Player Matchup

Janus
Janus
Bronze III
AyyeItzCello_
Janus
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,500 MMR
Party 3
Thanatos
Thanatos
Bronze III
Majin-Karan
Thanatos
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,454 MMR
Solo
Nike
Nike
Bronze III
Rokogo1
Nike
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Party 4
Hachiman
Hachiman
Bronze III
acardend
Hachiman
Bronze III
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,454 MMR
Party 4
Horus
Horus
Bronze III
shuan-Manzanas
Horus
Bronze III
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 58L
1,408 MMR
Party 3
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,500 SR
1,454 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,540 SR
1,472 MMR
Hades
Hades
Bronze III
 
Hades
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Bronze III
 
Thor
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Bronze III
AdcAndTroll
Sol
Bronze III
Level 141
God Stats
9W - 11L
1,702 SR
Queue Stats
43W - 44L
1,454 MMR
Solo
Sobek
Sobek
Bronze III
NemesisOfAttica
Sobek
Bronze III
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 41L
1,454 MMR
Party 2
Ishtar
Ishtar
Bronze III
ThatNeptunez
Ishtar
Bronze III
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 64L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
5,977
498
6,494
8,640
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Majin-Karan
Thanatos
12
3 / 1 / 1
6,316
526
4,551
9,304
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
Rokogo1
Nike
10
0 / 3 / 1
5,785
482
5,197
9,853
7,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
acardend
Hachiman
9
1 / 5 / 0
5,693
474
2,658
6,797
2,229
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 2
5,422
452
2,432
9,956
6,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ArachneMaman BrigitteAchilles

VS

Bans
TyrMercuryAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 0 / 3
7,732
644
6,163
9,062
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thor
 
Thor
14
4 / 2 / 3
7,203
600
5,419
10,331
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 1
7,239
603
7,902
10,164
3,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 4
7,014
585
4,508
10,945
10,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
13
3 / 1 / 3
7,299
608
4,145
5,440
2,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
13
14
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
3
2.5
W
Thor
 
Thor
4
2
3
2.75
W
3
2
1
1.75
L
0
3
4
0.67
L
Thanatos
Majin-Karan
Thanatos
3
1
1
3.5
W
2
0
4
4
L
Nike
Rokogo1
Nike
0
3
1
0.17
W
Ishtar
3
1
3
4.5
L
Hachiman
acardend
Hachiman
1
5
0
0.2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,332
Damage
28,137
44,550
Taken
45,942
23,549
Mitigated
24,761
11,318
Healing
20,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,163
653
60
5,061
9,062
4,361
0
594
7,941
52,510
0
W
Thor
 
Thor
5,419
1,633
0
5,096
10,331
4,019
0
362
9,951
0
60,932
W
7,902
2,007
0
4,319
10,164
3,225
1,584
3,584
6,335
50,277
6,503
L
6,494
353
0
1,100
8,640
3,577
0
4,940
3,700
49,427
0
L
Thanatos
Majin-Karan
Thanatos
4,551
634
0
5,488
9,304
4,093
0
2,243
7,061
0
41,999
W
4,508
873
0
4,559
10,945
10,967
0
1,121
9,730
20,544
2,395
L
Nike
Rokogo1
Nike
5,197
518
0
1,333
9,853
7,398
0
4,896
4,957
0
32,806
W
Ishtar
4,145
2,723
0
1,600
5,440
2,189
47
473
4,880
0
54,525
L
Hachiman
acardend
Hachiman
2,658
1,662
0
500
6,797
2,229
0
1,267
5,530
0
30,583
L
2,432
1,443
464
2,433
9,956
6,252
0
4,886
5,070
0
10,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,193
Gold Earned
36,487
292
Minions Killed
398
0
Camps Cleared
0
1,271,070
Distance Traveled
1,170,464
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,732
644
110
9
0
230,251
1
W
Thor
7,203
600
102
9
0
279,258
0
W
Sol
7,239
603
80
7
0
200,556
2
L
Janus
5,977
498
108
9
0
261,421
4
L
Thanatos
6,316
526
67
6
0
302,192
0
W
Sobek
7,014
585
24
2
0
250,858
3
L
Nike
5,785
482
54
5
0
224,530
1
W
Ishtar
7,299
608
82
7
0
209,541
1
L
Hachiman
5,693
474
46
4
0
222,311
0
L
Horus
5,422
452
17
1
0
260,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role