Player Matchup

Nemesis
Nemesis
CCBromia
Nemesis
Level 96
God Stats
7W - 12L
1,500 SR
Queue Stats
87W - 93L
1,704 Elo+
Party 1
Ymir
Ymir
Cheese Cave
Ymir
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
MinorsOnly
Izanami
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,819 Elo+
Party 1
Surtr
Surtr
MoistRosser
Surtr
Level 102
God Stats
71W - 48L
1,907 SR
Queue Stats
117W - 99L
1,819 Elo+
Party 1
Anubis
Anubis
ZaZabiX
Anubis
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 107L
1,819 Elo+
Party 1
Team Averages
Level 122
1,581 SR
1,733 Elo+

VS

Team Averages
Level 122
1,543 SR
1,548 Elo+
Osiris
Osiris
 
Osiris
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
EL2URDO21
Da Ji
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 16L
1,702 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheNightsWrath
Kumbhakarna
Level 101
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 5L
1,523 Elo+
Solo
Jing Wei
Jing Wei
monstrule1
Jing Wei
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,515 Elo+
Party 2
Ix Chel
Ix Chel
themustangboy
Ix Chel
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CCBromia
Nemesis
11
1 / 1 / 1
5,944
495
3,467
7,999
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 1
5,786
482
2,789
7,967
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
MinorsOnly
Izanami
11
1 / 1 / 0
5,910
493
6,149
5,792
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 2
6,086
507
2,272
8,872
5,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
ZaZabiX
Anubis
11
2 / 3 / 0
6,404
534
5,326
6,477
3,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
5 / 1 / 3
6,791
566
6,757
9,385
9,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
EL2URDO21
Da Ji
13
1 / 1 / 3
6,666
556
4,624
8,995
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
TheNightsWrath
Kumbhakarna
10
1 / 1 / 2
5,891
491
1,833
8,136
4,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
monstrule1
Jing Wei
11
1 / 0 / 1
6,443
537
5,475
6,688
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
13
1 / 1 / 2
6,551
546
4,937
5,277
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
9
9
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
1
3
6.5
L
Nemesis
CCBromia
Nemesis
1
1
1
1.5
L
0
2
1
0.25
W
Da Ji
EL2URDO21
Da Ji
1
1
3
2.5
L
Izanami
MinorsOnly
Izanami
1
1
0
1
L
0
2
2
0.5
W
Kumbhakarna
TheNightsWrath
Kumbhakarna
1
1
2
2
L
Anubis
ZaZabiX
Anubis
2
3
0
0.67
W
Jing Wei
monstrule1
Jing Wei
1
0
1
1.5
W
Ix Chel
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,003
Damage
23,626
37,107
Taken
38,481
21,086
Mitigated
22,512
7,763
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,757
2,262
0
2,162
9,385
9,502
0
1,145
8,240
0
36,991
L
Nemesis
CCBromia
Nemesis
3,467
1,101
0
605
7,999
3,454
0
711
7,288
0
46,124
L
2,789
696
0
1,089
7,967
6,829
0
2,948
5,019
15,858
1,152
W
Da Ji
EL2URDO21
Da Ji
4,624
574
0
560
8,995
3,936
0
2,104
6,891
0
49,944
L
Izanami
MinorsOnly
Izanami
6,149
4,815
0
1,422
5,792
2,095
0
214
5,578
0
59,841
L
2,272
1,051
0
3,631
8,872
5,455
0
0
8,872
859
40,423
W
Kumbhakarna
TheNightsWrath
Kumbhakarna
1,833
304
62
1,987
8,136
4,800
0
2,642
5,494
12,917
956
L
Anubis
ZaZabiX
Anubis
5,326
630
0
1,016
6,477
3,253
0
2,704
3,773
50,638
1,951
W
Jing Wei
monstrule1
Jing Wei
5,475
4,400
0
2,402
6,688
2,405
0
670
6,018
0
63,613
W
Ix Chel
4,937
262
318
2,356
5,277
1,869
0
1,802
3,475
56,720
178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,130
Gold Earned
32,342
389
Minions Killed
371
0
Camps Cleared
0
1,142,007
Distance Traveled
1,191,718
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,791
566
56
5
0
265,631
2
L
Nemesis
5,944
495
81
7
0
274,428
0
L
Ymir
5,786
482
29
2
0
228,214
0
W
Da Ji
6,666
556
85
7
0
269,476
0
L
Izanami
5,910
493
106
9
0
220,860
2
L
Surtr
6,086
507
81
7
0
200,547
0
W
Kumbhakarna
5,891
491
12
1
0
212,284
1
L
Anubis
6,404
534
92
8
0
217,958
0
W
Jing Wei
6,443
537
115
10
0
205,521
0
W
Ix Chel
6,551
546
103
9
0
238,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role