Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
CreeperMine05
Da Ji
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 193L
1,410 Elo+
Party 1
Sun Wukong
Sun Wukong
Ext st0rm1541
Sun Wukong
Level 78
God Stats
117W - 68L
1,643 SR
Queue Stats
180W - 183L
1,538 Elo+
Party 1
Bacchus
Bacchus
ldogg24
Bacchus
Level 103
God Stats
2W - 2L
1,346 SR
Queue Stats
131W - 111L
1,599 Elo+
Party 3
Ishtar
Ishtar
maradonaGolazo
Ishtar
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,721 Elo+
Solo
Team Averages
Level 98
1,498 SR
1,554 Elo+

VS

Team Averages
Level 65
1,500 SR
1,454 Elo+
Nemesis
Nemesis
 
Nemesis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BlessedReaper43
Gilgamesh
Level 24
God Stats
0W - 6L
1,500 SR
Queue Stats
18W - 30L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
PersonallyGxfted
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,500 Elo+
Party 2
Ares
Ares
dragonforg3r
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,272 Elo+
Solo
Medusa
Medusa
zJumpy
Medusa
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 0
5,740
574
1,966
1,395
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 2
5,253
525
2,994
7,780
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
Ext st0rm1541
Sun Wukong
10
2 / 1 / 0
6,204
620
6,623
8,560
5,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
ldogg24
Bacchus
9
0 / 0 / 1
5,829
583
3,083
7,168
6,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 1 / 0
6,675
668
5,621
6,312
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 2 / 0
5,093
509
2,805
7,793
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
BlessedReaper43
Gilgamesh
9
0 / 2 / 0
5,311
531
4,138
11,050
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
5,689
569
1,629
2,461
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 1
5,002
500
2,887
7,510
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
zJumpy
Medusa
9
1 / 1 / 0
5,043
504
3,677
4,948
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
3
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
0
0
L
Nemesis
 
Nemesis
1
2
0
0.5
L
Gilgamesh
BlessedReaper43
Gilgamesh
0
2
0
0
W
1
1
2
2
W
Sun Wukong
Ext st0rm1541
Sun Wukong
2
1
0
2
L
0
0
0
0
L
0
0
1
0.5
W
Bacchus
ldogg24
Bacchus
0
0
1
0.5
W
2
1
0
2
L
Medusa
zJumpy
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,287
Damage
15,136
31,215
Taken
33,762
18,972
Mitigated
19,094
12,277
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,966
0
0
410
1,395
556
0
461
934
46,371
1,356
L
Nemesis
 
Nemesis
2,805
1,549
0
1,384
7,793
3,250
0
1,209
6,543
0
31,396
L
Gilgamesh
BlessedReaper43
Gilgamesh
4,138
1,294
0
1,935
11,050
8,440
0
69
10,175
0
31,383
W
2,994
969
0
2,071
7,780
2,984
0
1,220
6,560
0
29,904
W
Sun Wukong
Ext st0rm1541
Sun Wukong
6,623
1,811
0
3,353
8,560
5,776
0
525
7,372
0
42,000
L
1,629
133
0
774
2,461
997
0
1,160
1,301
45,441
0
L
2,887
357
0
2,042
7,510
4,635
0
1,701
5,809
15,133
0
W
Bacchus
ldogg24
Bacchus
3,083
578
0
2,830
7,168
6,697
0
1,770
5,398
23,215
1,978
W
5,621
2,959
0
3,613
6,312
2,959
0
540
5,772
0
64,592
L
Medusa
zJumpy
Medusa
3,677
1,256
0
727
4,948
1,772
0
356
4,592
0
33,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,701
Gold Earned
26,138
340
Minions Killed
249
0
Camps Cleared
0
1,035,062
Distance Traveled
1,067,675
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,740
574
88
9
0
205,583
0
L
Nemesis
5,093
509
55
6
0
218,056
0
L
Gilgamesh
5,311
531
60
6
0
216,948
3
W
Da Ji
5,253
525
55
6
0
226,008
0
W
Sun Wukong
6,204
620
58
6
0
209,126
0
L
Kukulkan
5,689
569
72
7
0
219,247
3
L
Ares
5,002
500
22
2
0
228,926
4
W
Bacchus
5,829
583
22
2
0
214,934
2
W
Ishtar
6,675
668
117
12
0
179,411
0
L
Medusa
5,043
504
40
4
0
184,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role