Player Matchup

Achilles
Achilles
Lovablebronzy
Achilles
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo
Nemesis
Nemesis
MrPrecise
Nemesis
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,870 Elo+
Party 2
Anubis
Anubis
iTs Hamlet
Anubis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
iTs JKoles
Medusa
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
xKutii
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,574 Elo+

VS

Team Averages
Level 44
1,635 SR
1,441 Elo+
Ao Kuang
Ao Kuang
BleezyBrandonz
Ao Kuang
Level 48
God Stats
4W - 0L
1,961 SR
Queue Stats
15W - 8L
1,462 Elo+
Party 1
Cernunnos
Cernunnos
DJ2699-
Cernunnos
Level 40
God Stats
3W - 5L
1,715 SR
Queue Stats
37W - 37L
1,408 Elo+
Party 1
Baron Samedi
Baron Samedi
ItalianMambo3
Baron Samedi
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 54L
1,452 Elo+
Solo
Osiris
Osiris
Shootashoot_5
Osiris
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 146L
1,517 Elo+
Party 1
Nemesis
Nemesis
scron60fps
Nemesis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lovablebronzy
Achilles
9
1 / 2 / 0
4,950
495
2,657
5,559
3,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
MrPrecise
Nemesis
8
1 / 3 / 0
4,929
493
3,412
8,775
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
iTs Hamlet
Anubis
8
1 / 4 / 0
4,459
446
1,928
6,422
2,129
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
iTs JKoles
Medusa
7
0 / 2 / 0
4,659
466
2,718
7,396
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
xKutii
Sylvanus
7
0 / 3 / 0
4,672
467
1,137
9,155
4,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
8 / 0 / 1
7,153
715
9,734
9,170
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
DJ2699-
Cernunnos
11
2 / 0 / 4
6,357
636
5,388
6,132
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ItalianMambo3
Baron Samedi
9
1 / 1 / 2
5,506
551
4,735
3,139
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 1 / 1
5,757
576
1,635
6,957
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
scron60fps
Nemesis
10
3 / 1 / 2
6,285
629
3,904
6,094
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
14
14
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
8
0
1
8.5
W
Cernunnos
DJ2699-
Cernunnos
2
0
4
4
W
Baron Samedi
ItalianMambo3
Baron Samedi
1
1
2
2
L
Achilles
Lovablebronzy
Achilles
1
2
0
0.5
L
Nemesis
MrPrecise
Nemesis
1
3
0
0.33
W
0
1
1
0.5
L
Anubis
iTs Hamlet
Anubis
1
4
0
0.25
L
Medusa
iTs JKoles
Medusa
0
2
0
0
W
Nemesis
scron60fps
Nemesis
3
1
2
4
L
Sylvanus
xKutii
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,852
Damage
25,396
37,307
Taken
31,492
15,262
Mitigated
14,669
6,788
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
9,734
3,543
0
4,397
9,170
3,558
0
521
8,649
48,208
16,075
W
Cernunnos
DJ2699-
Cernunnos
5,388
2,788
0
2,764
6,132
2,206
780
754
5,378
0
42,735
W
Baron Samedi
ItalianMambo3
Baron Samedi
4,735
480
430
500
3,139
1,142
815
882
2,218
32,429
1,608
L
Achilles
Lovablebronzy
Achilles
2,657
563
0
1,640
5,559
3,589
0
1,564
3,995
0
19,595
L
Nemesis
MrPrecise
Nemesis
3,412
1,249
0
844
8,775
3,108
0
4,666
4,109
0
20,500
W
1,635
194
0
2,422
6,957
5,507
385
0
6,421
0
30,474
L
Anubis
iTs Hamlet
Anubis
1,928
417
0
777
6,422
2,129
0
2,408
4,014
20,228
0
L
Medusa
iTs JKoles
Medusa
2,718
746
0
1,413
7,396
2,214
291
1,865
5,531
0
24,077
W
Nemesis
scron60fps
Nemesis
3,904
1,733
0
115
6,094
2,256
265
908
5,186
0
30,167
L
Sylvanus
xKutii
Sylvanus
1,137
736
683
1,431
9,155
4,222
221
3,111
6,044
14,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,669
Gold Earned
31,058
140
Minions Killed
323
0
Camps Cleared
0
934,840
Distance Traveled
998,072
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,153
715
107
11
0
223,170
2
W
Cernunnos
6,357
636
72
7
0
203,385
0
W
Baron Samedi
5,506
551
45
5
0
182,777
0
L
Achilles
4,950
495
28
3
0
181,495
0
L
Nemesis
4,929
493
37
4
0
226,302
0
W
Osiris
5,757
576
41
4
0
161,517
0
L
Anubis
4,459
446
20
2
0
166,832
0
L
Medusa
4,659
466
32
3
0
174,238
0
W
Nemesis
6,285
629
58
6
0
227,223
0
L
Sylvanus
4,672
467
23
2
0
185,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role