Player Matchup

Izanami
Izanami
Big0lBitties
Izanami
Level 128
God Stats
9W - 6L
1,463 SR
Queue Stats
75W - 50L
1,501 Elo+
Party 1
Discordia
Discordia
Cronzic
Discordia
Level 105
God Stats
10W - 16L
1,500 SR
Queue Stats
103W - 103L
1,709 Elo+
Solo
Kuzenbo
Kuzenbo
Kevin14567
Kuzenbo
Level 61
God Stats
2W - 3L
1,475 SR
Queue Stats
12W - 22L
1,419 Elo+
Party 2
Chang'e
Chang'e
SobaMask812
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,538 Elo+
Party 2
Tyr
Tyr
Y0urM0m69
Tyr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 27L
1,634 Elo+
Party 1
Team Averages
Level 102
1,488 SR
1,560 Elo+

VS

Team Averages
Level 79
1,550 SR
1,629 Elo+
Sylvanus
Sylvanus
GnzrJ
Sylvanus
Level 73
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 1L
1,715 Elo+
Party 3
Bellona
Bellona
Locosito15
Bellona
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 35L
1,715 Elo+
Party 3
Baron Samedi
Baron Samedi
ManimalCrackers
Baron Samedi
Level 127
God Stats
16W - 15L
1,534 SR
Queue Stats
23W - 24L
1,500 Elo+
Solo
Hun Batz
Hun Batz
UltraLock888
Hun Batz
Level 59
God Stats
10W - 0L
1,715 SR
Queue Stats
42W - 23L
1,715 Elo+
Party 3
Vulcan
Vulcan
metzsher
Vulcan
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 72L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Big0lBitties
Izanami
15
0 / 3 / 0
8,505
773
5,285
12,131
4,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Cronzic
Discordia
15
2 / 4 / 2
8,458
769
12,130
10,424
3,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Kevin14567
Kuzenbo
13
0 / 3 / 0
8,008
728
4,401
15,652
14,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
SobaMask812
Chang'e
14
1 / 2 / 1
8,289
754
8,115
12,484
4,340
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
1 / 5 / 3
8,260
751
6,679
13,485
9,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GnzrJ
Sylvanus
15
4 / 0 / 12
9,915
901
7,028
13,003
13,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Locosito15
Bellona
16
1 / 1 / 11
9,301
846
6,389
11,852
9,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ManimalCrackers
Baron Samedi
16
4 / 1 / 11
9,437
858
9,240
9,695
6,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
UltraLock888
Hun Batz
15
1 / 1 / 10
8,864
806
11,824
12,542
8,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
metzsher
Vulcan
18
7 / 1 / 8
10,288
935
22,245
7,078
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
4
Kills
17
17
Deaths
4
6
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Izanami
Big0lBitties
Izanami
0
3
0
0
L
Discordia
Cronzic
Discordia
2
4
2
0.75
W
Sylvanus
GnzrJ
Sylvanus
4
0
12
10
L
Kuzenbo
Kevin14567
Kuzenbo
0
3
0
0
W
Bellona
Locosito15
Bellona
1
1
11
6.5
W
Baron Samedi
ManimalCrackers
Baron Samedi
4
1
11
9.5
L
Chang'e
SobaMask812
Chang'e
1
2
1
0.75
W
Hun Batz
UltraLock888
Hun Batz
1
1
10
6
L
1
5
3
0.5
W
Vulcan
metzsher
Vulcan
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,610
Damage
56,726
64,176
Taken
54,170
36,637
Mitigated
42,534
8,023
Healing
22,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Big0lBitties
Izanami
5,285
3,173
0
653
12,131
4,805
0
7,099
4,996
0
30,705
L
Discordia
Cronzic
Discordia
12,130
321
0
0
10,424
3,732
0
6,742
3,630
27,995
0
W
Sylvanus
GnzrJ
Sylvanus
7,028
677
7,118
5,483
13,003
13,821
656
4,834
8,025
10,786
0
L
Kuzenbo
Kevin14567
Kuzenbo
4,401
1,676
0
463
15,652
14,622
0
9,470
6,027
12,834
755
W
Bellona
Locosito15
Bellona
6,389
1,852
0
2,012
11,852
9,707
1,079
5,345
6,353
0
28,977
W
Baron Samedi
ManimalCrackers
Baron Samedi
9,240
680
2,150
2,734
9,695
6,618
875
3,307
6,250
22,128
1,716
L
Chang'e
SobaMask812
Chang'e
8,115
512
1,480
3,881
12,484
4,340
0
7,332
5,012
23,573
371
W
Hun Batz
UltraLock888
Hun Batz
11,824
2,342
0
1,414
12,542
8,558
3,015
6,054
6,310
0
30,911
L
6,679
344
0
1,546
13,485
9,138
0
7,109
6,203
0
19,168
W
Vulcan
metzsher
Vulcan
22,245
12,111
0
1,450
7,078
3,830
1,530
3,858
3,056
58,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,520
Gold Earned
47,805
194
Minions Killed
235
0
Camps Cleared
0
1,095,761
Distance Traveled
1,272,212
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,505
773
73
7
0
226,618
0
L
Discordia
8,458
769
29
3
0
225,663
2
W
Sylvanus
9,915
901
13
1
0
241,056
0
L
Kuzenbo
8,008
728
21
2
0
239,860
0
W
Bellona
9,301
846
53
5
0
266,192
0
W
Baron Samedi
9,437
858
30
3
0
260,027
1
L
Chang'e
8,289
754
34
3
0
188,922
0
W
Hun Batz
8,864
806
45
4
0
246,117
0
L
Tyr
8,260
751
37
3
0
214,698
0
W
Vulcan
10,288
935
94
9
0
258,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role