Player Matchup

Ah Puch
Ah Puch
Folcrum
Ah Puch
Level 81
God Stats
7W - 6L
1,500 SR
Queue Stats
112W - 92L
1,778 Elo+
Party 1
Bellona
Bellona
WiltedCapybara9
Bellona
Level 19
God Stats
2W - 1L
1,717 SR
Queue Stats
39W - 35L
1,736 Elo+
Party 3
Discordia
Discordia
christiankrv
Discordia
Level 46
God Stats
42W - 28L
1,735 SR
Queue Stats
126W - 115L
1,707 Elo+
Party 1
Xbalanque
Xbalanque
d87fresh
Xbalanque
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,745 Elo+
Solo
Aphrodite
Aphrodite
xFOUSTZILLAxJr
Aphrodite
Level 99
God Stats
6W - 6L
1,500 SR
Queue Stats
58W - 52L
1,736 Elo+
Party 3
Team Averages
Level 75
1,590 SR
1,740 Elo+

VS

Team Averages
Level 101
1,543 SR
1,543 Elo+
Anubis
Anubis
Burktholomew
Anubis
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 106L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
FlashbangMcbang
Danzaburou
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 45L
1,500 Elo+
Party 2
Mulan
Mulan
PToasterOven
Mulan
Level 48
God Stats
5W - 4L
1,716 SR
Queue Stats
50W - 39L
1,717 Elo+
Solo
Sylvanus
Sylvanus
Wolfie BD
Sylvanus
Level 152
God Stats
10W - 8L
1,500 SR
Queue Stats
46W - 41L
1,500 Elo+
Party 2
Pele
Pele
XD_Cates
Pele
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
97W - 87L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Folcrum
Ah Puch
14
7 / 5 / 0
8,942
596
10,549
12,891
8,074
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 3 / 2
7,389
493
5,095
11,790
6,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
christiankrv
Discordia
12
2 / 8 / 1
7,394
493
5,315
9,731
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
d87fresh
Xbalanque
12
2 / 2 / 0
7,017
468
12,999
11,219
4,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
xFOUSTZILLAxJr
Aphrodite
11
0 / 1 / 2
6,985
466
1,528
7,663
4,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 2 / 5
9,128
609
7,809
11,108
6,062
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
FlashbangMcbang
Danzaburou
12
2 / 1 / 3
7,227
482
5,788
9,370
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 7 / 3
7,252
483
7,258
13,553
7,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
Wolfie BD
Sylvanus
12
1 / 2 / 2
7,148
477
2,054
11,646
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
17
7 / 0 / 2
9,142
609
10,283
12,314
6,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
12
Kills
19
19
Deaths
12
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
2
5
4.25
W
Danzaburou
FlashbangMcbang
Danzaburou
2
1
3
3.5
L
Ah Puch
Folcrum
Ah Puch
7
5
0
1.4
W
3
7
3
0.64
L
1
3
2
0.67
W
Sylvanus
Wolfie BD
Sylvanus
1
2
2
1
W
Pele
7
0
2
8
L
Discordia
christiankrv
Discordia
2
8
1
0.31
L
Xbalanque
d87fresh
Xbalanque
2
2
0
1
L
Aphrodite
xFOUSTZILLAxJr
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,486
Damage
33,192
53,294
Taken
57,991
25,596
Mitigated
32,732
14,294
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,809
223
0
6,174
11,108
6,062
0
4,748
6,360
75,772
1,198
W
Danzaburou
FlashbangMcbang
Danzaburou
5,788
2,762
0
1,620
9,370
4,067
196
233
9,137
0
43,433
L
Ah Puch
Folcrum
Ah Puch
10,549
1,383
0
3,491
12,891
8,074
453
1,542
11,349
61,357
2,375
W
7,258
534
0
1,179
13,553
7,367
0
9,047
4,506
0
31,657
L
5,095
2,081
0
2,774
11,790
6,799
0
2,290
9,500
0
57,474
W
Sylvanus
Wolfie BD
Sylvanus
2,054
658
2,055
4,674
11,646
9,156
162
545
11,101
26,144
411
W
Pele
10,283
2,521
0
2,919
12,314
6,080
0
2,272
10,042
0
95,974
L
Discordia
christiankrv
Discordia
5,315
116
0
61
9,731
2,307
156
3,764
5,967
35,174
836
L
Xbalanque
d87fresh
Xbalanque
12,999
5,974
0
1,916
11,219
4,337
332
1,032
10,187
0
60,665
L
Aphrodite
xFOUSTZILLAxJr
Aphrodite
1,528
75
2,854
3,198
7,663
4,079
159
1,178
6,485
18,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,727
Gold Earned
39,897
365
Minions Killed
428
0
Camps Cleared
0
1,300,314
Distance Traveled
1,439,943
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,128
609
130
9
0
280,288
0
W
Danzaburou
7,227
482
68
5
0
274,832
0
L
Ah Puch
8,942
596
93
6
0
231,551
3
W
Mulan
7,252
483
41
3
0
291,867
2
L
Bellona
7,389
493
84
6
0
350,563
0
W
Sylvanus
7,148
477
48
3
0
238,774
0
W
Pele
9,142
609
141
9
0
354,182
0
L
Discordia
7,394
493
47
3
0
235,437
0
L
Xbalanque
7,017
468
93
6
0
257,158
3
L
Aphrodite
6,985
466
48
3
0
225,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role