Player Matchup

Rama
Rama
Bronze III
DeleBelly
Rama
Bronze III
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 53L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
Rapheeki
Kuzenbo
Bronze III
Level 125
God Stats
11W - 7L
1,500 SR
Queue Stats
79W - 54L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
TheThanMan
Morgan Le Fay
Bronze III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 170
1,428 SR
1,500 MMR
Artio
Artio
Bronze III
Blacksnow145
Artio
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Real Rambo3009
Hou Yi
Bronze III
Level 227
God Stats
2W - 5L
1,285 SR
Queue Stats
22W - 21L
1,500 MMR
Solo
Sol
Sol
Bronze III
Solo-FROSTY-
Sol
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
4 / 0 / 9
11,512
767
12,739
12,037
5,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Rapheeki
Kuzenbo
16
4 / 1 / 7
10,388
693
8,735
18,047
26,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
TheThanMan
Morgan Le Fay
16
5 / 2 / 8
11,176
745
20,328
11,309
5,821
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
AchillesBastetAo KuangBacchusNe Zha

VS

Bans
ThothAnhurMedusaShivaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
9,019
601
6,223
22,366
25,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 3 / 0
10,535
702
8,279
15,764
7,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

13
0 / 4 / 1
8,795
586
9,633
11,048
4,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
3
3
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Rama
4
0
9
8.5
W
Kuzenbo
Rapheeki
Kuzenbo
4
1
7
7.5
L
3
3
0
1
L
0
4
1
0.13
W
Morgan Le Fay
TheThanMan
Morgan Le Fay
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,802
Damage
24,135
41,393
Taken
49,178
37,937
Mitigated
37,366
16,385
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,223
758
494
2,288
22,366
25,220
0
11,432
10,603
10,294
3,117
W
Rama
12,739
11,016
0
5,137
12,037
5,686
2,405
4,496
7,526
0
59,340
W
Kuzenbo
Rapheeki
Kuzenbo
8,735
3,427
0
5,665
18,047
26,430
218
5,900
12,134
19,797
764
L
8,279
2,819
0
3,647
15,764
7,417
1,463
8,308
7,261
0
61,296
L
9,633
2,383
0
2,420
11,048
4,729
0
7,392
3,579
32,757
2,263
W
Morgan Le Fay
TheThanMan
Morgan Le Fay
20,328
3,249
0
5,583
11,309
5,821
1,108
3,373
7,936
59,610
1,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,076
Gold Earned
28,349
186
Minions Killed
175
0
Camps Cleared
0
842,523
Distance Traveled
730,127
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,019
601
20
1
0
241,686
1
W
Rama
11,512
767
92
6
0
283,965
0
W
Kuzenbo
10,388
693
15
1
0
282,408
4
L
Hou Yi
10,535
702
104
7
0
230,216
0
L
Sol
8,795
586
51
3
0
258,225
1
W
Morgan Le Fay
11,176
745
79
5
0
276,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role