Player Matchup

Ne Zha
Ne Zha
AletR
Ne Zha
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 73L
1,443 Elo+
Party 3
Izanami
Izanami
BlipBlopGage
Izanami
Level 95
God Stats
12W - 7L
1,500 SR
Queue Stats
122W - 121L
1,476 Elo+
Party 3
Hades
Hades
CrisNasciment0
Hades
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,672 Elo+
Party 1
Ganesha
Ganesha
DraugunoV
Ganesha
Level 27
God Stats
1W - 3L
1,715 SR
Queue Stats
7W - 7L
1,672 Elo+
Party 1
Sol
Sol
KitKatMidna
Sol
Level 72
God Stats
3W - 4L
1,500 SR
Queue Stats
86W - 96L
1,443 Elo+
Party 3
Team Averages
Level 62
1,543 SR
1,541 Elo+

VS

Team Averages
Level 73
1,662 SR
1,703 Elo+
Freya
Freya
ImHerSlayerr
Freya
Level 86
God Stats
10W - 3L
1,704 SR
Queue Stats
513W - 494L
1,510 Elo+
Solo
Mulan
Mulan
Randomlock
Mulan
Level 62
God Stats
1W - 3L
1,826 SR
Queue Stats
59W - 66L
1,784 Elo+
Solo
Bacchus
Bacchus
Slumerican19
Bacchus
Level 58
God Stats
12W - 7L
1,778 SR
Queue Stats
283W - 269L
1,834 Elo+
Party 2
Chiron
Chiron
dannykenes
Chiron
Level 63
God Stats
5W - 3L
1,500 SR
Queue Stats
59W - 58L
1,805 Elo+
Party 2
Sol
Sol
zdrmist17
Sol
Level 97
God Stats
45W - 23L
1,500 SR
Queue Stats
113W - 100L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AletR
Ne Zha
9
0 / 3 / 0
4,774
477
2,700
10,091
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
BlipBlopGage
Izanami
8
0 / 5 / 0
5,018
502
4,030
8,535
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 1 / 0
6,428
643
7,546
7,430
4,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ganesha
DraugunoV
Ganesha
8
0 / 1 / 0
5,220
522
2,876
9,500
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 2 / 0
5,686
569
5,012
9,746
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
5,890
589
4,929
8,955
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
9
0 / 3 / 1
5,600
560
3,254
9,430
5,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Slumerican19
Bacchus
10
0 / 0 / 6
5,909
591
4,509
6,449
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
dannykenes
Chiron
10
3 / 0 / 3
5,668
567
7,546
5,920
1,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
5 / 0 / 0
7,329
733
8,872
8,805
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
4
Kills
12
12
Deaths
4
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AletR
Ne Zha
0
3
0
0
L
Izanami
BlipBlopGage
Izanami
0
5
0
0
L
4
1
0
4
L
Ganesha
DraugunoV
Ganesha
0
1
0
0
W
4
1
2
5
L
0
2
0
0
W
Mulan
0
3
1
0.17
W
Bacchus
Slumerican19
Bacchus
0
0
6
3
W
Chiron
dannykenes
Chiron
3
0
3
4.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,164
Damage
29,110
45,302
Taken
39,559
21,063
Mitigated
20,351
17,037
Healing
17,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AletR
Ne Zha
2,700
1,325
0
3,567
10,091
3,918
0
3,400
6,691
0
29,079
L
Izanami
BlipBlopGage
Izanami
4,030
2,523
0
1,312
8,535
3,484
637
2,920
5,615
0
46,484
L
7,546
1,814
33
3,113
7,430
4,629
0
1,599
5,831
40,262
2,426
L
Ganesha
DraugunoV
Ganesha
2,876
624
117
4,239
9,500
5,464
53
2,705
6,795
12,863
0
W
4,929
1,814
0
4,636
8,955
3,428
0
1,599
7,356
31,376
11,054
L
5,012
1,577
0
4,656
9,746
3,568
144
6,571
3,175
43,874
0
W
Mulan
3,254
712
0
1,259
9,430
5,737
0
5,662
3,768
0
34,312
W
Bacchus
Slumerican19
Bacchus
4,509
941
0
2,866
6,449
5,894
0
950
5,499
21,166
0
W
Chiron
dannykenes
Chiron
7,546
3,355
544
2,274
5,920
1,979
0
1,863
4,057
0
35,615
W
8,872
4,371
0
5,537
8,805
3,313
1,074
5,055
3,750
46,545
8,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,126
Gold Earned
30,396
282
Minions Killed
285
0
Camps Cleared
0
940,760
Distance Traveled
1,036,309
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,774
477
49
5
0
200,368
0
L
Izanami
5,018
502
85
9
0
190,140
1
L
Hades
6,428
643
72
7
0
167,148
0
L
Ganesha
5,220
522
2
0
0
200,539
2
W
Freya
5,890
589
60
6
0
207,615
3
L
Sol
5,686
569
74
7
0
182,565
2
W
Mulan
5,600
560
52
5
0
203,150
0
W
Bacchus
5,909
591
15
2
0
220,254
2
W
Chiron
5,668
567
70
7
0
217,495
0
W
Sol
7,329
733
88
9
0
187,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role