Player Matchup

Ra
Ra
BallinBasey
Ra
Level 142
God Stats
3W - 1L
1,555 SR
Queue Stats
177W - 187L
1,412 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CatchMyHands
Cu Chulainn
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,679 Elo+
Party 1
Yemoja
Yemoja
Eric1206
Yemoja
Level 128
God Stats
5W - 1L
1,772 SR
Queue Stats
169W - 185L
1,529 Elo+
Party 2
Martichoras
Martichoras
NappurX
Martichoras
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 123L
1,311 Elo+
Party 2
Anhur
Anhur
PlowiBion
Anhur
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Team Averages
Level 121
1,565 SR
1,486 Elo+

VS

Team Averages
Level 111
1,548 SR
1,546 Elo+
King Arthur
King Arthur
AxelCReyes
King Arthur
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 3
Anhur
Anhur
CAPI115RY
Anhur
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 129L
1,500 Elo+
Party 3
Loki
Loki
Foxlum56
Loki
Level 109
God Stats
26W - 23L
1,500 SR
Queue Stats
414W - 391L
1,547 Elo+
Solo
Ares
Ares
Pedroho
Ares
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 34L
1,783 Elo+
Solo
Freya
Freya
jpchamp187
Freya
Level 124
God Stats
99W - 73L
1,739 SR
Queue Stats
181W - 169L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,728
612
5,045
7,928
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
CatchMyHands
Cu Chulainn
12
1 / 2 / 0
7,302
664
4,172
9,198
6,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
Eric1206
Yemoja
11
3 / 1 / 1
6,789
617
2,564
7,335
4,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
NappurX
Martichoras
12
1 / 1 / 2
7,086
644
4,162
5,195
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
PlowiBion
Anhur
11
0 / 1 / 3
6,151
559
1,696
7,372
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AxelCReyes
King Arthur
9
2 / 1 / 0
5,649
514
4,827
7,228
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
CAPI115RY
Anhur
4
0 / 1 / 0
4,101
373
1,703
2,577
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Loki
10
2 / 1 / 0
5,216
474
4,209
8,099
2,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Pedroho
Ares
4
0 / 1 / 0
4,187
381
2,356
3,261
1,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Freya
9
1 / 3 / 0
5,310
483
3,404
6,497
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
5
5
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AxelCReyes
King Arthur
2
1
0
2
W
2
0
2
3
L
Anhur
CAPI115RY
Anhur
0
1
0
0
W
Cu Chulainn
CatchMyHands
Cu Chulainn
1
2
0
0.5
W
Yemoja
Eric1206
Yemoja
3
1
1
3.5
L
Loki
2
1
0
2
W
Martichoras
NappurX
Martichoras
1
1
2
2
L
Ares
Pedroho
Ares
0
1
0
0
W
Anhur
PlowiBion
Anhur
0
1
3
1.5
L
Freya
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,639
Damage
16,499
37,028
Taken
27,662
19,250
Mitigated
11,144
11,448
Healing
6,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AxelCReyes
King Arthur
4,827
1,003
0
2,283
7,228
3,276
0
836
6,392
0
31,874
W
5,045
1,120
252
1,655
7,928
3,509
672
926
6,982
53,648
2,694
L
Anhur
CAPI115RY
Anhur
1,703
1,066
0
1,057
2,577
894
0
1,089
1,488
0
13,764
W
Cu Chulainn
CatchMyHands
Cu Chulainn
4,172
962
0
2,417
9,198
6,043
301
0
9,198
0
49,711
W
Yemoja
Eric1206
Yemoja
2,564
504
2,408
1,670
7,335
4,913
170
1,698
5,563
18,982
269
L
Loki
4,209
728
0
279
8,099
2,925
0
2,350
5,694
0
28,679
W
Martichoras
NappurX
Martichoras
4,162
1,019
0
793
5,195
2,206
2,328
1,425
3,630
0
52,683
L
Ares
Pedroho
Ares
2,356
285
0
1,166
3,261
1,655
0
1,501
1,760
6,157
0
W
Anhur
PlowiBion
Anhur
1,696
1,140
0
2,253
7,372
2,579
2,100
1,403
5,969
0
40,160
L
Freya
3,404
969
0
1,489
6,497
2,394
0
1,378
5,119
25,367
415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,056
Gold Earned
24,463
359
Minions Killed
158
0
Camps Cleared
0
967,994
Distance Traveled
697,304
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,649
514
48
4
0
130,426
1
W
Ra
6,728
612
94
9
0
247,985
0
L
Anhur
4,101
373
26
2
0
64,364
0
W
Cu Chulainn
7,302
664
94
9
0
159,686
0
W
Yemoja
6,789
617
32
3
0
197,963
2
L
Loki
5,216
474
34
3
0
245,717
0
W
Martichoras
7,086
644
88
8
0
180,962
1
L
Ares
4,187
381
5
0
0
112,666
0
W
Anhur
6,151
559
51
5
0
181,398
2
L
Freya
5,310
483
45
4
0
144,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role