne
6,476
4,104
0
7,546
13,668
5,434
0
713
12,907
0
57,016
L
Charon
klassik09
Charon
7,453
1,869
60
1,147
12,484
7,624
0
3,128
9,356
31,471
0
L
Nike
sgtcpr
Nike
11,050
1,338
0
4,466
12,302
8,144
0
1,854
10,151
289
57,325
W
8,374
3,049
0
500
12,194
6,139
730
1,205
10,857
0
78,416
W
Danzaburou
x2CoolxTae
Danzaburou
10,986
5,989
0
4,166
10,966
5,156
1,043
4,203
6,712
0
63,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,978
Gold Earned
41,019
317
Minions Killed
402
0
Camps Cleared
0
1,213,738
Distance Traveled
1,348,510
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,989
533
24
2
0
255,219
2
W
Poseidon
6,972
465
63
4
0
239,740
0
W
Surtr
8,717
581
77
5
0
261,971
2
L
Ishtar
5,535
369
45
3
0
171,259
1
L
Ah Puch
6,738
449
44
3
0
221,246
0
L
Arachne
8,121
541
84
6
0
324,208
0
L
Charon
6,053
404
37
2
0
228,571
0
L
Nike
8,531
569
107
7
0
268,454
0
W
Awilix
8,535
569
117
8
0
336,833
0
W
Danzaburou
8,806
587
121
8
0
254,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role