Player Matchup

Medusa
Medusa
DriftedSpark012
Medusa
Level 44
God Stats
8W - 9L
1,500 SR
Queue Stats
84W - 107L
1,500 Elo+
Party 2
Sol
Sol
ThroatYogrt
Sol
Level 64
God Stats
26W - 31L
1,500 SR
Queue Stats
170W - 146L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Tperk412
Ao Kuang
Level 41
God Stats
88W - 49L
1,500 SR
Queue Stats
152W - 134L
1,500 Elo+
Party 2
Nemesis
Nemesis
Xgammer-miguel
Nemesis
Level 45
God Stats
4W - 4L
1,720 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 3
Bacchus
Bacchus
loreyeah8
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 3
Team Averages
Level 43
1,544 SR
1,500 Elo+

VS

Team Averages
Level 59
1,689 SR
1,561 Elo+
Ra
Ra
KerriganRush
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Ymir
Ymir
Rainbow_Watcher6
Ymir
Level 24
God Stats
7W - 17L
1,823 SR
Queue Stats
19W - 30L
1,500 Elo+
Party 1
Set
Set
RanjithogYT
Set
Level 69
God Stats
9W - 10L
1,473 SR
Queue Stats
41W - 47L
1,420 Elo+
Party 1
Chronos
Chronos
TSBMastersz
Chronos
Level 69
God Stats
0W - 1L
1,823 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
ťħįçç
Artemis
Level 86
God Stats
2W - 2L
1,823 SR
Queue Stats
52W - 48L
1,885 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,593
466
3,325
6,774
2,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 0 / 0
7,393
616
5,990
8,796
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
Tperk412
Ao Kuang
10
1 / 1 / 3
6,291
524
3,329
6,937
3,790
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 4
6,383
532
4,561
8,223
3,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
loreyeah8
Bacchus
9
1 / 0 / 2
5,593
466
4,122
6,591
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,110
509
3,499
5,302
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 1
5,102
425
2,922
5,874
4,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 0
5,351
446
4,443
8,751
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
TSBMastersz
Chronos
10
1 / 2 / 0
6,465
539
4,759
6,250
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ťħįçç
Artemis
10
0 / 3 / 2
5,857
488
5,485
7,922
3,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
0
1
0
0
L
1
0
1
1.5
L
1
3
0
0.33
L
Chronos
TSBMastersz
Chronos
1
2
0
0.5
W
3
0
0
3
W
Ao Kuang
Tperk412
Ao Kuang
1
1
3
2.5
W
1
0
4
3
W
Bacchus
loreyeah8
Bacchus
1
0
2
2
L
Artemis
ťħįçç
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,327
Damage
21,108
37,321
Taken
34,099
19,144
Mitigated
15,493
12,292
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,325
468
37
1,366
6,774
2,324
0
1,793
4,981
0
35,994
L
3,499
447
204
2,001
5,302
2,057
0
3,846
1,456
42,952
367
L
2,922
982
144
877
5,874
4,701
196
1,408
4,466
19,059
0
L
4,443
2,292
0
2,862
8,751
3,582
0
3,052
5,699
0
30,718
L
Chronos
TSBMastersz
Chronos
4,759
1,320
0
873
6,250
2,093
0
2,790
3,460
39,346
0
W
5,990
1,496
0
3,883
8,796
3,279
1,241
2,795
5,923
55,093
7,066
W
Ao Kuang
Tperk412
Ao Kuang
3,329
1,064
0
1,731
6,937
3,790
0
3,244
3,693
26,757
3,909
W
4,561
2,042
0
3,544
8,223
3,720
0
1,750
6,473
0
57,800
W
Bacchus
loreyeah8
Bacchus
4,122
789
0
1,731
6,591
6,031
0
1,445
5,146
14,413
337
L
Artemis
ťħįçç
Artemis
5,485
1,445
0
1,945
7,922
3,060
778
2,137
5,785
0
43,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,253
Gold Earned
28,885
316
Minions Killed
286
0
Camps Cleared
0
1,134,202
Distance Traveled
1,040,421
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,593
466
50
4
0
233,711
2
L
Ra
6,110
509
84
7
0
200,168
1
L
Ymir
5,102
425
30
3
0
176,769
1
L
Set
5,351
446
54
5
0
257,763
0
L
Chronos
6,465
539
61
5
0
193,500
0
W
Sol
7,393
616
115
10
0
203,978
0
W
Ao Kuang
6,291
524
41
3
0
215,192
0
W
Nemesis
6,383
532
86
7
0
250,322
0
W
Bacchus
5,593
466
24
2
0
230,999
1
L
Artemis
5,857
488
57
5
0
212,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role